Mercurial > hg > forks > bilotrip-mj12
view data/shaders/projector.vs @ 0:785057719d9b
Import.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Mon, 05 Aug 2013 12:25:43 +0300 |
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uniform float time; /* Vertex shader */ void main(void) { vec4 v = vec4(gl_Vertex); v.z *= cos(time*0.1)*3.0; v.x *= sin(time*0.1)*3.0; v.y *= cos(time*0.1)*3.0; gl_Position = gl_ModelViewProjectionMatrix * v; }