comparison dmglrender.h @ 92:28dd29f3a65f

Remove DMSimpleRenderer::animate() and use direct time value in drawScene() etc.
author Matti Hamalainen <ccr@tnsp.org>
date Tue, 25 May 2021 00:44:40 +0300
parents 4df8a7337e3e
children
comparison
equal deleted inserted replaced
91:4df8a7337e3e 92:28dd29f3a65f
37 void drawScene(const DMSimpleScene &scene, const float time); 37 void drawScene(const DMSimpleScene &scene, const float time);
38 38
39 bool compileModelShaders(DMModel &model); 39 bool compileModelShaders(DMModel &model);
40 bool setupLight(const int n, DMLight &light); 40 bool setupLight(const int n, DMLight &light);
41 bool setupCamera(DMCamera &camera); 41 bool setupCamera(DMCamera &camera);
42 bool animate(DMSimpleScene &scene, const float time);
43 }; 42 };
44 43
45 #endif 44 #endif