view src/gcolour1.h @ 25:8eaf72e2041b

Reindent the source using GNU indent and "indent -i4 -bli0 -npcs -nprs -npsl". Fix the problems introduced afterwards.
author Matti Hamalainen <ccr@tnsp.org>
date Sat, 24 Sep 2011 14:16:04 +0300
parents 241c93442be0
children a68786b9c74b
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/*
 *	gcolour1.h
 *	Allocate and free the game colours.
 *
 *	By "game colours", I mean the colours used to draw
 *	the game graphics (flats, textures, sprites), as
 *	opposed to the "application colours" which don't
 *	depend on the the game and are used to draw the
 *	windows, the menus and the map.
 *
 *	The application colours are handled in acolours.cc.
 *
 *	AYM 1998-11-29
 */


#include "colour.h"


pcolour_t *alloc_game_colours(int playpalnum);
void free_game_colours(pcolour_t * game_colours);