Mercurial > hg > batmud > ggrtf
changeset 669:dda12c2548c8
Updated history and some other small things.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Mon, 24 Sep 2007 00:50:20 +0000 |
parents | 760b4c990221 |
children | 44a490cc41ec |
files | docs/manual.sgml |
diffstat | 1 files changed, 33 insertions(+), 20 deletions(-) [+] |
line wrap: on
line diff
--- a/docs/manual.sgml Sat Sep 22 02:01:16 2007 +0000 +++ b/docs/manual.sgml Mon Sep 24 00:50:20 2007 +0000 @@ -1,6 +1,6 @@ <!DOCTYPE book PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" "/usr/share/xml/docbook/schema/dtd/4.3/docbookx.dtd"> <!-- Define some entities -<!ENTITY ggrtfver "v0.6.0"> +<!ENTITY ggrtfver "0.6.2"> <!ENTITY jeskko "<ulink url='http://jeskko.pupunen.net/'>Jarkko Vääräniemi</ulink> (<ulink url='http://www.bat.org/help/finger.php?str=jeskko'>Jeskko</ulink>)"> <!ENTITY ggr "<ulink url='http://ccr.tnsp.org/'>Matti Hämäläinen</ulink> (<ulink url='http://www.bat.org/help/finger.php?str=ggr'>Ggr</ulink>)"> <!ENTITY tfurl "<ulink url='http://tf.tcp.com/'>TinyFugue</ulink>"> @@ -116,7 +116,7 @@ </para> <para> -The current version (as of &ggrtfver; release) has modules +The current version (as of v&ggrtfver; release) has modules for following character classes: </para> <itemizedlist> @@ -228,13 +228,14 @@ <subtitle>As told by Ggr</subtitle> <para> -About two years ago, in march of 2004, I made one of the worst -mistakes in my life - I created a character in &batmudurl;. +<emphasis>About three years ago, in march of 2004, I made one of the worst +mistakes in my life - I created a character in &batmudurl;.</emphasis> + I never thought of myself to be much of a gamer, I've always been more interested in more technical things, programming -and a little bit of hardware (not analog, though), so +and a little bit of digital electronics and hardware, so mostly my gaming experience consisted of some c64 games, -Nethack and some other CRPGs. I guess the RPG statmania +Nethack and some CRPGs like Fallout. I guess the RPG statmania was one reason that got me hooked in the first place, plus the multiplayer interaction and social aspects. </para> @@ -246,16 +247,18 @@ First I didn't use any triggers at all, TF was just there to work as better terminal and separating the input from output .. and the game was confusing enough to start with, -triggers would have just complicated things. At least I felt so -back then. +triggers would have just complicated things. Or at least +I felt so back then. </para> <para> At some point, however, my playing style advanced and need for automating some things became apparent. I googled for some available scripts, but most of the available ones -were either badly designed, full of very apparent mistakes and -bugs, or not maintained anymore. +were either badly designed, full of very apparent mistakes +and bugs, or simply not maintained anymore. Some people +(highbies mainly) seemed to have some good stuff, but as +usual, they only shared between small inner circles of their own. </para> <para> @@ -263,26 +266,36 @@ developing my own piece of turf, starting out very simple, expanding and improving when needed. That continued for about a year or a bit over, then the situation got out of hand - -I started "releasing" GgrTF periodically on my &batmudurl; related -web-page. +I started "releasing" GgrTF periodically on my &batmudurl; +related web-page. </para> <para> The first ever released version of GgrTF was v0.3.0, which -was still pretty simple. It just supported channeller/mage +was extremely simple and hacky. It supported just channeller/mage stuff and had a broken prots management system. The 0.3.x-series -continued up to 0.3.13 or so, after which some major changes +continued up to 0.3.13 or so, after which some bigger changes were made and 0.4.0 was released. </para> <para> At some point of 0.4.x-series development, people started noticing GgrTF. I believe some even started using it, or -at least "stole" parts of it. v0.4.x was somewhat short-lived, -soon additional major restructuring was made into the prot -management system and it was time for 0.5.0, which is -the current tree as of writing, though this manual is -being written for v0.6.0 release. +at least took and used parts of it. v0.4.x was somewhat short-lived, +soon major restructuring was made into the prot +management system and it was time for 0.5.0. As the development +progressed, it soon again became apparent that bigger changes +were needed ... v0.5.5 was the last stable release in that series. +</para> + +<para> +Development of the new features took somewhat longer time +than originally expected, there were literally dozens of internal +version landmarks (v0.5.6.x, v0.5.9.x, v0.5.10.x, v0.5.11.x and +finally even v0.6.0-preX series), which preceeded the final +v0.6.0-release in beginning of august 2006. This new release +marked a major improvement in code quality and number of features, +and also this user's manual was included for the first time. </para> </section> @@ -378,7 +391,7 @@ </listitem> <listitem><para>Verify the package signature (assuming you have downloaded both the file and signature):</para> <screen> -gpg --verify ggrtf-0.6.0.tar.gz +gpg --verify ggrtf-&ggrtfver;.tar.gz.asc </screen> <para>(Obviously you have to substitute the filename with the correct one.)</para></listitem> </itemizedlist>