changeset 87:036e9d737ba9

Help cosmetics.
author Matti Hamalainen <ccr@tnsp.org>
date Mon, 06 Jul 2020 18:49:21 +0300
parents cc7fcaf139ef
children 8b34eab13549
files gldragon.cpp
diffstat 1 files changed, 10 insertions(+), 9 deletions(-) [+]
line wrap: on
line diff
--- a/gldragon.cpp	Thu May 21 09:20:24 2020 +0300
+++ b/gldragon.cpp	Mon Jul 06 18:49:21 2020 +0300
@@ -205,15 +205,16 @@
     {
         printf(
             "Usage: %s [options] [<scenefile.scene>]\n"
-            "-?            Show this help\n"
-            "-g            Use GLSL shader instead of basic OpenGL lighting\n"
-            "-s<w>x<h>     Set window dimensions (default %d x %d)\n"
-            "-v<0-3>       Set vsync mode: 0 = do not attempt to set vsync mode\n"
-            "              (may be required for software rendering backends),\n"
-            "              1 = no vsync, 2 = vsync, 3 = adaptive.\n"
-            "              Using vsync (2) will result in FPS being approximately\n"
-            "              whatever your monitor refresh rate is. The default\n"
-            "              value is 1 (no vsync).\n"
+            "\n"
+            " -?            Show this help\n"
+            " -g            Use GLSL shader instead of basic OpenGL lighting\n"
+            " -s<w>x<h>     Set window dimensions (default %d x %d)\n"
+            " -v<0-3>       Set vsync mode: 0 = do not attempt to set vsync mode\n"
+            "               (may be required for software rendering backends),\n"
+            "               1 = no vsync, 2 = vsync, 3 = adaptive.\n"
+            "               Using vsync (2) will result in FPS being approximately\n"
+            "               whatever your monitor refresh rate is. The default\n"
+            "               value is 1 (no vsync).\n"
             "\n"
             "Keyboard controls during runtime:\n"
             " p / space    Toggle pause (does not/should not affect fps measurement)\n"