Mercurial > hg > batmud > misc
changeset 179:86f1730c20b8 misc
Updates.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Fri, 14 Jan 2011 17:28:29 +0000 |
parents | 1be46fb54354 |
children | 6fbb025265b2 |
files | ships.xml |
diffstat | 1 files changed, 319 insertions(+), 9 deletions(-) [+] |
line wrap: on
line diff
--- a/ships.xml Fri Jan 14 02:56:49 2011 +0000 +++ b/ships.xml Fri Jan 14 17:28:29 2011 +0000 @@ -248,6 +248,231 @@ <!-- ================================================ --> +<chapter id="shipquests"><title>Shipquests</title> + +<section id="sq-console"><title>Console</title> +<para> +This quest will allow you to add a console to the ship's helm, that provides +statistics on the ship. Berthram is the creator of the console box. +He travels a lot, but is known to frequent the Moose Head Inn. +Find him and ask him about the box. +</para> +<para> +Moose Head Inn is located in <ulink linkend="&arealink;Village+of+Shrea">Village of +Shrea</ulink>. Look for "gnomish traveller sitting by the fire". +</para> +</section> + + +<section id="sq-cabin"><title>Cabin</title> +<para> +Completing this quest allows you to build cabins where a captain may go to +relax. Ask Darvenport about cabin. +</para> +</section> + + +<section id="sq-cargo"><title>Cargo</title> +<para> +This quest teaches you how to install cargo holds into a ship. +There is a lot of construction going on at a mansion near the mountains. Help +them out with their project, and along the way you should find someone who +will be able to teach you what you want to know. +</para> + +<para> +The hinted area is no longer around mountains (the hint is for the old +BatWorld), and is <ulink linkend="&arealink;Rillion's+castle">Rillion's +castle</ulink>, which is also known as "Mansion". +</para> +</section> + + +<section id="sq-cannoneer_quarters"><title>Cannoneer quarters</title> +<para> +Completing this quest allows you to add and remove cannoneers' quarters. +Ask the trainer in Silver Lake about cannoneer quarters. +</para> +</section> + + +<section id="sq-lounge"><title>Lounge</title> +<para> +This quest teaches you how to build a ship's lounge, where people may rest and +relax. Ask Ralph about lounges. +</para> +</section> + + +<section id="sq-defense_quarters"><title>Defense quarters</title> +<para> +This quest teaches you how to add defense magi quarters on a ship, thereby +allowing you to hire those magi from a trainer. +There is a kindly old taskmaster that you can ask about 'defense magi'. +</para> +<para> +The referred taskmaster is <ulink +linkend="&arealink;Newbie+taskmaster">Newbie taskmaster</ulink>. +</para> +</section> + +<section id="sq-class2"><title>Class2</title> +<para> +</para> +<section><title>Result</title> +<para> +You know how to expand a class 1 ship into a class 2. This involves adding +more structural supports to the ship, expanding the deck, and the overall hull +size. As a result of the increased size, the ship can support many more +features, can travel through the sea safely, but can no longer squeeze through +the narrow channels of the swamps. This is the standard class of ship. +</para> +<screen> +Class 2 ships may support: + 2 sets of crew quarters + - maximum of 2 sets of sailors' quarters + - maximum of 1 set of cannoneers' quarters + captain's cabin + - maximum of 1 bookcase + 1 cargo hold + crow's nest + galley + informative console + maximum of 8 cannons +</screen> +<para> +Allowed job: + raise_2 +</para> +<para> +Allowed quests: + class3, sailor_quarters, cabin, cargo, nest +</para> +</section> +</section> + + +<section id="sq-class3"><title>Class3</title> +<para> +</para> +<section><title>Result</title> +<para> +Class 3 ships are the smallest of the 'luxury' line of ships, but are still a +lot bigger than class 2s. With the larger crew, the ability to add mages, and +the sleeker design, there is no ship faster than a class 3. +</para> +<screen> +Class 3 ships may support: + 8 sets of crew quarters + - maximum of 3 sets of sailors' quarters + - maximum of 1 set of cannoneers' quarters + - maximum of 3 sets of speed magi's quarters + - maximum of 2 sets of lift magi's quarters + - maximum of 1 set of defense magi's quarters + captain's cabin + - maximum of 2 bookcases + 2 cargo holds + crow's nest + galley + lounge + informative console + maximum of 12 cannons +</screen> +<para> +Allowed job: + raise_3 +</para> +<para> +Allowed quests: + class4, lounge +</para> +</section> +</section> + + +<section id="sq-class4"><title>Class4</title> +<para> +</para> +<section><title>Result</title> +<para> +Class 4 ships are the midsize luxury ships. They are larger and hence slower +than class 3s, but with the greater crew complement may make up most of the +difference. They excell in storage capacity, and can potentially be used as +mobile refineries. +</para> +<screen> +Class 4 ships may support: + 15 sets of crew quarters + - maximum of 4 sets of sailors' quarters + - maximum of 2 sets of cannoneers' quarters + - maximum of 4 sets of speed magi's quarters + - maximum of 4 sets of lift magi's quarters + - maximum of 2 sets of defense magi's quarters + - maximum of 2 sets of assault magi's quarters + captain's cabin + - maximum of 4 bookcases + 5 cargo holds + crow's nest + galley + lounge + teleportation chamber + informative console + maximum of 16 cannons +</screen> +<para> +Allowed jobs: + raise_4, lower_3 +</para> +<para> +Allowed quests: + teleporter, class5 +</para> +</section> +</section> + + +<section id="sq-sailor_quarters"><title>Sailor quarters</title> +<para> +</para> +<section><title>Result</title> +<para> +You know how to do construction inside of a ship without damaging the +integrity of the hull. This allows you to add or remove sailors' quarters +below decks. As you gain more training along this path, you will be able to +affect more things. +</para> +<para> +Allowed jobs: + add_sailor_quarters, remove_sailor_quarters +</para> +<para> +Allowed quests: + cannoneer_quarters, speed_quarters, defense_quarters +</para> +</section> +</section> + +<!-- +<section id="sq-"><title></title> +<para> +</para> +<section><title>Result</title> +<para> +</para> +<screen> +</screen> +<para> +</para> +<para> +</para> +</section> +</section> +--> + +</chapter> + +<!-- ================================================ --> + <chapter id="shipyard-jobs"><title>Job information</title> <para> @@ -261,7 +486,6 @@ This job allows you to create a new ship. All ships start out as class 1 ships, and may be upgraded into other types through future jobs. </para> - <screen> Material Kilos -------------------- ------ @@ -273,7 +497,6 @@ Titanium 25 Wood 250 </screen> - <itemizedlist> <listitem><para>Special item: Any item that gives at least +3 con or +3 str.</para></listitem> <listitem><para>Workers: 1</para></listitem> @@ -289,7 +512,6 @@ This job allows you to upgrade a ship from class 1 to class 2, allowing many more features. </para> - <screen> Material Kilos -------------------- ------ @@ -304,7 +526,6 @@ Titanium 50 Wood 400 </screen> - <itemizedlist> <listitem><para>Special item: Any item that gives at least +5 wis or +5 dex.</para></listitem> <listitem><para>Workers: 4</para></listitem> @@ -312,14 +533,12 @@ <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> <listitem><para>Total cost: 46000 credits.</para></listitem> </itemizedlist> - </section> <section id="job-raise_3"><title>Raise_3</title> <para> Upgrade a ship from class 2 to class 3, allowing more room for features. </para> - <screen> Material Kilos -------------------- ------ @@ -339,8 +558,6 @@ Wood 250 Zhentorium 30 </screen> - - <itemizedlist> <listitem><para>Special item: Any item that gives at least +7 int or +7 wis.</para></listitem> <listitem><para>Workers: 50</para></listitem> @@ -348,11 +565,104 @@ <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> <listitem><para>Total cost: 1000000 credits.</para></listitem> </itemizedlist> +</section> + +<section id="job-raise_4"><title>Raise_4</title> +<para> +Upgrade a ship from class 3 to class 4, allowing more room for crew and rooms. +</para> +<screen> + Material Kilos + -------------------- ------ + Adamantium 35 + Bloodstone 40 + Cloth 40 + Ebony 35 + Glass 35 + Gold 30 + Highsteel 35 + Mahogany 40 + Mallorn 40 + Obsidian 40 + Platinum 70 + Titanium 50 + Wood 250 +</screen> +<itemizedlist> + <listitem><para>Special item: Any item that gives at least +4 hpr or +4 dam.</para></listitem> + <listitem><para>Workers: 60</para></listitem> + <listitem><para>The job will take 40 shifts (approx 120 minutes)</para></listitem> + <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> + <listitem><para>Total cost: 1200000 credits.</para></listitem> +</itemizedlist> </section> -<!-- shipyard jobs --> +<section id="job-add_sailor_quarters"><title>Add_sailor_quarters</title> +<para> +Adds a new set of sailors' quarters to a ship. You may not exceed the maximum +allowed number of quarters for a particular class. +</para> +<screen> + Material Kilos + -------------------- ------ + Wood 100 +</screen> +<itemizedlist> + <listitem><para>Special item: none.</para></listitem> + <listitem><para>Workers: 4</para></listitem> + <listitem><para>The job will take 2 shifts (approx 6 minutes)</para></listitem> + <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> + <listitem><para>Total cost: 4000 credits.</para></listitem> +</itemizedlist> +</section> + + +<section id="job-remove_sailor_quarters"><title>Remove_sailor_quarters</title> +<para> +Removes a set of sailors quarters from a ship, presumably to make room for +another type of crew. A ship must always have at least one set of sailors' +quarters, and you may not 'evict' crewmembers through this job. +</para> +<screen> + Material Kilos + -------------------- ------ + Wood 50 +</screen> +<itemizedlist> + <listitem><para>Special item: none.</para></listitem> + <listitem><para>Workers: 4</para></listitem> + <listitem><para>The job will take 2 shifts (approx 6 minutes)</para></listitem> + <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> + <listitem><para>Total cost: 4000 credits.</para></listitem> +</itemizedlist> +</section> + + + + + + + +<!-- +<section id="job-"><title></title> +<para> +</para> +<screen> +</screen> +<itemizedlist> + <listitem><para>Special item: .</para></listitem> + <listitem><para>Workers: </para></listitem> + <listitem><para>The job will take XX shifts (approx XXX minutes)</para></listitem> + <listitem><para>Each worker is paid 500 credits per shift.</para></listitem> + <listitem><para>Total cost: X credits.</para></listitem> +</itemizedlist> +</section> +--> + + </chapter> +<!-- ================================================ --> </book>