Mercurial > hg > forks > yadex
changeset 72:8cf53c768138
Use InvalidTextureName().
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Mon, 26 Sep 2011 12:48:29 +0300 |
parents | 210bfe10609f |
children | 55d2e718bb28 |
files | src/checks.cc |
diffstat | 1 files changed, 2 insertions(+), 6 deletions(-) [+] |
line wrap: on
line diff
--- a/src/checks.cc Mon Sep 26 12:47:29 2011 +0300 +++ b/src/checks.cc Mon Sep 26 12:48:29 2011 +0300 @@ -607,9 +607,7 @@ LogMessage("\nVerifying textures...\n"); for (n = 0; n < NumSectors; n++) { - if (strcmp(Sectors[n].ceilt, "-") == 0 - || strcmp(Sectors[n].ceilt, "") == 0 - || memcmp(Sectors[n].ceilt, " ", 8) == 0) + if (InvalidTextureName(Sectors[n].ceilt)) { sprintf(msg1, "Error: sector #%d has no ceiling texture", n); sprintf(msg2, @@ -618,9 +616,7 @@ GoToObject(Objid(OBJ_SECTORS, n)); return; } - if (strcmp(Sectors[n].floort, "-") == 0 - || strcmp(Sectors[n].floort, "") == 0 - || memcmp(Sectors[n].floort, " ", 8) == 0) + if (InvalidTextureName(Sectors[n].floort)) { sprintf(msg1, "Error: sector #%d has no floor texture", n); sprintf(msg2,