comparison dmglexts.h @ 68:701bef61dcf1

Remove OpenGL fs/vs shader ids from DMModel, as they are not needed.
author Matti Hamalainen <ccr@tnsp.org>
date Mon, 16 Dec 2019 06:46:46 +0200
parents 71f6c5cc8eec
children 9ee0edff3940
comparison
equal deleted inserted replaced
67:1327ef5dc9fb 68:701bef61dcf1
12 12
13 DM_GLEXT_INIT(PFNGLCOMPILESHADERPROC, glCompileShader) 13 DM_GLEXT_INIT(PFNGLCOMPILESHADERPROC, glCompileShader)
14 DM_GLEXT_INIT(PFNGLCREATESHADERPROC, glCreateShader) 14 DM_GLEXT_INIT(PFNGLCREATESHADERPROC, glCreateShader)
15 DM_GLEXT_INIT(PFNGLATTACHSHADERPROC, glAttachShader) 15 DM_GLEXT_INIT(PFNGLATTACHSHADERPROC, glAttachShader)
16 DM_GLEXT_INIT(PFNGLSHADERSOURCEPROC, glShaderSource) 16 DM_GLEXT_INIT(PFNGLSHADERSOURCEPROC, glShaderSource)
17 DM_GLEXT_INIT(PFNGLDELETESHADERPROC, glDeleteShader)
17 18
18 DM_GLEXT_INIT(PFNGLUNIFORM1IPROC, glUniform1i) 19 DM_GLEXT_INIT(PFNGLUNIFORM1IPROC, glUniform1i)
19 DM_GLEXT_INIT(PFNGLUNIFORM1FPROC, glUniform1f) 20 DM_GLEXT_INIT(PFNGLUNIFORM1FPROC, glUniform1f)
20 21
21 DM_GLEXT_INIT(PFNGLGETSHADERINFOLOGPROC, glGetShaderInfoLog) 22 DM_GLEXT_INIT(PFNGLGETSHADERINFOLOGPROC, glGetShaderInfoLog)