Mercurial > hg > dmlib
comparison efu.c @ 0:32250b436bca
Initial re-import.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Fri, 28 Sep 2012 01:54:23 +0300 |
parents | |
children | d427763f113a |
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-1:000000000000 | 0:32250b436bca |
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1 #define USE_IMG | |
2 | |
3 #include "dmlib.h" | |
4 #include "dmargs.h" | |
5 #include "dmvecmat.h" | |
6 #include <math.h> | |
7 #ifdef USE_IMG | |
8 #include <SDL_image.h> | |
9 #endif | |
10 | |
11 #define DM_COLORS (256) | |
12 | |
13 char *optFontFile = "font.ttf", | |
14 *optBitmapFilename = "tnsp.pcx"; | |
15 BOOL optBenchmark = FALSE; | |
16 int optVFlags = SDL_SWSURFACE | SDL_HWPALETTE; | |
17 int optScrWidth = 640, optScrHeight = 480, optFontSize = 20, optScrDepth = 32; | |
18 int optBenchmarkLen = 20; | |
19 | |
20 DMOptArg optList[] = { | |
21 { 0, '?', "help", "Show this help", OPT_NONE }, | |
22 { 2, 'v', "verbose", "Be more verbose", OPT_NONE }, | |
23 { 3, 'f', "full", "Fullscreen", OPT_NONE }, | |
24 { 4, 'h', "hw", "Use SDL hardware surface", OPT_NONE }, | |
25 { 5, 's', "size", "Initial window size/resolution -s 640x480", OPT_ARGREQ }, | |
26 { 6, 'd', "depth", "Color depth of mode/window in bits (8/15/16/32)", OPT_ARGREQ }, | |
27 { 7, 'b', "bench", "Run in benchmark mode", OPT_NONE }, | |
28 }; | |
29 | |
30 const int optListN = sizeof(optList) / sizeof(optList[0]); | |
31 | |
32 | |
33 void argShowHelp() | |
34 { | |
35 dmArgsPrintHelp(stdout, optList, optListN); | |
36 } | |
37 | |
38 | |
39 BOOL argHandleOpt(const int optN, char *optArg, char *currArg) | |
40 { | |
41 switch (optN) { | |
42 case 0: | |
43 argShowHelp(); | |
44 exit(0); | |
45 break; | |
46 | |
47 case 2: | |
48 dmVerbosity++; | |
49 break; | |
50 | |
51 case 3: | |
52 optVFlags |= SDL_FULLSCREEN; | |
53 break; | |
54 | |
55 case 6: | |
56 if (optArg) | |
57 optScrDepth = atoi(optArg); | |
58 break; | |
59 | |
60 case 5: | |
61 { | |
62 int w, h; | |
63 if (sscanf(optArg, "%dx%d", &w, &h) == 2) | |
64 { | |
65 if (w < 320 || h < 200 || w > 3200 || h > 3200) | |
66 { | |
67 dmError("Invalid width or height: %d x %d\n", w, h); | |
68 return FALSE; | |
69 } | |
70 optScrWidth = w; | |
71 optScrHeight = h; | |
72 } | |
73 else | |
74 { | |
75 dmError("Invalid size argument '%s'.\n", optArg); | |
76 return FALSE; | |
77 } | |
78 } | |
79 break; | |
80 | |
81 case 7: | |
82 optBenchmark = TRUE; | |
83 break; | |
84 | |
85 default: | |
86 dmError("Unknown option '%s'.\n", currArg); | |
87 return FALSE; | |
88 } | |
89 | |
90 return TRUE; | |
91 } | |
92 | |
93 | |
94 void DM_MakePalette(SDL_Surface *scr) | |
95 { | |
96 SDL_Color pal[DM_COLORS]; | |
97 int n; | |
98 | |
99 for (n = 0; n < 256; n++) | |
100 { | |
101 pal[n].r = n; | |
102 pal[n].g = n; | |
103 pal[n].b = n; | |
104 } | |
105 | |
106 SDL_SetColors(scr, pal, 0, DM_COLORS); | |
107 } | |
108 | |
109 | |
110 void DM_PrintRect(FILE *f, SDL_Rect *r) | |
111 { | |
112 fprintf(f, "SDL_Rect <%d, %d : %d, %d>\n", | |
113 r->x, r->y, r->w, r->h); | |
114 } | |
115 | |
116 BOOL DM_InitializeVideo(SDL_Surface **screen) | |
117 { | |
118 *screen = SDL_SetVideoMode(optScrWidth, optScrHeight, optScrDepth, optVFlags | SDL_RESIZABLE); | |
119 if (*screen == NULL) | |
120 { | |
121 dmError("Can't SDL_SetVideoMode(): %s\n", SDL_GetError()); | |
122 return FALSE; | |
123 } | |
124 | |
125 #if 0 | |
126 SDL_Rect r; | |
127 r.x = -50; | |
128 r.y = 50; | |
129 r.w = 700; | |
130 r.h = 300; | |
131 DM_PrintRect(stderr, &r); | |
132 SDL_SetClipRect(*screen, &r); | |
133 DM_PrintRect(stderr, &r); | |
134 DM_PrintRect(stderr, &((*screen)->clip_rect)); | |
135 #endif | |
136 | |
137 return TRUE; | |
138 } | |
139 | |
140 void DM_Random(SDL_Surface *screen, int q) | |
141 { | |
142 Uint8 *pix = screen->pixels; | |
143 int xc, yc; | |
144 | |
145 for (yc = 0; yc < screen->h; yc++) | |
146 { | |
147 Uint8 *dp = pix; | |
148 | |
149 for (xc = 0; xc < screen->w; xc++) | |
150 *dp++ = yc + (xc ^ q) + (yc & q); | |
151 | |
152 pix += screen->pitch; | |
153 } | |
154 } | |
155 | |
156 void DM_Perlin(SDL_Surface *screen, float f) | |
157 { | |
158 Uint8 *pix = screen->pixels; | |
159 int xc, yc; | |
160 | |
161 for (yc = 0; yc < screen->h; yc++) | |
162 { | |
163 Uint8 *dp = pix; | |
164 | |
165 for (xc = 0; xc < screen->w; xc++) | |
166 { | |
167 *dp++ = 128 + dmPerlinNoise2D(xc, yc, 0.01, 0.1, 3) / 34.0; | |
168 } | |
169 | |
170 pix += screen->pitch; | |
171 } | |
172 } | |
173 | |
174 | |
175 #define QWIDTH 256 | |
176 #define QHEIGHT 160 | |
177 | |
178 typedef Uint8 DMBlockMap[QHEIGHT][QWIDTH]; | |
179 | |
180 | |
181 static DMFloat dmClip(DMFloat a) | |
182 { | |
183 return (a < 0.0f ? 0.0f : (a > 1.0f ? 1.0f : a)); | |
184 } | |
185 | |
186 | |
187 void dmMakeBumpMap(DMBlockMap map, DMFloat q, DMFloat m) | |
188 { | |
189 int x, y; | |
190 for (y = 0; y < QHEIGHT; y++) | |
191 for (x = 0; x < QWIDTH; x++) | |
192 { | |
193 DMFloat f = 0.40f + dmPerlinNoise2D(x, y, 1.1f, q, 2); | |
194 map[y][x] = (int) (dmClip(f) * m); | |
195 } | |
196 } | |
197 | |
198 | |
199 void dmShadowTraceHeightMap(DMBlockMap lightMap, DMBlockMap pheightMap, DMVector *light) | |
200 { | |
201 int i, j; | |
202 | |
203 light->z = 150; | |
204 | |
205 for (j = 0; j < QHEIGHT; j++) | |
206 for (i = 0; i < QWIDTH; i++) | |
207 { | |
208 DMVector vr, vl, va; | |
209 DMFloat vrayLen, vfactor; | |
210 int vlen; | |
211 BOOL wasHit; | |
212 | |
213 // Perform shadow occlusion via simplistic raytracing | |
214 vr.x = i; | |
215 vr.y = j; | |
216 vr.z = 200; //light->z; // - 10.0; | |
217 | |
218 // Calculate light vector vector | |
219 dm_vector_sub_r(&vl, &vr, light); | |
220 vrayLen = dm_vector_length(&vl); | |
221 | |
222 #if 1 | |
223 dm_vector_copy(&va, &vl); | |
224 dm_vector_normalize(&va); | |
225 dm_vector_copy(&vr, light); | |
226 | |
227 vlen = 0; | |
228 wasHit = FALSE; | |
229 do | |
230 { | |
231 float h; | |
232 | |
233 // If ray is inside the heightmap, get value | |
234 if (vr.x >= 0 && vr.y >= 0 && vr.x < QWIDTH && vr.y < QHEIGHT) | |
235 h = pheightMap[(int) vr.y][(int) vr.x]; | |
236 else | |
237 break; | |
238 | |
239 // Check for hits | |
240 if (h > vr.z) | |
241 wasHit = TRUE; | |
242 else | |
243 { | |
244 // Move forwards | |
245 dm_vector_add(&vr, &va); | |
246 vlen++; | |
247 } | |
248 } | |
249 while (!wasHit && vlen <= vrayLen); | |
250 | |
251 // Check if the ray hit something, e.g. is this point occluded? | |
252 if (wasHit && vlen < vrayLen) | |
253 { | |
254 vfactor = vlen * 0.05; | |
255 } | |
256 else | |
257 vfactor = vlen * 0.001; | |
258 #endif | |
259 | |
260 #if 0 | |
261 { | |
262 /* Calculate light's intensity based on the angle it "hits" | |
263 * | |
264 * 1) Calculate the vectors that form the imaginary "plane" | |
265 * 2) Cross-product -> normal vector of the plane | |
266 * 2) Normalize the normal vector | |
267 * 3) Calculate light vector's hit angle by dot product | |
268 */ | |
269 DMVector v1, v2; | |
270 DMFloat c; | |
271 | |
272 v1.x = 2.0f; | |
273 v1.y = 0.0f; | |
274 v1.z = (DMFloat) (pheightMap[j][i] - pheightMap[j][i + 1]); | |
275 | |
276 v2.x = 0.0f; | |
277 v2.y = 2.0f; | |
278 v2.z = (DMFloat) (pheightMap[j][i] - pheightMap[j + 1][i]); | |
279 | |
280 dm_vector_cross(&vr, &v1, &v2); | |
281 dm_vector_normalize(&vr); | |
282 dm_vector_normalize(&vl); | |
283 c = dm_vector_dot(&vl, &vr); | |
284 | |
285 vrayLen = 255 - (vrayLen * 0.1) * vrayLen + (c * 128.0f) + (vfactor * vfactor * 1255); | |
286 } | |
287 #else | |
288 vrayLen = 255 - vrayLen * vrayLen * (vfactor * vfactor); | |
289 if (vrayLen < 0) vrayLen = 0; | |
290 vrayLen -= pheightMap[j][i]; | |
291 #endif | |
292 | |
293 // Clip result | |
294 if (vrayLen < 0) | |
295 vrayLen = 0; | |
296 else if (vrayLen > 255.0f) | |
297 vrayLen = 255.0f; | |
298 | |
299 lightMap[j][i] = vrayLen; | |
300 } | |
301 } | |
302 | |
303 | |
304 int main(int argc, char *argv[]) | |
305 { | |
306 SDL_Surface *screen = NULL, *bmap = NULL, *logo = NULL; | |
307 TTF_Font *font = NULL; | |
308 SDL_Color fontcol={255,155,155,0}; | |
309 Uint32 lcol; | |
310 SDL_Event event; | |
311 int mouseX, mouseY; | |
312 BOOL initSDL = FALSE, initTTF = FALSE, exitFlag, showMap = FALSE, initImage = FALSE; | |
313 | |
314 if (!dmArgsProcess(argc, argv, optList, optListN, | |
315 argHandleOpt, NULL, FALSE)) | |
316 exit(1); | |
317 | |
318 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) != 0) | |
319 { | |
320 dmError("Could not initialize SDL: %s\n", SDL_GetError()); | |
321 goto error_exit; | |
322 } | |
323 initSDL = TRUE; | |
324 | |
325 | |
326 if (TTF_Init() < 0) | |
327 { | |
328 dmError("Could not initialize FreeType/TTF: %s\n", SDL_GetError()); | |
329 goto error_exit; | |
330 } | |
331 initTTF = TRUE; | |
332 | |
333 font = TTF_OpenFont(optFontFile, optFontSize); | |
334 if (font == NULL) | |
335 { | |
336 dmError("Could not load TTF font '%s' (%d): %s\n", | |
337 optFontFile, optFontSize, SDL_GetError()); | |
338 goto error_exit; | |
339 } | |
340 TTF_SetFontStyle(font, TTF_STYLE_NORMAL); | |
341 | |
342 #ifdef USE_IMG | |
343 if (IMG_Init(IMG_INIT_PNG) < 0) | |
344 { | |
345 dmError("Could not initialize SDL_image: %s\n", SDL_GetError()); | |
346 goto error_exit; | |
347 } | |
348 initImage = TRUE; | |
349 | |
350 SDL_RWops *rwop = SDL_RWFromFile(optBitmapFilename, "rb"); | |
351 if (rwop == NULL) | |
352 { | |
353 dmError("Could not open file '%s'.\n", optBitmapFilename); | |
354 goto error_exit; | |
355 } | |
356 logo = IMG_LoadPCX_RW(rwop); | |
357 SDL_RWclose(rwop); | |
358 if (logo == NULL) | |
359 { | |
360 dmError("Could not load image file '%s'.\n", optBitmapFilename); | |
361 goto error_exit; | |
362 } | |
363 #endif | |
364 | |
365 if (optBenchmark) | |
366 { | |
367 screen = SDL_CreateRGBSurface(SDL_SWSURFACE, optScrWidth, optScrHeight, optScrDepth, 0, 0, 0, 0); | |
368 if (screen == NULL) | |
369 { | |
370 dmError("Could not create screen surface.\n"); | |
371 goto error_exit; | |
372 } | |
373 | |
374 dmMsg(0, "Benchmark mode, not opening window.\n"); | |
375 } | |
376 else | |
377 { | |
378 if (!DM_InitializeVideo(&screen)) | |
379 goto error_exit; | |
380 | |
381 SDL_WM_SetCaption("Halleluja", "DMT"); | |
382 } | |
383 | |
384 dmPerlinInit(); | |
385 | |
386 bmap = SDL_CreateRGBSurface(SDL_SWSURFACE, QWIDTH, QHEIGHT, 8, 0, 0, 0, 0); | |
387 DM_MakePalette(bmap); | |
388 DM_Random(bmap, 15); | |
389 | |
390 DMVector light; | |
391 DMBlockMap heightMap; | |
392 light.x = light.y = 128; | |
393 light.z = 128; | |
394 dmMakeBumpMap(heightMap, 0.06, 254); | |
395 | |
396 | |
397 | |
398 lcol = dmMapRGB(screen, 255,100,100); | |
399 | |
400 int numFrames = 0, startTime = SDL_GetTicks(), endTime = 0; | |
401 exitFlag = FALSE; | |
402 | |
403 if (optBenchmark) | |
404 dmMsg(0, "Starting benchmark, running for %d seconds.\n", optBenchmarkLen); | |
405 | |
406 while (!exitFlag) | |
407 { | |
408 if (!optBenchmark) | |
409 { | |
410 while (SDL_PollEvent(&event)) | |
411 switch (event.type) | |
412 { | |
413 case SDL_KEYDOWN: | |
414 switch (event.key.keysym.sym) | |
415 { | |
416 case SDLK_ESCAPE: exitFlag = TRUE; break; | |
417 | |
418 case SDLK_F1: | |
419 DM_Random(bmap, (SDL_GetTicks() / 10) % 1000); | |
420 break; | |
421 | |
422 case SDLK_F2: | |
423 DM_Perlin(bmap, SDL_GetTicks() / 100); | |
424 break; | |
425 | |
426 case SDLK_F5: | |
427 showMap = !showMap; | |
428 break; | |
429 | |
430 default: | |
431 break; | |
432 } | |
433 | |
434 break; | |
435 | |
436 case SDL_VIDEORESIZE: | |
437 optScrWidth = event.resize.w; | |
438 optScrHeight = event.resize.h; | |
439 | |
440 if (!DM_InitializeVideo(&screen)) | |
441 goto error_exit; | |
442 | |
443 break; | |
444 | |
445 case SDL_VIDEOEXPOSE: | |
446 break; | |
447 | |
448 case SDL_QUIT: | |
449 exit(0); | |
450 } | |
451 | |
452 SDL_GetMouseState(&mouseX, &mouseY); | |
453 light.x = ((DMFloat) mouseX * QWIDTH) / (DMFloat) optScrWidth; | |
454 light.y = ((DMFloat) mouseY * QHEIGHT) / (DMFloat) optScrHeight; | |
455 } | |
456 | |
457 if (!optBenchmark && SDL_MUSTLOCK(screen) != 0 && SDL_LockSurface(screen) != 0) | |
458 { | |
459 dmError("Can't lock surface.\n"); | |
460 goto error_exit; | |
461 } | |
462 | |
463 | |
464 float f = SDL_GetTicks() / 250.0f; | |
465 | |
466 if (showMap) | |
467 memcpy(bmap->pixels, heightMap, QWIDTH * QHEIGHT); | |
468 else | |
469 dmShadowTraceHeightMap(bmap->pixels, logo->pixels, &light); | |
470 | |
471 dmScaledBlitSurfaceAny(bmap, 0, 0, screen->w, screen->h, screen, DMD_NONE); | |
472 | |
473 | |
474 | |
475 if (!optBenchmark) | |
476 { | |
477 dmDrawTTFText(screen, font, fontcol, 0, 0, "%3.1f FPS", | |
478 (float) (numFrames * 1000.0f) / (float) (endTime - startTime)); | |
479 | |
480 if (SDL_MUSTLOCK(screen) != 0) | |
481 SDL_UnlockSurface(screen); | |
482 | |
483 SDL_Flip(screen); | |
484 SDL_Delay(10); | |
485 } | |
486 | |
487 endTime = SDL_GetTicks(); | |
488 numFrames++; | |
489 | |
490 if (optBenchmark) | |
491 { | |
492 if (endTime - startTime > optBenchmarkLen * 1000) | |
493 exitFlag = TRUE; | |
494 } | |
495 } | |
496 | |
497 // Print benchmark results | |
498 dmMsg(0, "%d frames in %d ms, fps = %1.3f\n", | |
499 numFrames, endTime - startTime, | |
500 (float) (numFrames * 1000.0f) / (float) (endTime - startTime)); | |
501 | |
502 | |
503 error_exit: | |
504 dmMsg(0, "Shutting down dmlib.\n"); | |
505 if (screen) | |
506 SDL_FreeSurface(screen); | |
507 | |
508 if (logo) | |
509 SDL_FreeSurface(logo); | |
510 | |
511 if (font) | |
512 TTF_CloseFont(font); | |
513 | |
514 if (initSDL) | |
515 SDL_Quit(); | |
516 | |
517 #ifdef USE_IMG | |
518 if (initImage) | |
519 IMG_Quit(); | |
520 #endif | |
521 | |
522 if (initTTF) | |
523 TTF_Quit(); | |
524 | |
525 return 0; | |
526 } |