comparison tools/ppl.c @ 1323:2260ed90ab6b

Remove dmgfx and move the functions used to PPL and Auval.
author Matti Hamalainen <ccr@tnsp.org>
date Tue, 22 Aug 2017 00:51:45 +0300
parents 13c274d22a29
children 59e9ad13b50e
comparison
equal deleted inserted replaced
1322:c2000337ac3f 1323:2260ed90ab6b
173 173
174 return TRUE; 174 return TRUE;
175 } 175 }
176 176
177 177
178 void dmFillRect(SDL_Surface *screen, int x0, int y0, int x1, int y1, Uint32 col)
179 {
180 SDL_Rect rc;
181 rc.x = x0;
182 rc.y = y0;
183 rc.w = x1 - x0 + 1;
184 rc.h = y1 - y0 + 1;
185 SDL_FillRect(screen, &rc, col);
186 }
187
188
189 void dmDrawHLine(SDL_Surface *screen, int x0, int x1, int yc, const Uint32 col)
190 {
191 const int bpp = screen->format->BytesPerPixel,
192 cx0 = screen->clip_rect.x, cy0 = screen->clip_rect.y,
193 cx1 = screen->clip_rect.x + screen->clip_rect.w - 1,
194 cy1 = screen->clip_rect.y + screen->clip_rect.h - 1;
195
196 DM_SWAP(int, x0, x1);
197 if (yc < cy0|| yc > cy1 || x1 < cx0 || x0 > cx1) return;
198 if (x0 < cx0) x0 = cx0;
199 if (x1 > cx1) x1 = cx1;
200
201 int x = x1 - x0 + 1;
202 Uint8 *pix = ((Uint8 *) screen->pixels) + yc * screen->pitch + (x0 * bpp);
203 switch (screen->format->BitsPerPixel)
204 {
205 case 8:
206 while (x--)
207 *pix++ = col;
208 break;
209
210 case 32:
211 {
212 Uint32 *p = (Uint32 *) pix;
213 while (x--)
214 *p++ = col;
215 }
216 break;
217 }
218 }
219
220
221 void dmDrawVLine(SDL_Surface *screen, int y0, int y1, int xc, const Uint32 col)
222 {
223 const int bpp = screen->format->BytesPerPixel,
224 pitch = screen->pitch / bpp,
225 cx0 = screen->clip_rect.x, cy0 = screen->clip_rect.y,
226 cx1 = screen->clip_rect.x + screen->clip_rect.w - 1,
227 cy1 = screen->clip_rect.y + screen->clip_rect.h - 1;
228
229 DM_SWAP(int, y0, y1);
230 if (xc < cx0 || xc > cx1 || y1 < cy0 || y0 > cy1) return;
231 if (y0 < cy0) y0 = cy0;
232 if (y1 > cy1) y1 = cy1;
233
234 int y = y1 - y0 + 1;
235 Uint8 *pix = ((Uint8 *) screen->pixels) + y0 * screen->pitch + (xc * bpp);
236 switch (screen->format->BitsPerPixel)
237 {
238 case 8:
239 while (y--)
240 {
241 *pix = col;
242 pix += pitch;
243 }
244 break;
245
246 case 32:
247 {
248 Uint32 *p = (Uint32 *) pix;
249 while (y--)
250 {
251 *p = col;
252 p += pitch;
253 }
254 }
255 break;
256 }
257 }
258
259
260 void dmDrawBox3D(SDL_Surface *screen, int x0, int y0, int x1, int y1, Uint32 ucol, Uint32 dcol)
261 {
262 dmDrawHLine(screen, x0 , x1 - 1, y0, ucol);
263 dmDrawHLine(screen, x0 + 1, x1 , y1, dcol);
264
265 dmDrawVLine(screen, y0 , y1 - 1, x0, ucol);
266 dmDrawVLine(screen, y0 + 1, y1 , x1, dcol);
267 }
268
269
270 void dmFillBox3D(SDL_Surface *screen, int x0, int y0, int x1, int y1, Uint32 bgcol, Uint32 ucol, Uint32 dcol)
271 {
272 SDL_Rect rc;
273
274 rc.x = x0 + 1;
275 rc.y = y0 + 1;
276 rc.w = x1 - x0 - 1;
277 rc.h = y1 - y0 - 1;
278 SDL_FillRect(screen, &rc, bgcol);
279
280 dmDrawBox3D(screen, x0, y0, x1, y1, ucol, dcol);
281 }
282
283
178 void dmDrawBMTextConstQ(SDL_Surface *screen, DMBitmapFont *font, int mode, int xc, int yc, const char *fmt) 284 void dmDrawBMTextConstQ(SDL_Surface *screen, DMBitmapFont *font, int mode, int xc, int yc, const char *fmt)
179 { 285 {
180 const char *ptr = fmt; 286 const char *ptr = fmt;
181 DMUnscaledBlitFunc blit = NULL; 287 DMUnscaledBlitFunc blit = NULL;
182 288