Mercurial > hg > forks > gldragon
view shader.vert @ 100:8059aad101d1
Improve build system.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Fri, 25 Feb 2022 15:29:13 +0200 |
parents | d2839cbfaad8 |
children |
line wrap: on
line source
varying vec3 snormal; varying vec3 svertex; void main(void) { svertex = vec3(gl_ModelViewMatrix * gl_Vertex); snormal = normalize(gl_NormalMatrix * gl_Normal); gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; }