Mercurial > hg > forks > gldragon
comparison dmglrender.h @ 92:28dd29f3a65f
Remove DMSimpleRenderer::animate() and use direct time value in drawScene() etc.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Tue, 25 May 2021 00:44:40 +0300 |
parents | 4df8a7337e3e |
children |
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91:4df8a7337e3e | 92:28dd29f3a65f |
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37 void drawScene(const DMSimpleScene &scene, const float time); | 37 void drawScene(const DMSimpleScene &scene, const float time); |
38 | 38 |
39 bool compileModelShaders(DMModel &model); | 39 bool compileModelShaders(DMModel &model); |
40 bool setupLight(const int n, DMLight &light); | 40 bool setupLight(const int n, DMLight &light); |
41 bool setupCamera(DMCamera &camera); | 41 bool setupCamera(DMCamera &camera); |
42 bool animate(DMSimpleScene &scene, const float time); | |
43 }; | 42 }; |
44 | 43 |
45 #endif | 44 #endif |