Mercurial > hg > forks > gldragon
changeset 87:036e9d737ba9
Help cosmetics.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Mon, 06 Jul 2020 18:49:21 +0300 |
parents | cc7fcaf139ef |
children | 8b34eab13549 |
files | gldragon.cpp |
diffstat | 1 files changed, 10 insertions(+), 9 deletions(-) [+] |
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--- a/gldragon.cpp Thu May 21 09:20:24 2020 +0300 +++ b/gldragon.cpp Mon Jul 06 18:49:21 2020 +0300 @@ -205,15 +205,16 @@ { printf( "Usage: %s [options] [<scenefile.scene>]\n" - "-? Show this help\n" - "-g Use GLSL shader instead of basic OpenGL lighting\n" - "-s<w>x<h> Set window dimensions (default %d x %d)\n" - "-v<0-3> Set vsync mode: 0 = do not attempt to set vsync mode\n" - " (may be required for software rendering backends),\n" - " 1 = no vsync, 2 = vsync, 3 = adaptive.\n" - " Using vsync (2) will result in FPS being approximately\n" - " whatever your monitor refresh rate is. The default\n" - " value is 1 (no vsync).\n" + "\n" + " -? Show this help\n" + " -g Use GLSL shader instead of basic OpenGL lighting\n" + " -s<w>x<h> Set window dimensions (default %d x %d)\n" + " -v<0-3> Set vsync mode: 0 = do not attempt to set vsync mode\n" + " (may be required for software rendering backends),\n" + " 1 = no vsync, 2 = vsync, 3 = adaptive.\n" + " Using vsync (2) will result in FPS being approximately\n" + " whatever your monitor refresh rate is. The default\n" + " value is 1 (no vsync).\n" "\n" "Keyboard controls during runtime:\n" " p / space Toggle pause (does not/should not affect fps measurement)\n"