changeset 2744:2b5001a8eddc

Completely reorder and reformat wizards.txt
author Matti Hamalainen <ccr@tnsp.org>
date Fri, 08 Mar 2024 17:03:15 +0200
parents be34110271ed
children e6fa30683fed
files www/wizards.txt
diffstat 1 files changed, 743 insertions(+), 722 deletions(-) [+]
line wrap: on
line diff
--- a/www/wizards.txt	Fri Mar 08 17:00:01 2024 +0200
+++ b/www/wizards.txt	Fri Mar 08 17:03:15 2024 +0200
@@ -1,27 +1,279 @@
 # Information about coders/wizards. Format of this file:
 # name;[3-letter country code];[http://homepageURL|bat];[https?://pictureURL|image.jpg];[freeform description]$
 
-Ggr;fin;https://tnsp.org/~ccr/;ggr.jpg;
-	[b]Editor's note: As I would feel silly writing about myself in third
-	person, this entry will be, as an exception, written in
-	first person.[/b]
+Aarugotti;;;;
+	Level 200 archwizard. [b]Passed away on Monday, March 13th of 2000
+	at his home.[/b] May he rest in peace.
+	$
+
+Acidia;fin;;;
+	Works on various aspects of the Merchant guild, one of the best
+	known and loved things implemented by Acidia is the "Minecrafting"
+	system.
+	$
+
+Ackbar;;;;
+	Original creator of the famous warrior shrine, one of BatMUD's
+	oldest areas.
+	$
+
+Alvin;;;;
+	Coded during the conversion of 1996.
+	$
+
+Amarth;fin;;amarth.jpg;
+	Author of Shadowkeep city, several areas and the Bard guild. Also
+	one of the masterminds behind <a
+	href="https://www.bat.org/play/batclient">Batclient</a> custom
+	MUD-game client for BatMUD, and its addition to <a
+	href="https://store.steampowered.com/app/616920/BatMUD/">Valve's
+	Steam game store</a>. He has also been one of the main driving
+	forces behind BatMUD anniversary galas held in 2005 (15th) and 2010
+	(20th) respectively.
+	[p]
+	He has served as treasurer of the <a href="http://www.bat.org/batry">Balanced Alternative Techniques ry ("B.A.T. ry") board</a>.
+	$
+
+Amd;fin;;amd.jpg;
+	Legendary player as mortal, immorted 15 Jul 2014. His best known
+	wizardly accomplishments include the "Bats & Slovenian War Heroes"
+	card game, which was released to the public at BatMUD's 25th
+	anniversary celebration.
+	[p]
+	[b]Remorted 30.1.2022.[/b]
+	$
+
+Anipa;fin;;;
+	One of the BatMUD's "God"-level wizards.
+	$
+
+Athlestane;;;;
+	Athlestane was an ancient wizard, now forgotten.
+	$
+
+Badger;;;;
+	Recoded the BatCity/Arelium clock tower area during the conversion
+	of 1996.
+	$
+
+Bj;;;;
+	Original coder of the Shrine Search quest (LQ 41) and Unholy
+	Cathedral area. [i]Has passed away, may he rest in peace.[/i]
+	[p]
+	[b]Bj is a level 43 Angel (wizard).[/b]
+	[br]
+	He was created before 1997 and he is 73d, 21h, 41min and 2s old.
+	[br]
+	He was last on Sun Feb 08 04:05:11 1998 (9y, 138d, 20h and 28s ago).
+	[br]
+	$
+
+Blasterr;fin;bat;blasterr.jpg;
+	This dangerously handsome wizard hailing from Finland has thus far
+	contributed one finished area, a miniquest, and also worked on the
+	E'siris-related continent quests. He also mentions that as of June
+	2007, he has 3 new areas under development. Blasterr immorted in
+	July 11th, 2005.
+	$
+
+Blowfish;;;;
+	Ancient wizard, original coder of the BatCity/Arelium clock tower
+	area.
+	$
+
+Bolo;;;;
+	Wizard plaque: "Old swedish wizard. Coded batmap with ~Mordac~."
+	$
+
+Capula;fin;;capula.jpg;
+	Master of Kepustan, lord of the beer immorted on 29 Jan 2009.
+	$
+
+Coren;usa;bat;;
+	Tastes good, try 'lick coren' for that sugary flavour!
+	$
+
+Corto;fin;;corto.jpg;
+	One of the regular adjusters of saato+ during his mortal career. Was
+	known as Mudax for most of his pre-immort mortal career. Created one
+	area during his wizardhood until remorting.
+	[p]
+	[b]Sun Sep 27 19:21:38 2009 [general] by ~Ulath~[/b]
+	[br]
+	In a huge cloud of flatulence, Corto disappears. Where he went,
+	nobody knows. So long, and thanks for all the area... er, fish.
+	$
+
+Cyberman;;;;
+	Our Mexican reinforcement.
+	$
+
+Darkbaron;;;;
+	Worked on mud-side BatClient integration.
+	$
+
+Darol;fin;bat;darol.jpg;
+	The funniest [b]arch[/b]wizard in BatMUD .. at least in his own
+	mind. [b]No, really! He is funny.[/b] The most notable of Darol's
+	works so far are the Ancona manor, Kharim guild (The Legions of
+	Blood God), new Evil Priests guild (Triad of Darkness) and generally
+	contributing greatly to the lore of the game.
+	[p]
+	In addition he has contributed to different kinds of smaller
+	projects as well, including the usual bugfixes and maintaining
+	various things. Amongst the fellow wizards he is known for his
+	megalomaniac obsession for documentation which sometimes grows
+	larger than the projects themselves.
 	[p]
-	You all probably already know what I've done as mortal, and
-	how I have contributed to the game. But to recap, I've created
-	various tools, almost all of which are freely available with
-	code and all. I've authored and maintain probably the most
-	commonly used TinyFugue script/trigger set for BatMUD, GgrTF.
-	These map pages are result of my work, and the location data
-	is used in ~Jeskko~'s map and even BatClient. I've also produced
-	videos from two Kepucon events, both videos having been received
-	rather well in the BatMUD community.
+	[b]Darol ascended to archwizardhood in 20th of August 2011 during
+	Kepucon 2011.[/b]
+	$
+
+Dazzt;fin;bat;;
+	Dazzt, also playfully known as Duz, was, during his mortal career,
+	often playing a nun and unsurprisingly has dedicated much of his
+	wizardly time to improving the Nun guild. He is one of the current
+	maintainers of the Nun guild, along with ~Gurth~, ~Brock~, etc.
+	$
+
+Digga;;;;
+	Original creator of Digga's domain and the Barbarian guild.
+	$
+
+Dino;fin;bat;dino.jpg;
+	His contributions are numerous, and include some areas, the rainbow
+	and EP-eater events and the blog command. He also acted as a leading
+	architect in creation of Valley of the Kings, one of the biggest
+	areas in game.
+	[p]
+	He personally claims to have coded ~Durand~.
+	$
+
+Dralith;usa;bat;dralith.jpg;
+	One of the most active new wizards as of 2007. Often works on fixing
+	bugs and maintaining / recoding things. Many of the new BatMUD's
+	website improvements have been implemented by him. In addition, he
+	also has created E'siris, a city on the ethereal plane, among other
+	smaller area-related things.
+	$
+
+Duke;usa;bat;;
+	American archwizard. Coded a lots of stuff, including the legendary
+	Narcuul (and his shards). Infamous for his sudden tunes, often
+	ad-libbed as "duketunes". Also instated the so-called "powerhours"
+	which were a short-lived exp-gain boosting system, meant to increase
+	player engagement.
+	[p]
+	Purged/defrobbed/disabled in Aug 2017 after being inactive for a
+	long time, and returning to cause drama.
+	[p]
+	[b]He passed away on November 13th, 2020 in North Carolina.[/b]
+	$
+
+Durand;fin|are;bat;durand.jpg;
+	Durand likes to eat torches, and prefers them lit before
+	consumption. Rumours tell that his other favourite snack is
+	[b]cookies[/b] of various kinds.
+	[p]
+	Bat-wise Durand's contributions include one of the "ultimate"
+	eq-monsters in game, [b]Tiamat, the Chromatic Dragon[/b] (coded with
+	~Tormac~). His current work mainly involves system maintenance of
+	BatMUD servers. Sometimes he fixes bugs and codes nice things like
+	BatURL.
+	[p]
+	He has also served as chairman of the <a
+	href="http://www.bat.org/batry">Balanced Alternative Techniques ry
+	("B.A.T. ry") board</a>.
+	$
+
+Enandor;fin;;;
+	Working as an unofficial co-op development team with ~Neth~.
+	$
+
+Ens;irl;;ens.jpg;
+	Our Irish leprechaun reinforcement, mr. Ens, immorted 29 Aug 2010.
+	He has mostly worked on the lib-side of things, including improved
+	AI for NPC ships, etc.
+	$
+
+Entropy;usa;bat;;
+	Promoter and organizer of Campcon, BatMUD-related mudcon.
+	$
+
+Era;fin;bat;era.jpg;
+	Another all-around wizard, who was also well known as mortal. Has
+	worked on many things, including guild code maintenance and
+	cleanups. Was also previously known as Maggoth. He has a easy to use
+	boon-calculator and some nice triggers for BatClient and TF on his
+	homepage, so check them out.
+	$
+
+Extechop;;;;
+	One of the BatMUD's ancient "God"-level wizards. His main
+	contribution was hosting BatMUD in the early days.
+	$
+
+Favorit;ukr|nld;bat;favorit.jpg;
+	The tovarisch from Russ.. ehm, Ukraine, now living in Netherlands.
+	Favorit immorted in late 2002, and has worked mostly on non-game
+	elements ever since. His best known works include the improved news
+	reader, exp-leecher and Capture the Flag events. He ascended to
+	archwizardhood in October 2006.
+	[p]
+	Dryad did an in-depth interview with Favorit in 2005, <a
+	href="http://www.maroon.com/bat/interviews/favorit.asp">read it</a>
+	for some additional musings.
+	$
+
+Femko;ger;bat;femko.jpg;
+	The kinky wizard from Germany, the land of beer and bratwurst, und
+	lederhosen. His known work includes sub-areas in the Valley of the
+	Kings, such as the ship in Sesmia and Liscom's tower.
+	[p]
+	It is also rumoured that he is working on a new secret project (a
+	guild)...
+	$
+
+Finaldey;;;;
+	Wizard plaque: "Famous for his Newbie guide which he wrote after
+	playing for one day. Fell into inactivity after a furious coding
+	spree."
+	$
+
+Fizzl;;;;
+	Immorted 5 Dec 2000, remorted 25 Feb 2010.
+	$
+
+Freld;;;;
+	Established leader of parties and well-known player in general as
+	mortal, immorted in September 2010 and has since worked on
+	game-balance issues, various tunes and gameplay improvements.
+	$
+
+Gem;;;;
+	Mudmarried to ~Jaf~, the creator of BatMUD. Was supposedly married
+	to ~Franco~ in real life (help rumors).
+	$
+
+Ggr;fin;https://tnsp.org/~ccr/;ggr.jpg;
+	[b]Editor's note: As I would feel silly writing about myself in
+	third person, this entry will be, as an exception, written in first
+	person.[/b]
+	[p]
+	You all probably already know what I've done as mortal, and how I
+	have contributed to the game. But to recap, I've created various
+	tools, almost all of which are freely available with code and all.
+	I've authored and maintain probably the most commonly used TinyFugue
+	script/trigger set for BatMUD, GgrTF. These map pages are result of
+	my work, and the location data is used in ~Jeskko~'s map and even
+	BatClient. I've also produced videos from two Kepucon events, both
+	videos having been received rather well in the BatMUD community.
 	[p]
 	In January of 2012 something rather unlikely happened, as after
-	years of denying that I have any aspirations to immort,
-	I suddenly decided to just do it. Things rolled on with
-	fast pace and the very next day I was a newbie wizard.
-	Thanks go to ~Heidel~ for sponsoring and ~Juggelo~ for being
-	archwizardly.
+	years of denying that I have any aspirations to immort, I suddenly
+	decided to just do it. Things rolled on with fast pace and the very
+	next day I was a newbie wizard. Thanks go to ~Heidel~ for sponsoring
+	and ~Juggelo~ for being archwizardly.
 	[p]
 	My accomplishments as a wizard (as of 2015) are too numerous to
 	count, including one area, recode/cleanups/improvements of several
@@ -31,362 +283,186 @@
 	per year on improving the "BatMUD experience".
 	$
 
-Jeskko;fin;http://jeskko.pupunen.net/;jeskko.jpg;
-	As a mortal, Jeskko created the Google Maps style BatMUD
-	world map. As a wizard, he did some fixes and a bit of codeslaving
-	but is mostly retired now.
+Goatlord;;;;
+	Was a wizard at some point. Remorted as Ulver. Now Goatlord is
+	Ulver's secondary char.
+	$
+
+Gore;fin;bat;gore.jpg;
+	One of the ancient archwizards, originally known as Goretongue.
+	Although apparently retired from BatMUD development, Gore's
+	contributions in past have included the party system, battle system,
+	etc. He has often acted as a public spokesman and PR person for
+	BatMUD and <a href="http://www.bat.org/batry">B.A.T. ry</a>.
+	$
+
+Gorgar;;;;
+	Content and area coder.	Immorted 26 Feb 2015.
+	$
+
+Grimsh;aus;bat;grimsh.jpg;
+	From homepages: "Started playing BATMUD sometime around 1995. Became
+	a wizard for the first time in July 1998. Coded a couple of areas
+	and an event but got overwhelmed with an urge to play again and
+	subsequently remorted early September 1999. Played for about two
+	years until I realized my mistake and got a second shot at being a
+	wizard on the 5th of December 2001 and since then I've been coding
+	happily. That's about it."
+	[p]
+	Wizard plaque: "A short but productive period as a coder that
+	resulted in six areas and a popular event. Remorted as Yeriam, then
+	changed his name to Grimshh and then finally to Grimsh, only to
+	rewiz again."
+	$
+
+Grizzt;fin;bat;;
+	One of the quiet codeslaves who work in the shadows, Grizzt's work
+	for the greater good of BatMUD has gone mostly unknown to the
+	general public.
+	[p]
+	As a notable exception to the rule, he did the recoding of
+	~Saruman~'s popular old area "Wrebies".
+	$
+
+Gurth;;;;
+	As a mortal, Gurth created a reputation of being a superbly
+	efficient player and a rather skilled eq party leader. The speed
+	that he progressed from a complete newbie to elder nun is still
+	remembered as a impressive feat.
+	[p]
+	After immorting Gurth worked on improving the Nun guild and added in
+	new form of relics. He has also worked on some aspects of Heidel's
+	area "Tyr Farwyn".
 	$
 
-Darol;fin;bat;darol.jpg;
-	The funniest [b]arch[/b]wizard in BatMUD .. at least in his own mind.
-	[b]No, really! He is funny.[/b]
-	The most notable of Darol's works so far are the Ancona manor,
-	Kharim guild (The Legions of Blood God), new Evil Priests guild
-	(Triad of Darkness) and generally contributing greatly to the lore of the game.
-	[p]
-	In addition he has contributed to different kinds of smaller projects
-	as well, including the usual bugfixes and maintaining various things.
-	Amongst the fellow wizards he is known for his
-	megalomaniac obsession for documentation which sometimes
-	grows larger than the projects themselves.
-	[p]
-	[b]Darol ascended to archwizardhood in 20th of August 2011
-	during Kepucon 2011.[/b]
+Guymon;;;;
+	Coded the now-disabled "Man in the Moon" event. Ancient wizard, now
+	purged. Active between 1998 - 1999.
+	$
+
+Hablo;fin;bat;hablo.jpg;
+	Has done lots of maintenance of areas, and worked on approving other
+	wizards' code. As to personal projects, Hablo has produced Monastery
+	of Beldarus, Rusty Shield bar, ship-related stuff for Melemkor and
+	some raceguilds. He also worked on Nun guild.
+	$
+
+Hackop;;;hackop.jpg;
+	Capture the Flag event, specified tell status ability and the Aelena
+	sub-guild of new Lords of Chaos guild.
 	$
 
-Femko;ger;bat;femko.jpg;
-	The kinky wizard from Germany, the land of beer and bratwurst,
-	und lederhosen. His known work includes sub-areas in the
-	Valley of the Kings, such as the ship in Sesmia and Liscom's tower.
-	[p]
-	It is also rumoured that he is working on a new secret project (a
-	guild)...
+Heidel;fin;bat;heidel.jpg;
+	Among other things he has coded LQ46 (Master Hunter) and area quest
+	"Spirits of vengeance", but has also created several guilds and
+	many, many areas of very high quality. He also coded and designed
+	most of [b]Dortlewall[/b].
+	[br]
+	He also obviously likes bunnies, which, as we all know, [b]is a good
+	thing[/b].
+	$
+
+Ikar;;;;
+	Archwizard.
 	$
 
-Dralith;usa;bat;dralith.jpg;
-	One of the most active new wizards as of 2007. Often works on
-	fixing bugs and maintaining / recoding things. Many of the new
-	BatMUD's website improvements have been implemented by him.
-	In addition, he also has created E'siris, a city on the ethereal
-	plane, among other smaller area-related things.
+Jaf;fin;http://plus.google.com/110305665294400814183/posts;jaf.jpg;
+	Janne Fr&ouml;sen, the Creator of BatMUD and one of the BatMUD's
+	"God"-level wizards. [b]Jaf started development of BatMUD for a
+	school project and it was opened in April 14th 1990[/b]. He has not
+	been active in Bat for many, many years, and practically none of his
+	code has survived.
+	[p]
+	(An incomplete history of BatMUD describes what has happened since
+	the beginning is available on Ggr's mirror of the old bat.org page,
+	<a href="https://tnsp.org/~ccr/bat/history.html">read it</a>.)
+	$
+
+Jarnis;;;;
+	Original coder of the Robin Hood event and BatCity/Arelium dungeons.
+	$
+
+Jeskko;fin;http://jeskko.pupunen.net/;jeskko.jpg;
+	As a mortal, Jeskko created the Google Maps style BatMUD world map.
+	As a wizard, he did some fixes and a bit of codeslaving but is
+	mostly retired now.
 	$
 
 Juggelo;fin;;juggelo.jpg;
 	During his wizardly career, mr. Juggelo was a real all-around
 	handyman. His contributions included coding the feared eq-monster,
 	[b]ancient beholder Gou'ljeg[/b], the bloom of prosperity event,
-	work on maintaining areas and
-	monsters, working on the mudlib, fixing bugs, recoding, etc.
-	[i]He probably touched the code of almost every single eq-monster
-	in the game[/i]. He was also known for making several larger tunes
-	(for example the race-rebalancing of 2006), and became known as
-	the tune/balance arch for his work on keeping the game balanced.
+	work on maintaining areas and monsters, working on the mudlib,
+	fixing bugs, recoding, etc. [i]He probably touched the code of
+	almost every single eq-monster in the game[/i]. He was also known
+	for making several larger tunes (for example the race-rebalancing of
+	2006), and became known as the tune/balance arch for his work on
+	keeping the game balanced.
 	[p]
 	Juggelo ascended to archwizardhood in May 2007.
 	[p]
-	He was the secretary and vice-chairman of the <a href="http://www.bat.org/batry">Balanced Alternative Techniques ry ("B.A.T. ry") board</a>.
+	He was the secretary and vice-chairman of the <a
+	href="http://www.bat.org/batry">Balanced Alternative Techniques ry
+	("B.A.T. ry") board</a>.
 	[p]
-	[b]He passed away after a short period of illness on 6th of May 2022.
-	May he rest in peace.[/b]
-	$
-
-Shinarae;usa;;shinarae.jpg;
-	Archwizard with several areas [i](some of them, like Wildspace and
-	Drow Tower, are not directly accessible from outworld)[/i], of which
-	some are interconnected thematically, or at least loosely through
-	the master thief Trilloch's story. His areas and monsters are rich
-	in diversity and content, both characteristics they are often either
-	loved or hated for. Ascended to archwizardhood with ~Shardik~
-	in 2005. Main author of following major (one-shot) game events in BatMUD:
-	<ul>
-	<li>Arelium Invasion (2007)</li>
-	<li>Crimson Moon, coming of demon Kurenakuma (2009)</li>
-	<li>Blitzkrieg event (early 2010)</li>
-	<li>Halloween event 2010 aka "Redfang event"</li>
-	<li>Shinarae has also often ran various special un-named one-shot events
-	during April's Fool's day etc.</li>
-	</ul>
-	~Tarken~ interviewed Shinarae in 2006,
-	<a href="http://www.maroon.com/bat/interviews/shinarae.asp">read
-	it</a> for many interesting insights into his mysterious world,
-	and the origins of [b]Trilloch[/b] himself.
-	$
-
-Zin;fin;bat;zin.jpg;
-	Often feared, and loved, [b]Zin[/b] is one of the grand old
-	archwizards of the realm. His many contributions include areas
-	and the whole new Nun guild (Sisters of Las), and the related quests/tasks. He also
-	implemented the guild of Infizinity, aka ascension, for
-	players to advance past level 100.
-	[p]
-	Was promoted to archhood in late 2001.
+	[b]He passed away after a short period of illness on 6th of May
+	2022. May he rest in peace.[/b]
 	$
 
-Mardus;fin;bat;mardus.jpg;
-	Japanophile and otaku extraordinaire. When Mardus is not fanboying
-	japanese girl-idols or buying photobooks, he might be fixing some
-	bugs around older areas.$
-
-Kyo;fin;;kyo.jpg;
-	One of the most established eq-leaders as mortal, Kyo is now
-	rocking the BatWorld as immortal. His first finished project
-	was "Small Meadow" area with G'naa'Byeh in 2007. Several
-	industry analysts consider G'naa'Byeh to be one of the most
-	annoying eq-monsters in the game.
-	[p]
-	[b]Remorted in December 2008, so Kukkonen Tykittää again! .. [/b]
-	but re-immorted again March 2013. The guy just can't decide,
-	it seems. [b]:P[/b]
-	[p]
+Khan;;;;
+	Wizard plaque: "One of batmuds most productive coders ever. Pity
+	that none of his code is in the game though. Famous for his skeep
+	sewers, dark realms.. Perhaps you'll see his areas upon batmud, but
+	they've been closed since 1996 so don't stay up hoping for it."
 	$
 
-Favorit;ukr|nld;bat;favorit.jpg;
-	The tovarisch from Russ.. ehm, Ukraine, now living in Netherlands.
-	Favorit immorted in late 2002, and
-	has worked mostly on non-game elements ever since. His best
-	known works include the improved news reader, exp-leecher
-	and Capture the Flag events. He ascended to archwizardhood
-	in October 2006.[p]
-	Dryad did an in-depth interview with Favorit in 2005,
-	<a href="http://www.maroon.com/bat/interviews/favorit.asp">read
-	it</a> for some additional musings.$
-
-Durand;fin|are;bat;durand.jpg;
-	Durand likes to eat torches, and prefers them lit before
-	consumption. Rumours tell that his other favourite snack is
-	[b]cookies[/b] of various kinds.[p]
-	Bat-wise Durand's contributions include one of the
-	"ultimate" eq-monsters in game, [b]Tiamat, the Chromatic Dragon[/b]
-	(coded with ~Tormac~). His current work mainly involves
-	system maintenance of BatMUD servers. Sometimes he
-	fixes bugs and codes nice things like BatURL.
-	[p]
-	He has also served as chairman of the <a href="http://www.bat.org/batry">Balanced Alternative Techniques ry ("B.A.T. ry") board</a>.
-	$
-
-Dino;fin;bat;dino.jpg;
-	His contributions are numerous, and include some areas,
-	the rainbow and EP-eater events and the blog command. He also acted
-	as a leading architect in creation of Valley of the Kings,
-	one of the biggest areas in game.
-	[p]
-	He personally claims to have coded ~Durand~.
-	$
-
-Gore;fin;bat;gore.jpg;
-	One of the ancient archwizards, originally known as Goretongue.
-	Although apparently retired from BatMUD development, Gore's
-	contributions in past have included the party system, battle
-	system, etc. He has often acted as a public spokesman and PR person
-	for BatMUD and <a href="http://www.bat.org/batry">B.A.T. ry</a>.
+Kimvais;;;;
+	Wizard plaque: "Coder of Bigeaul Castle and father of the hated
+	Rules 101 level quest. Got removed after not paying for his Boatcon
+	reservation. Played with names Noitatohtori and Thiamin, finally
+	paid his boatcon reservation 6 years later, rebirthed to name
+	Kimvais and wizzed about a year later."
 	$
 
 Kitsune;usa;;kitsune.jpg;
 	Your friendly neighbourhood newbie wizard. Kitsune has so far
-	produced one area, 'Public Gardens', which features specific
-	herbs and animals (for organs) - very useful feature for
-	alchemists all around! Regrettably she has been busy with real life
-	lately, but has two areas "in the making", so stay tuned.
+	produced one area, 'Public Gardens', which features specific herbs
+	and animals (for organs) - very useful feature for alchemists all
+	around! Regrettably she has been busy with real life lately, but has
+	two areas "in the making", so stay tuned.
 	[p]
 	~Tarken~ interviewed Kitsune in 2006, <a
 	href="http://www.maroon.com/bat/interviews/kitsune.asp">read about
 	it</a> on Dryad's site.
 	$
 
-Melemkor;usa;;melemkor.jpg;
-	Certainly one of the major contributors in the current BatWorld,
-	Melemkor's work spans throughout the game; implementation and maintenance of
-	the new sailor guilds and ships in general being just one part of
-	his repertoire. Besides those, he is also the mastermind behind
-	shipquests, though some of the work was delegated to other wizards
-	(~Malack~, ~Hablo~, etc.)[p]
-	Last, but certainly not least, we should mention his involvement
-	with the great continent tune, which moved us into the [b]Age of
-	Exiles[/b]. Melemkor was the major architect behind this major change,
-	although many other wizards also worked on the new content.
-	[p]
-	Melemkor speaks: [i]"Thanks for playing :) Some of my projects have been really
-	popular, others have had decidedly mixed opinions; I hope things
-	have generally worked out well, but it's always keeping things exciting
-	for the players that keeps me coding."[/i].
-	$
-
-Noctur;fin;;noctur.jpg;
-	[b]Noctur! This wizard originating from Finland, but often living
-	abroad, brings light to our days - and every single
-	time he is on-line, happiness fills our hearts![/b] Seriously speaking,
-	Noctur has contributed areas, and designed perhaps few of the most visible
-	things in current BatWorld: terrain maps of Desolathya, Lucentium,
-	Furnachia and half of Rothikgen. He also wrote the background lore and
-	stories for several continents.
-	$
-
-Ulath;fin;;ulath.jpg;
-	Man behind many things, Ulath has ascended the ranks of wizardhood
-	quickly by working on countless problems, fixing bugs, and
-	also creating new content. He is known to maintain the new
-	city code (used in New Rilynttar, Arelium, etc.) with Dralith.
-	[p]
-	Ascended to archwizardhood in 14th of August, 2008.
-	[p]
-	(fsay) You quack 'haluaakos Ulathi sanoa j&auml;lkipolville jotain hienoa
-	arkkiutumisensa johdosta?'[br]
-	(fsay) Ulath exclaims 'Profit!'
-	[p]
-	He has also served as chairman of the <a href="http://www.bat.org/batry">Balanced Alternative Techniques ry ("B.A.T. ry") board</a>.
-	$
-
-Blasterr;fin;bat;blasterr.jpg;
-	This dangerously handsome wizard hailing from Finland has thus
-	far contributed one finished area, a miniquest,
-	and also worked on the E'siris-related continent quests.
-	He also mentions that as of June 2007, he has 3 new areas
-	under development. Blasterr immorted in July 11th, 2005.
-	$
-
-Jaf;fin;http://plus.google.com/110305665294400814183/posts;jaf.jpg;
-	Janne Fr&ouml;sen, the Creator of BatMUD and one of the BatMUD's
-	"God"-level wizards. [b]Jaf started development of BatMUD for a
-	school project and it was opened in April 14th 1990[/b]. He has not been
-	active in Bat for many, many years, and practically none of his code
-	has survived.
-	[p]
-	(An incomplete history of BatMUD describes what has happened since
-	the beginning is available on Ggr's mirror of the old bat.org page,
-	<a href="https://tnsp.org/~ccr/bat/history.html">read it</a>.)
-	$
-
-Amarth;fin;;amarth.jpg;
-	Author of Shadowkeep city, several areas and the Bard guild.
-	Also one of the masterminds behind <a
-	href="https://www.bat.org/play/batclient">Batclient</a> custom
-	MUD-game client for BatMUD, and
-	its addition to <a href="https://store.steampowered.com/app/616920/BatMUD/">Valve's Steam game
-	store</a>.
-	He has also been one of the main driving forces behind
-	BatMUD anniversary galas held in 2005 (15th) and 2010 (20th)
-	respectively.
-	[p]
-	He has served as treasurer of the <a href="http://www.bat.org/batry">Balanced Alternative Techniques ry ("B.A.T. ry") board</a>.
-	$
-
-Tomba;fin;bat;tomba.jpg;
-	Implemented the player cities, secret societies
-	(aka player guilds) and some races.
-	[p]
-	He has served as vice-chairman of the <a href="http://www.bat.org/batry">Balanced Alternative Techniques ry ("B.A.T. ry") board</a>.
-	$
-
-Zith;fin;bat;;
-	Finnish wizard, who immorted in 2003. Has coded several areas
-	and LQ46. Remorted under different name in June 2008.
+Kultamarja;;;;
+	Original creator of Club Sarnath in Arelium.
 	$
 
-Zoso;;bat;;
-	His best known work includes Caverns of the Undying (aka "Tunnel")
-	area, which has also been expanded by Merri.
-	[p]
-	Ramjett interviewed Zoso in 2006,
-	<a href="http://www.maroon.com/bat/interviews/zoso.asp">read it</a>
-	for fun and profit!
-	$
-
-Zonni;fin;;;
-	One of the BatMUD's "God"-level wizards.
-	Creator of the feared Great Northern Swamps aka Zonni Swamp and
-	the infamous eq-monster Burglefloogah.
-	Was known for his unparalled cruelty towards players, in the
-	[i]good old times[/i].
-	[p]
-	Was retired and offline for many years until returning suddenly
-	in early August 2008. Was demoted to Avatar in Oct 2008 by joint
-	decision of the archwizards mainly due to his attitude towards players
-	and changed policies of BatMUD administration.
-	[p]
-	[b]Mon Oct 13 12:01:40 2008 [general] by Gore[/b][br]
-	[i]The cosmic vortex shifts, and an old god who had recently awoken
-	from its slumber has lost its power.[/i]
+Kyo;fin;;kyo.jpg;
+	One of the most established eq-leaders as mortal, Kyo is now rocking
+	the BatWorld as immortal. His first finished project was "Small
+	Meadow" area with G'naa'Byeh in 2007. Several industry analysts
+	consider G'naa'Byeh to be one of the most annoying eq-monsters in
+	the game.
 	[p]
-	Neverthless, Zonni's status as a legendary wizard of BatMUD was
-	undeniable, and references to him can be found all around in the
-	game.
-	[p]
-	[b]He passed away in December 2011. May he rest in peace.[/b]
-	$
-
-Dazzt;fin;bat;;
-	Dazzt, also playfully known as Duz, was, during his mortal career,
-	often playing a nun and unsurprisingly has dedicated much of his
-	wizardly time to improving the Nun guild. He is one of the current
-	maintainers of the Nun guild, along with ~Gurth~, ~Brock~, etc.
-	$
-
-
-Hablo;fin;bat;hablo.jpg;
-	Has done lots of maintenance of areas, and worked on approving
-	other wizards' code. As to personal projects, Hablo has produced
-	Monastery of Beldarus, Rusty Shield bar, ship-related stuff for
-	Melemkor and some raceguilds. He also worked on Nun guild.
-	$
-
-Neth;fin;;neth.jpg;
-	Mr. Neth is mostly concentrating on producing new areas for newbies
-	and harder/more difficult content for high-end of the playerbase.
-	Working as an unofficial co-op development team with ~Enandor~.
+	[b]Remorted in December 2008, so Kukkonen Tykittää again! .. [/b]
+	but re-immorted again March 2013. The guy just can't decide, it
+	seems. [b]:P[/b]
 	$
 
-Souc;swe;bat;souc.jpg;
-	Swedish wizard, and a creator of several rather popular areas,
-	most of which are currently (since late 2006) not in the game.
-	It has been mentioned, that the areas will be back "soon".
-	Souc has also authored events (hiking) and commands.
-	[p]
-	List of the areas not reinstated (as of August 2011):
-	[b]Nishapur[/b] (based on a book), [b]Frog Pond[/b],
-	[b]Rudraprayag[/b] (home of LQ42, based on a book) and
-	[b]Refuse Dump[/b] (expanded by Henri in 2003).
-	[p]
-	Also [b]Wrebies[/b] was previously converted by Souc,
-	but was recoded by ~Grizzt~ in September 2010.
-	$
-
-Corto;fin;;corto.jpg;
-	One of the regular adjusters of saato+ during his mortal career.
-	Was known as Mudax for most of his pre-immort mortal career.
-	Created one area during his wizardhood until remorting.
-	[p]
-	[b]Sun Sep 27 19:21:38 2009 [general] by Ulath[/b][br]
-	In a huge cloud of flatulence, Corto disappears. Where he went,
-	nobody knows. So long, and thanks for all the area... er, fish.
+Lanfear;;;;
+	LQ85 Flying Citadel, alchemist guild, plants, ores.
 	$
 
-Gurth;;;;
-	As a mortal, Gurth created a reputation of being a superbly
-	efficient player and a rather skilled eq party leader.
-	The speed that he progressed from a complete newbie to elder
-	nun is still remembered as a impressive feat.
-	[p]
-	After immorting Gurth worked on improving the Nun guild
-	and added in new form of relics. He has also worked on
-	some aspects of Heidel's area "Tyr Farwyn".
+Lotheac;fin|jap;;;
+	Immorted 27 Nov 2020. A diligent bugfixer, has made improvements to
+	the channel system and many other things.
 	$
 
-Malitrius;swe;bat;;
-	Malitrius, the mighty wizard from Sweden sports an
-	impressive catalogue of created areas, several events
-	(including the events for AQ, "Four Elements", previous LQ43), and
-	also has done original code for several race guilds.
-	Has a liking to big areas and orcs.
-	$
-
-Heidel;fin;bat;heidel.jpg;
-	Among other things he has coded LQ46 (Master Hunter) and
-	area quest "Spirits of vengeance", but has also created
-	several guilds and many, many areas of very high quality.
-	He also coded and designed most of [b]Dortlewall[/b].
-	[br]
-	He also obviously likes bunnies, which, as we all know,
-	[b]is a good thing[/b].
+Malack;;;;
+	Coded the player quests system.
 	$
 
 Malar;fin;bat;;
@@ -399,126 +475,172 @@
 	Check out his wizard homepage for more information.
 	$
 
+Malitrius;swe;bat;;
+	Malitrius, the mighty wizard from Sweden sports an impressive
+	catalogue of created areas, several events (including the events for
+	AQ, "Four Elements", previous LQ43), and also has done original code
+	for several race guilds. Has a liking to big areas and orcs.
+	$
+
+Mapmaker;;;;
+	Archwizard.
+	$
+
+Mardus;fin;bat;mardus.jpg;
+	Japanophile and otaku extraordinaire. When Mardus is not fanboying
+	japanese girl-idols or buying photobooks, he might be fixing some
+	bugs around older areas.
+	$
+
+Marlor;;;;
+	Original coder of Stifsim, the elemental wyrm.
+	$
+
+Melemkor;usa;;melemkor.jpg;
+	Certainly one of the major contributors in the current BatWorld,
+	Melemkor's work spans throughout the game; implementation and
+	maintenance of the new sailor guilds and ships in general being just
+	one part of his repertoire. Besides those, he is also the mastermind
+	behind shipquests, though some of the work was delegated to other
+	wizards (~Malack~, ~Hablo~, etc.)
+	[p]
+	Last, but certainly not least, we should mention his involvement
+	with the great continent tune, which moved us into the [b]Age of
+	Exiles[/b]. Melemkor was the major architect behind this major
+	change, although many other wizards also worked on the new content.
+	[p]
+	Melemkor speaks: [i]"Thanks for playing :) Some of my projects have
+	been really popular, others have had decidedly mixed opinions; I
+	hope things have generally worked out well, but it's always keeping
+	things exciting for the players that keeps me coding."[/i].
+	$
+
+Merc;fin;;merc.jpg;
+	Immorted 7 Feb 2017. Content and area coder who quickly ascended the
+	wizardly ranks. Creator of the Nergals sub-guild of of the "new"
+	Lords of Chaos. Also took up the maintenance of Runemages guild.
+	$
+
+Merri;;;;
+	Expanded ~Zoso~'s Caverns of the Undying, adding Massive iron statue
+	and Listar.
+	$
+
 Mordrin;;;;
 	Wizard plaque: "A very old wizard, he even used to be an archwizard.
-	The first american archwizard. But after a conflict with the other arches 
-	he removed his legendary Infernal Knights and left Bat. A lot of old players
-	got screwed when he did that, much more screwed then you can imagine.
-	So swallow your tunes, it's nothing compared to Mordrin removing IKs."
+	The first american archwizard. But after a conflict with the other
+	arches he removed his legendary Infernal Knights and left Bat. A lot
+	of old players got screwed when he did that, much more screwed then
+	you can imagine. So swallow your tunes, it's nothing compared to
+	Mordrin removing IKs."
 	$
 
-Zilch;;;;
-	Wizard plaque: "American archwizard who was one of the
-	driving forces behind completing the conversion in 1996. He left bat
-	short after the conversion, because of all the whines."
+Morstor;fin;;morstor.jpg;
+	An old wizard, who retired and remorted for many years. He
+	re-immorted in mid August 2013 and worked on one small area (Satyr
+	forest).
+	[p]
+	[b]He passed away in early November of 2014.[/b]
 	$
 
-Bj;;;;
-	Original coder of the Shrine Search quest (LQ 41) and Unholy Cathedral area.
-	[i]Has passed away, may he rest in peace.[/i]
-	[p]
-	[b]Bj is a level 43 Angel (wizard).[/b][br]
-	He was created before 1997 and he is 73d, 21h, 41min and 2s old.[br]
-	He was last on Sun Feb 08 04:05:11 1998 (9y, 138d, 20h and 28s ago).[br]
+Moss;gbr;;;
+	Wizard plaque: "English coder that got purged mid-way making an
+	area. Too busy in RL." Eventually coded the Riftwalker guild and
+	Beaumont Hamel area, among other things.
+	$
+
+Mozzoop;;;;
+	Wizard plaque: "Did an almost complete recode of the Thieves guild
+	with ~Ruffneck~. It was never completely finished and was only put
+	into the game for testing. Was purged in the great cleanup sometime
+	around 2000 or so."
+	$
+
+Namhas;;;;
+	Wizard plaque "Immorted in 1997 and recoded a few areas. Famous for
+	his own area with Yaboz."
+	$
+
+Nerya;fin;bat;nerya.jpg;
+	Nerya. The Name. The Man. The Legend. Nerya immorted 26 Jun 2008.
+	His finished projects include in-game news RSS-feed generator and
+	many delicious bugfixes.
+	$
+
+Neth;fin;;neth.jpg;
+	Mr. Neth is mostly concentrating on producing new areas for newbies
+	and harder/more difficult content for high-end of the playerbase.
+	Working as an unofficial co-op development team with ~Enandor~.
+	$
+
+Nightbld;;;;
+	Wizard plaque: "Famous for the incomprehensile name and the inane
+	Newbie forest area. Remorted and cheated with exp and money
+	buttons."
 	$
 
+Noctur;fin;;noctur.jpg;
+	[b]Noctur! This wizard originating from Finland, but often living
+	abroad, brings light to our days - and every single time he is
+	on-line, happiness fills our hearts![/b] Seriously speaking, Noctur
+	has contributed areas, and designed perhaps few of the most visible
+	things in current BatWorld: terrain maps of Desolathya, Lucentium,
+	Furnachia and half of Rothikgen. He also wrote the background lore
+	and stories for several continents.
+	$
 
-Aarugotti;;;;
-	Level 200 archwizard. [b]Passed away on Monday, March 13th of 2000
-	at his home.[/b] May he rest in peace.$
-
+Nosunrise;fin;;;
+	Immorted 15 Jan 2023. As a mortal, he was a long-time player and
+	known for his <a href="https://batshoppe.dy.fi/">Reinc simulator and
+	other BatMUD related tools</a>, which he still maintains. His
+	wizardly work includes areas and gameplay improvements.
+	$
 
-Era;fin;bat;era.jpg;
-	Another all-around wizard, who was also well known as mortal.
-	Has worked on many things, including guild code maintenance
-	and cleanups. Was also previously known as Maggoth.
-	He has a easy to use boon-calculator and some nice triggers
-	for BatClient and TF on his homepage, so check them out.
+Nu;;;;
+	Immorted 23 Sep 2008, remorted 16 Feb 2010. It is not known what he
+	contributed, if anything.
+	$
+
+Ooga;usa;;;
+	Ooga became immortal 25 Sep 2008. One of the most feared pirates on
+	Bat-seas as a mortal, he appropriately worked on ship code and
+	related things as a wizard.
+	[p]
+	Remorted 22 Dec 2011.
+	$
+
+People;;;;
+	Wizard plaque: "Got removed for giving "a huge carrot" feet slot
+	with suffeli stats to one of his friends."
+	$
+
+Pisano;usa;bat;;
+	Immorted 14 Sep 2020. Among his many important contributions to the
+	game are (according to his own words): "waddle, yeet, and twerk
+	emotes."
 	$
 
 Plura;swe;;;
-	The first swedish archwizard and coder of the well-known classic area,
-	"Plura's Castle".
+	The first swedish archwizard and coder of the well-known classic
+	area, "Plura's Castle".
 	[p]
 	[b]UUHUHSSCCAARYY!!! UUHHH!! AHRRUHH!![/b]
 	$
 
-Freld;;;;
-	Established leader of parties and well-known player in general as mortal,
-	immorted in September 2010 and has since worked on game-balance issues,
-	various tunes and gameplay improvements.
-	$
-
-Grizzt;fin;bat;;
-	One of the quiet codeslaves who work in the shadows, Grizzt's
-	work for the greater good of BatMUD has gone mostly unknown to the
-	general public.
-	[p]
-	As a notable exception to the rule, he did the recoding of ~Saruman~'s
-	popular old area "Wrebies".
+Qazar;;;;
+	Worked on the poison code and some other parts of Aelenas. Also
+	participated in Valley of the Kings area.
 	$
 
-Tarken;usa;;tarken.jpg;
-	Known as a "trigger-master" and "Tarken the robot" as mortal,
-	Tarken was practically forced to wizardhood to pay for his
-	sins as a cheater. But as they say, good cheaters make the
-	best wizards...
-	[p]
-	Tarken immorted in Jan 2009, and decided to use his robotting powers for
-	good of all mudkind ever since, focusing also on such things as bugfixes,
-	but has taken up maintenance of ship code after ~Melemkor~'s
-	retirement. He is also responsible for spells/skills effects system
-	and works on merchants guild, as is appropriate for someone
-	interested in that craft.
-	[p]
-	Random tidbits (current as of July 2011):
-	<ul>
-	<li>Has fixed the second most bugs in Batmud history (about 1900, short
-	of Favorit's winning 2500-2600 or so)</li>
-	<li>Mostly works on mudlib coding, but also has several areas under
-	development.</li>
-	<li>The person currently responsible for Nergal subguild of Lords of Chaos
-	(a responsibility which seems to change hands every once in a
-	while.)</li>
-	</ul>
+Ramjett;usa;bat;;
+	Immorted 5 Dec 2006, coded one area and one event (Dragon Attack,
+	with ~Hackop~). Remorted in early 2009. Re-immorted 11 Jun 2019.
+	Remorted again at some point.
 	$
 
-Duke;usa;bat;;
-	American archwizard. Coded a lots of stuff, including the
-	legendary Narcuul (and his shards). Infamous for his sudden
-	tunes, often ad-libbed as "duketunes".
-	[p]
-	Purged/defrobbed/disabled in Aug 2017 after being inactive for a long time, and
-	returning to cause drama.
-	$
-
-Ens;irl;;ens.jpg;
-	Our Irish leprechaun reinforcement, mr. Ens, immorted 29 Aug 2010.
-	He has mostly worked on the lib-side of things, including improved
-	AI for NPC ships, etc.
-	$
-
-Morstor;fin;;morstor.jpg;
-	An old wizard, who retired and remorted for many years. He
-	re-immorted in mid August 2013 and worked on one small area
-	(Satyr forest).
-	[p]
-	[b]He passed away in early November of 2014.[/b]
-	$
-
-Amd;fin;;amd.jpg;
-	Legendary player as mortal, immorted 15 Jul 2014.
-	His best known wizardly accomplishments include the
-	"Bats & Slovenian War Heroes" card game, which was
-	released to the public at BatMUD's 25th anniversary celebration.
-	[p]
-	[b]Remorted 30.1.2022.[/b]
-	$
-
-
-Extechop;;;;
-	One of the BatMUD's ancient "God"-level wizards.
-	His main contribution was hosting BatMUD in the early days.
+Raunk;;;;
+	Immorted 15 Sep 1996, worked on converting several areas during the
+	great conversion of 1996. Remorted at some point, unknown when.
 	$
 
 Rincewind;;;;
@@ -527,32 +649,18 @@
 	removed soon after.
 	$
 
-Merri;;;;
-	Expanded Zoso's Caverns of the Undying, adding Massive iron statue and Listar.
-	$
-
-Gem;;;;
-	Mudmarried to ~Jaf~, the creator of BatMUD.
-	Was supposedly married to ~Franco~ in real life
-	(help rumors).
+Runeaxe;;;;
+	Besides his numerous areas, he coded the new Barbarian guild.
 	$
 
-Ramjett;usa;bat;;
-	Immorted 5 Dec 2006, coded one area and one event (Dragon
-	Attack, with ~Hackop~). Remorted in early 2009. Re-immorted
-	11 Jun 2019. Remorted again at some point.
+Rutaliator;fin;;;
+	Short-time wizard (remorted rather soon after immorting), who worked
+	on small parts of VotK.
 	$
 
-Nerya;fin;bat;nerya.jpg;
-	Nerya. The Name. The Man. The Legend. Nerya immorted 26 Jun 2008.
-	His finished projects include in-game news RSS-feed generator and many delicious
-	bugfixes.
-	$
-
-Acidia;fin;;;
-	Works on various aspects of the Merchant guild, one of the
-	best known and loved things implemented by Acidia is the
-	"Minecrafting" system.
+Saruman;;;;
+	Original coder of the Wrebie forest, which was finished 1998 by
+	~Souc~ and re-coded again by ~Grizzt~ in 2010.
 	$
 
 Seance;;;;
@@ -561,364 +669,277 @@
 	+ Mithil Stonedown + Revelstone + Urvile tree/Woodhelven.
 	$
 
-Nosunrise;fin;;;
-	Immorted 15 Jan 2023. As a mortal, he was a long-time player and known for his
-	<a href="https://batshoppe.dy.fi/">Reinc simulator and other BatMUD related
-	tools</a>, which he still maintains. His wizardly work includes
-	areas and gameplay improvements.
-	$
-
-Guymon;;;;
-	Coded the now-disabled "Man in the Moon" event.
-	Ancient wizard, now purged. Active between 1998 - 1999.
-	$
-
-Grimsh;aus;bat;grimsh.jpg;
-	From homepages:
-	"Started playing BATMUD sometime around 1995. Became a wizard for the first
-	time in July 1998. Coded a couple of areas and an event but got overwhelmed
-	with an urge to play again and subsequently remorted early September 1999.
-	Played for about two years until I realized my mistake and got a second shot
-	at being a wizard on the 5th of December 2001 and since then I've been
-	coding happily. That's about it."
-	[p]
-	Wizard plaque: "A short but productive period as a coder that resulted in
-	six areas and a popular event. Remorted as Yeriam, then changed his name to
-	Grimshh and then finally to Grimsh, only to rewiz again."
-	$
-
-Saruman;;;;
-	Original coder of the Wrebie forest, which was finished 1998 by
-	~Souc~ and re-coded again by ~Grizzt~ in 2010.
-	$
-
-
-Ooga;usa;;;
-	Ooga became immortal 25 Sep 2008.
-	One of the most feared pirates on Bat-seas as a mortal, he
-	appropriately worked on ship code and related things as a wizard.
-	[p]
-	Remorted 22 Dec 2011.
-	$
-
-################################## WIP ######################################
-################################## WIP ######################################
-################################## WIP ######################################
-
-Qazar;;;;
-	Worked on the poison code and some other parts of Aelenas.
-	Also participated in Valley of the Kings area.
-	$
-
-
-Zhaman;fin;;zhaman.jpg;
-	Coder of the "infamous" Kender mansion. Remorted 16 Sep 2008.
-	$
-
-
-Jarnis;;;;
-	Original coder of the Robin Hood event and BatCity/Arelium dungeons.
-	$
-
-
-Rutaliator;fin;;;
-	Short-time wizard (remorted rather soon after immorting),
-	who worked on small parts of VotK.
-	$
-
-
-
-Anipa;fin;;;
-	One of the BatMUD's "God"-level wizards.
-	$
-
-Ikar;;;;Archwizard.$
-
-Mapmaker;;;;Archwizard.$
-
-Jaina;;bat;jaina.jpg;$
-
-Mandrake;fin;;;$
-
-Enandor;fin;;;
-	Working as an unofficial co-op development team with ~Neth~.
-	$
-
-Hackop;;;hackop.jpg;
-	Capture the Flag event, specified tell status ability and the
-	Aelena sub-guild of new Lords of Chaos guild.
-	$
-
-Kimvais;;;;
-	Wizard plaque: "Coder of Bigeaul Castle and father of the hated
-	Rules 101 level quest. Got removed after not paying for his
-	Boatcon reservation. Played with names Noitatohtori and Thiamin,
-	finally paid his boatcon reservation 6 years later, rebirthed
-	to name Kimvais and wizzed about a year later."
-	$
-
-Runeaxe;;;;Besides his numerous areas, he coded the new Barbarian guild.$
-
-Entropy;usa;bat;;
-	Promoter and organizer of Campcon, BatMUD-related mudcon.
-	$
-
-Lanfear;;;;LQ85 Flying Citadel, alchemist guild, plants, ores.$
-
-Marlor;;;;Original coder of Stifsim, the elemental wyrm.$
-
-
-Coren;usa;bat;;
-	Tastes good, try 'lick coren' for that sugary flavour!
-	$
-
 Shardik;fin;;;
 	Was also previously known as Dragonfly.
 	$
 
-
-Namhas;;;;
-	Wizard plaque "Immorted in 1997 and recoded a few areas.
-	Famous for his own area with Yaboz."
-	$
-
-Athlestane;;;;
-	Athlestane was an ancient wizard, now forgotten.
-	$
-
-Kultamarja;;;;
-	Original creator of Club Sarnath in Arelium.$
-
-
-Malack;;;;
-	Coded the player quests system.$
-
-
-Capula;fin;;capula.jpg;
-	Master of Kepustan, lord of the beer immorted on 29 Jan 2009.
-	$
-
-Sirdar;fin;;sirdar.jpg;
+Shinarae;usa;;shinarae.jpg;
+	Archwizard with several areas [i](some of them, like Wildspace and
+	Drow Tower, are not directly accessible from outworld)[/i], of which
+	some are interconnected thematically, or at least loosely through
+	the master thief Trilloch's story. His areas and monsters are rich
+	in diversity and content, both characteristics they are often either
+	loved or hated for. Ascended to archwizardhood with ~Shardik~ in
+	2005. Author of numerous one-shot game events, including
+	Arelium Invasion (2007),
+	Crimson Moon - coming of demon Kurenakuma (2009),
+	Blitzkrieg event (early 2010), a number of Halloween events
+	(including 2010 "Redfang" event), a number of April's Fools
+	day events, etc.
+	[p]
+	~Tarken~ interviewed Shinarae in 2006, <a
+	href="http://web.archive.org/web/20090108120439/http://www.maroon.com/bat/interviews/shinarae.asp">read it</a>
+	for many interesting insights into his mysterious world, and the
+	origins of [b]Trilloch[/b] himself.
 	$
 
-Elwood;;;;$
-
-
-Gorgar;;;;
-	Content and area coder.	Immorted 26 Feb 2015.
-	$
-
-
-Merc;fin;;merc.jpg;
-	Immorted 7 Feb 2017.
-	Content and area coder who quickly ascended the wizardly ranks.
-	Creator of the Nergals sub-guild of of the "new" Lords of Chaos.
-	Also took up the maintenance of Runemages guild.
-	$
-
-
-Firefox;;;;$
-
-Damut;;;;
-	$
-
-Moss;gbr;;;
-	Wizard plaque: "English coder that got purged mid-way making an area. Too busy in RL."
-	Eventually coded the Riftwalker guild and Beaumont Hamel area, among other things.
+Souc;swe;bat;souc.jpg;
+	Swedish wizard, and a creator of several rather popular areas, most
+	of which are currently (since late 2006) not in the game. It has
+	been mentioned, that the areas will be back "soon". Souc has also
+	authored events (hiking) and commands.
+	[p]
+	List of the areas not reinstated (as of August 2011):
+	[b]Nishapur[/b] (based on a book), [b]Frog Pond[/b],
+	[b]Rudraprayag[/b] (home of LQ42, based on a book) and [b]Refuse
+	Dump[/b] (expanded by Henri in 2003).
+	[p]
+	Also [b]Wrebies[/b] was previously converted by Souc, but was
+	recoded by ~Grizzt~ in September 2010.
 	$
 
 Ssmud;;;;
 	Immorted 13 Aug 2013. Remorted afterwards.
 	$
 
+Tarken;usa;;tarken.jpg;
+	Known as a "trigger-master" and "Tarken the robot" as mortal, Tarken
+	was practically forced to wizardhood to pay for his sins as a
+	cheater. But as they say, good cheaters make the best wizards...
+	[p]
+	Tarken immorted in Jan 2009, and decided to use his robotting powers
+	for good of all mudkind ever since, focusing also on such things as
+	bugfixes, but has taken up maintenance of ship code after
+	~Melemkor~'s retirement. He is also responsible for spells/skills
+	effects system and works on merchants guild, as is appropriate for
+	someone interested in that craft.
+	[p]
+	Random tidbits (current as of July 2011): <ul> <li>Has fixed the
+	second most bugs in Batmud history (about 1900, short of Favorit's
+	winning 2500-2600 or so)</li> <li>Mostly works on mudlib coding, but
+	also has several areas under development.</li> <li>The person
+	currently responsible for Nergal subguild of Lords of Chaos (a
+	responsibility which seems to change hands every once in a
+	while.)</li> </ul>
+	$
+
+Tedra;;;;
+	Recoded and expanded the Club Sarnath located in BatCity/Arelium.
+	$
+
+Tomba;fin;bat;tomba.jpg;
+	Implemented the player cities, secret societies (aka player guilds)
+	and some races.
+	[p]
+	He has served as vice-chairman of the <a
+	href="http://www.bat.org/batry">Balanced Alternative Techniques ry
+	("B.A.T. ry") board</a>.
+	$
+
+Tonze;;;;
+	Ancient archwizard.
+	$
+
+Tsengi;;;;
+	Wizard plaque: "Enthusiastic young man that enjoyed coding. After he
+	got stuck two months waiting for approvals he got tired and left the
+	game. When he came back he'd been purged for inactivity."
+	$
+
 Tyril;;;;
 	Immorted 3 Aug 2013.
 	$
 
-
-Sai;;;;$
-
-Cyberman;;;;
-	Our Mexican reinforcement.$
-
-Perin;;;;$
-
-Digga;;;;
-	Original creator of Digga's domain and the Barbarian guild.
+Ulath;fin;;ulath.jpg;
+	Man behind many things, Ulath has ascended the ranks of wizardhood
+	quickly by working on countless problems, fixing bugs, and also
+	creating new content. He is known to maintain the new city code
+	(used in New Rilynttar, Arelium, etc.) with Dralith.
+	[p]
+	Ascended to archwizardhood in 14th of August, 2008.
+	[p]
+	(fsay) You quack 'haluaakos Ulathi sanoa j&auml;lkipolville jotain
+	hienoa arkkiutumisensa johdosta?'
+	[br]
+	(fsay) Ulath exclaims 'Profit!'
+	[p]
+	He has also served as chairman of the <a href="http://www.bat.org/batry">Balanced Alternative Techniques ry ("B.A.T. ry") board</a>.
 	$
 
-Fizzl;;;;
-	Immorted 5 Dec 2000, remorted 25 Feb 2010.
+Xiantha;;;;
+	Wizard plaque: "Wizard during the late 90's, coder of the Perilous
+	forest area."
 	$
 
-Nu;;;;
-	Immorted 23 Sep 2008, remorted 16 Feb 2010.
-	It is not known what he contributed, if anything.
+Zebell;;;;
+	Ancient wizard who remorted at some point, famous for his area
+	'Zebell's area', which ~Cyberman~ converted in 1996.
+	$
+
+Zhaman;fin;;zhaman.jpg;
+	Coder of the "infamous" Kender mansion. Remorted 16 Sep 2008.
+	$
+
+Zilch;;;;
+	Wizard plaque: "American archwizard who was one of the driving
+	forces behind completing the conversion in 1996. He left bat short
+	after the conversion, because of all the whines."
 	$
 
-Tedra;;;;
-	Recoded and expanded the Club Sarnath located in BatCity/Arelium.$
-
-Tonze;;;;
-	Ancient archwizard.
+Zin;fin;bat;zin.jpg;
+	Often feared, and loved, [b]Zin[/b] is one of the grand old
+	archwizards of the realm. His many contributions include areas and
+	the whole new Nun guild (Sisters of Las), and the related
+	quests/tasks. He also implemented the guild of Infizinity, aka
+	ascension, for players to advance past level 100.
+	[p]
+	Was promoted to archhood in late 2001.
 	$
 
-Raunk;;;;
-	Immorted 15 Sep 1996, worked on converting several areas during
-	the great conversion of 1996. Remorted at some point, unknown when.
+Zith;fin;bat;;
+	Finnish wizard, who immorted in 2003. Has coded several areas and
+	LQ46. Remorted under different name in June 2008.
 	$
 
-Lotheac;fin|jap;;;
-	Immorted 27 Nov 2020. A diligent bugfixer, has made improvements to the
-	channel system and many other things.
+Zonni;fin;;;
+	One of the BatMUD's "God"-level wizards. Creator of the feared Great
+	Northern Swamps aka Zonni Swamp and the infamous eq-monster
+	Burglefloogah. Was known for his unparalled cruelty towards players,
+	in the [i]good old times[/i].
+	[p]
+	Was retired and offline for many years until returning suddenly in
+	early August 2008. Was demoted to Avatar in Oct 2008 by joint
+	decision of the archwizards mainly due to his attitude towards
+	players and changed policies of BatMUD administration.
+	[p]
+	[b]Mon Oct 13 12:01:40 2008 [general] by Gore[/b]
+	[br]
+	[i]The cosmic vortex shifts, and an old god who had recently awoken
+	from its slumber has lost its power.[/i]
+	[p]
+	Neverthless, Zonni's status as a legendary wizard of BatMUD was
+	undeniable, and references to him can be found all around in the
+	game.
+	[p]
+	[b]He passed away in December 2011. May he rest in peace.[/b]
 	$
 
-Pisano;usa;bat;;
-	Immorted 14 Sep 2020. Among his many important contributions to
-	the game are (according to his own words): "waddle, yeet, and twerk emotes."
-	$
-
-Darkbaron;;;;
-	Worked on mud-side BatClient integration.
-	$
-
-Goatlord;;;;
-	Was a wizard at some point. Remorted as Ulver. Now Ulver's secondary char.
+Zoso;;bat;;
+	His best known work includes Caverns of the Undying (aka "Tunnel")
+	area, which has also been expanded by ~Merri~.
+	[p]
+	Ramjett interviewed Zoso in 2006, <a
+	href="http://www.maroon.com/bat/interviews/zoso.asp">read it</a> for
+	fun and profit!
 	$
 
 Zoy;;;;
 	Ancient wizard, original creator of Zoy's Inn area.
 	$
 
-Bolo;;;;
-	Wizard plaque: "Old swedish wizard. Coded batmap with ~Mordac~."
-	$
 
-Khan;;;;
-	Wizard plaque: "One of batmuds most productive coders ever.
-	Pity that none of his code is in the game though. Famous for his
-	skeep sewers, dark realms.. Perhaps you'll see his areas
-	upon batmud, but they've been closed since 1996 so don't stay up hoping for it."
-	$
+#########################################################
 
-Badger;;;;
-	Recoded the BatCity/Arelium clock tower area during the conversion of 1996.
+Jaina;;bat;jaina.jpg;
 	$
 
-Blowfish;;;;
-	Ancient wizard, original coder of the BatCity/Arelium clock tower area.
+
+#########################################################
+
+Mandrake;fin;;;
 	$
 
-Mozzoop;;;;
-	Wizard plaque: "Did an almost complete recode of the Thieves guild with
-	~Ruffneck~. It was never completely finished and was only put into the
-	game for testing. Was purged in the great cleanup sometime around 2000 or
-	so."
-	$
-
-Ackbar;;;;
-	Original creator of the famous warrior shrine, one of BatMUD's oldest areas.
-	$
-
-Alvin;;;;
-	Coded during the conversion of 1996.
+Sirdar;fin;;sirdar.jpg;
 	$
 
-Finaldey;;;;
-	Wizard plaque: "Famous for his Newbie guide which he wrote after playing
-	for one day. Fell into inactivity after a furious coding spree."
-	$
 
-Nightbld;;;;
-	Wizard plaque: "Famous for the incomprehensile name and the inane Newbie forest area.
-	Remorted and cheated with exp and money buttons."
-	$
-
-People;;;;
-	Wizard plaque: "Got removed for giving "a huge carrot" feet slot with suffeli stats to one of his friends."
-	$
+#########################################################
 
-Tsengi;;;;
-	Wizard plaque: "Enthusiastic young man that enjoyed coding.
-	After he got stuck two months waiting for approvals he got
-	tired and left the game. When he came back he'd been purged for inactivity."
-	$
-
-Xiantha;;;;
-	Wizard plaque: "Wizard during the late 90's, coder of the Perilous forest area."
-	$
-
-Zebell;;;;
-	Ancient wizard who remorted at some point, famous for his area 'Zebell's area', which ~Cyberman~ converted in 1996.
-	$
-
-Eredlin;;;;$
+Anaconda;;;;$
 Arakorni;;;;$
-Machaon;;;;$
-Mordac;;;;$
-Lametoby;;;;$
-Ruubio;;;;$
 Banba;;;;$
 Belzoni;;;;$
+Blashyrkh;;;;$
 Blitzer;;;;$
 Brock;;;;$
+Damut;;;;$
+Darshan;;;;$
 Deras;;;;$
+Dinin;;;;$
 Dire;;;;$
 Dragoness;;;;$
 Drakken;;;;$
+Elwood;;;;$
+Eredlin;;;;$
+Firefox;;;;$
+Fizbuck;;;;$
 Franco;;;;$
 Gala;;;;$
+Grediah;;;;$
 Gront;;;;$
 Haplo;;;;$
 Henri;;;;$
 Horse;;;;$
+Ior;;;;$
+Jacinth;;;;$
 Jessey;;;;$
 Jobber;;;;$
 Juzam;;;;$
 Laku;;;;$
+Lametoby;;;;$
 Lampsa;;;;$
 Luupy;;;;$
+Machaon;;;;$
 Madrid;;;;$
 Matte;;;;$
 Moght;;;;$
+Mordac;;;;$
 Naked;;;;$
 Nalle;;;;$
 Natasha;;;;$
+Noran;;;;$
 Nwing;;;;$
 Nym;;;;$
 Orgoh;;;;$
 Pahvi;;;;$
 Panner;;;;$
+Perin;;;;$
 Pet;;;;$
 Pickett;;;;$
-Targa;;;;$
 Poet;;;;$
 Quadra;;;;$
 Questor;;;;$
 Rillion;;;;$
 Rock;;;;$
+Ruubio;;;;$
+Sai;;;;$
 Sarku;;;;$
 Scarlet;;;;$
 Scrounge;;;;$
 Serje;;;;$
 Shades;;;;$
 Shadowjack;;;;$
+Skyline;;;;$
 Starbyt;;;;$
 Superelak;;;;$
+Tank;;;;$
+Targa;;;;$
+Therp;;;;$
 Tormac;;;;$
+Walin;;;;$
 Wane;;;;$
 Well;;;;$
 Zamphyr;;;;$
-Noran;;;;$
-Ior;;;;$
-Darshan;;;;$
-Walin;;;;$
-Skyline;;;;$
-Grediah;;;;$
-Dinin;;;;$
-Tank;;;;$
-Therp;;;;$
-Anaconda;;;;$
-Blashyrkh;;;;$
-Fizbuck;;;;$
-Jacinth;;;;$
+
+#########################################################
+