Mercurial > hg > ristipolku
annotate game/Engine.java @ 60:4a984e3b27d2
Cleanups. Add a ad-hoc about box, it's ugly.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Wed, 23 Feb 2011 22:59:38 +0200 |
parents | fd10a9422b60 |
children | caf67c7e0814 |
rev | line source |
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0 | 1 /* |
9 | 2 * Ristipolku Game Engine |
0 | 3 * (C) Copyright 2011 Matti 'ccr' Hämäläinen <ccr@tnsp.org> |
4 */ | |
9 | 5 package game; |
6 | |
0 | 7 import java.awt.*; |
8 import java.awt.geom.*; | |
1 | 9 import java.awt.event.*; |
7 | 10 import java.awt.image.*; |
11 import java.awt.event.*; | |
25 | 12 import java.awt.font.*; |
9 | 13 import javax.imageio.*; |
7 | 14 import javax.swing.*; |
1 | 15 import java.util.*; |
6 | 16 import java.io.*; |
1 | 17 import game.*; |
37 | 18 import javax.sound.sampled.*; |
21 | 19 |
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20 |
8 | 21 /* |
22 class AnimatedElement | |
23 { | |
24 float x, y, stime, value; | |
25 Interpolate lerp; | |
26 boolean active; | |
27 | |
28 public AnimatedElement(float x, float y, ) | |
29 { | |
30 stime = 0; | |
31 this.x = x; | |
32 this.y = y; | |
33 | |
34 } | |
35 | |
36 public animate(float time) | |
37 { | |
38 if (!active) | |
39 { | |
40 active = true; | |
41 stime = time; | |
42 } | |
43 | |
44 float t = (time - stime) / 10.0f; | |
45 if (t < 100) | |
46 value = lerp.getValue(t); | |
47 else | |
48 { | |
49 | |
50 } | |
51 } | |
52 | |
53 public paint(Graphics2D g, ); | |
54 { | |
55 } | |
56 } | |
57 */ | |
0 | 58 |
48 | 59 class GameBoard extends IDMWidget |
0 | 60 { |
2 | 61 public static final int boardSize = 9; |
62 public static final int boardMiddle = 4; | |
63 Piece[][] board; | |
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64 float pscale; |
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65 |
8 | 66 public boolean flagGameOver; |
55 | 67 public int gameScore; |
54 | 68 |
69 public Piece currPiece, nextPiece; | |
41 | 70 int currX, currY, currPoint; |
9 | 71 |
48 | 72 |
47 | 73 SoundManager soundManager; |
74 Sound sndPlaced; | |
75 | |
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76 public GameBoard(IDMPoint pos, SoundManager smgr, float pscale) |
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77 { |
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78 super(pos); |
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79 this.pscale = pscale; |
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80 |
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81 soundManager = smgr; |
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82 // sndPlaced = soundManager.getSound("sounds/placed.wav"); |
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83 |
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84 startNewGame(); |
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85 } |
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86 |
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87 public void startNewGame() |
2 | 88 { |
89 board = new Piece[boardSize][boardSize]; | |
90 board[boardMiddle][boardMiddle] = new Piece(PieceType.START); | |
91 | |
41 | 92 currX = boardMiddle; |
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93 currY = boardMiddle; |
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94 currPoint = 0; |
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95 |
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96 currPiece = null; |
54 | 97 nextPiece = new Piece(PieceType.ACTIVE); |
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98 |
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99 pieceFinishTurn(); |
8 | 100 flagGameOver = false; |
55 | 101 gameScore = 0; |
2 | 102 } |
0 | 103 |
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104 public void paintBackPlate(Graphics2D g) |
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105 { |
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106 g.setPaint(new Color(0.0f, 0.0f, 0.0f, 0.2f)); |
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107 g.setStroke(new BasicStroke(5.0f)); |
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108 g.draw(new RoundRectangle2D.Float(getScaledX(), getScaledY(), |
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109 boardSize * pscale, boardSize * pscale, |
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110 pscale / 5, pscale / 5)); |
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111 } |
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112 |
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113 public void paint(Graphics2D g) |
2 | 114 { |
115 for (int y = 0; y < boardSize; y++) | |
116 for (int x = 0; x < boardSize; x++) | |
117 if (board[x][y] != null) | |
118 { | |
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119 board[x][y].paint(g, |
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120 getScaledX() + (x * pscale), |
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121 getScaledY() + (y * pscale), |
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122 pscale - pscale / 10); |
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123 } |
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124 } |
6 | 125 |
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126 public boolean contains(Point where) |
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127 { |
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128 return (where.x >= getScaledX() && where.y >= getScaledY() && |
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129 where.x < getScaledX() + boardSize * pscale && |
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130 where.y < getScaledY() + boardSize * pscale); |
2 | 131 } |
9 | 132 |
133 public void animate(float time) | |
134 { | |
135 for (int y = 0; y < boardSize; y++) | |
136 for (int x = 0; x < boardSize; x++) | |
137 if (board[x][y] != null) | |
138 { | |
139 board[x][y].animate(time); | |
140 } | |
141 } | |
1 | 142 |
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143 public void pieceRotate(Piece.RotateDir dir) |
2 | 144 { |
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145 if (currPiece != null && !flagGameOver) |
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146 { |
41 | 147 currPiece.rotate(dir); |
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148 } |
2 | 149 } |
1 | 150 |
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151 private void pieceMoveTo(int point) |
7 | 152 { |
46 | 153 switch (point) |
154 { | |
155 case 0: currY--; break; | |
156 case 1: currY--; break; | |
157 | |
158 case 2: currX++; break; | |
159 case 3: currX++; break; | |
160 | |
161 case 4: currY++; break; | |
162 case 5: currY++; break; | |
163 | |
164 case 6: currX--; break; | |
165 case 7: currX--; break; | |
166 } | |
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167 } |
9 | 168 |
54 | 169 public void pieceCreateNew() |
170 { | |
171 currPiece = nextPiece; | |
172 nextPiece = new Piece(PieceType.ACTIVE); | |
173 } | |
174 | |
175 public void pieceSwapCurrent() | |
176 { | |
56 | 177 if (!flagGameOver) |
178 { | |
179 Piece tmp = currPiece; | |
180 currPiece = nextPiece; | |
181 nextPiece = tmp; | |
182 board[currX][currY] = currPiece; | |
183 } | |
54 | 184 } |
185 | |
53 | 186 public boolean pieceCheck(Piece piece) |
48 | 187 { |
53 | 188 if (piece == null) |
48 | 189 { |
190 // Create new piece | |
56 | 191 pieceCreateNew(); |
48 | 192 board[currX][currY] = currPiece; |
193 return true; | |
194 } | |
195 else | |
53 | 196 if (piece.getType() == PieceType.START) |
48 | 197 { |
198 if (currPiece != null) | |
199 { | |
200 // Hit center starting piece, game over | |
201 flagGameOver = true; | |
202 return true; | |
203 } | |
204 else | |
205 { | |
206 // Start piece as first piece means game is starting | |
207 pieceMoveTo(currPoint); | |
54 | 208 pieceCreateNew(); |
48 | 209 board[currX][currY] = currPiece; |
210 return true; | |
211 } | |
212 } | |
213 | |
214 // Mark the current piece as locked | |
53 | 215 piece.setType(PieceType.LOCKED); |
48 | 216 |
217 // Solve connection (with rotations) through the piece | |
53 | 218 currPoint = piece.getRotatedPoint(piece.getMatchingPoint(currPoint)); |
48 | 219 |
220 // Mark connection as active | |
53 | 221 piece.setConnectionState(currPoint, true); |
48 | 222 |
223 // Solve exit point (with rotations) | |
53 | 224 currPoint = piece.getAntiRotatedPoint(piece.getConnection(currPoint)); |
48 | 225 |
226 // Move to next position accordingly | |
227 pieceMoveTo(currPoint); | |
228 return false; | |
229 } | |
230 | |
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231 public void pieceFinishTurn() |
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232 { |
48 | 233 boolean finished = false; |
55 | 234 int connections = 0; |
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235 |
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236 if (currPiece != null) |
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237 { |
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238 soundManager.play(sndPlaced); |
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239 } |
55 | 240 |
48 | 241 while (!finished) |
7 | 242 { |
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243 if (currX >= 0 && currX < boardSize && currY >= 0 && currY < boardSize) |
27 | 244 { |
55 | 245 connections++; |
48 | 246 finished = pieceCheck(board[currX][currY]); |
27 | 247 } |
248 else | |
249 { | |
46 | 250 // Outside of the board, game over |
48 | 251 finished = true; |
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252 flagGameOver = true; |
7 | 253 } |
254 } | |
53 | 255 |
55 | 256 gameScore += connections * connections; |
257 | |
53 | 258 if (flagGameOver) |
259 { | |
260 currPiece = null; | |
261 System.out.print("GameOver!\n"); | |
262 } | |
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263 } |
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264 |
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265 public boolean mouseWheelMoved(MouseWheelEvent e) |
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266 { |
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267 int notches = e.getWheelRotation(); |
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268 |
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269 if (notches < 0) |
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270 pieceRotate(Piece.RotateDir.LEFT); |
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271 else |
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272 pieceRotate(Piece.RotateDir.RIGHT); |
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273 |
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274 return true; |
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275 } |
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276 |
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277 public boolean mouseClicked(MouseEvent e) |
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278 { |
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279 if (flagGameOver) |
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280 return false; |
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281 |
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282 if (contains(e.getPoint())) |
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283 { |
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284 pieceFinishTurn(); |
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285 return true; |
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286 } |
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287 else |
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288 return false; |
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289 } |
47 | 290 |
49
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291 public boolean keyPressed(KeyEvent e) |
47 | 292 { |
54 | 293 if (flagGameOver) |
294 return false; | |
295 | |
47 | 296 switch (e.getKeyCode()) |
297 { | |
298 case KeyEvent.VK_LEFT: | |
299 case KeyEvent.VK_UP: | |
300 pieceRotate(Piece.RotateDir.LEFT); | |
301 return true; | |
302 | |
303 case KeyEvent.VK_RIGHT: | |
304 case KeyEvent.VK_DOWN: | |
305 pieceRotate(Piece.RotateDir.RIGHT); | |
306 return true; | |
307 | |
308 case KeyEvent.VK_ENTER: | |
309 pieceFinishTurn(); | |
310 return true; | |
311 } | |
312 return false; | |
313 } | |
1 | 314 } |
315 | |
316 | |
9 | 317 public class Engine extends JPanel |
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318 implements Runnable, KeyListener, |
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319 MouseListener, MouseWheelListener |
1 | 320 { |
25 | 321 long startTime; |
322 float gameClock, gameFrames; | |
8 | 323 Thread animThread; |
324 boolean animEnable = false; | |
25 | 325 |
326 Font fontMain, font1, font2; | |
55 | 327 FontMetrics metrics1, metrics2; |
328 | |
4 | 329 GameBoard lauta = null; |
9 | 330 BufferedImage lautaBG = null, lautaBGScaled = null; |
25 | 331 Dimension lautaDim; |
22 | 332 |
37 | 333 static final AudioFormat sfmt = new AudioFormat(22050, 16, 1, true, false); |
47 | 334 SoundManager soundManager; |
335 Sound musa; | |
1 | 336 |
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337 boolean aboutEnabled = false, aboutSecret = false; |
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338 BufferedImage aboutImg = null; |
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339 |
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340 IDMContainer widgets; |
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341 |
9 | 342 public Engine() |
2 | 343 { |
25 | 344 // Initialize globals |
345 System.out.print("Engine() constructor\n"); | |
346 | |
37 | 347 // Sound system |
47 | 348 soundManager = new SoundManager(sfmt, 16); |
9 | 349 |
25 | 350 // Load resources |
4 | 351 try |
352 { | |
24 | 353 ResourceLoader res = new ResourceLoader("graphics/board.jpg"); |
18 | 354 lautaBG = ImageIO.read(res.getStream()); |
21 | 355 |
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356 res = new ResourceLoader("graphics/lavina.jpg"); |
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357 aboutImg = ImageIO.read(res.getStream()); |
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358 |
25 | 359 try { |
360 res = new ResourceLoader("graphics/font.ttf"); | |
361 fontMain = Font.createFont(Font.TRUETYPE_FONT, res.getStream()); | |
55 | 362 |
25 | 363 font1 = fontMain.deriveFont(24f); |
55 | 364 font2 = fontMain.deriveFont(64f); |
25 | 365 } |
366 catch (FontFormatException e) | |
367 { | |
368 System.out.print("Could not initialize fonts.\n"); | |
369 } | |
37 | 370 |
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371 musa = soundManager.getSound("sounds/gamemusic.wav"); |
4 | 372 } |
373 catch (IOException e) | |
374 { | |
375 JOptionPane.showMessageDialog(null, | |
21 | 376 e.getMessage(), |
4 | 377 "Initialization error", |
378 JOptionPane.ERROR_MESSAGE); | |
37 | 379 |
21 | 380 System.out.print(e.getMessage()); |
18 | 381 } |
382 | |
52 | 383 // Create IDM GUI widgets |
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384 widgets = new IDMContainer(); |
52 | 385 |
386 widgets.add(new BtnSwapPiece(0.75f, 0.60f)); | |
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387 widgets.add(new BtnAbout(0.75f, 0.75f)); |
52 | 388 widgets.add(new BtnNewGame(0.75f, 0.85f)); |
50 | 389 |
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390 lauta = new GameBoard(new IDMPoint(0.09f, 0.18f), soundManager, 63); |
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391 widgets.add(lauta); |
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392 |
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393 // Game |
60
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394 aboutEnabled = false; |
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395 startNewGame(); |
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396 |
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397 // Initialize event listeners |
18 | 398 addKeyListener(this); |
399 addMouseListener(this); | |
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400 addMouseWheelListener(this); |
18 | 401 |
402 // Get initial focus | |
403 if (!hasFocus()) | |
404 { | |
405 System.out.print("Engine(): requesting focus\n"); | |
406 requestFocus(); | |
4 | 407 } |
37 | 408 |
47 | 409 soundManager.play(musa); |
8 | 410 } |
411 | |
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412 public void startNewGame() |
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413 { |
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414 gameClock = 0; |
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415 gameFrames = 0; |
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416 startTime = new Date().getTime(); |
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417 lauta.startNewGame(); |
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418 } |
25 | 419 |
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420 public void paintAbout(Graphics2D g) |
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421 { |
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422 int width = lautaDim.width / 2, |
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423 height = lautaDim.height / 4; |
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424 |
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425 int x = (lautaDim.width - width) / 2, |
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426 y = (lautaDim.height - height) / 2; |
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427 |
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428 g.setPaint(new Color(0.0f, 0.0f, 0.0f, 0.6f)); |
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429 g.fill(new RoundRectangle2D.Float(x, y, width, height, 10, 10)); |
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430 |
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431 |
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432 g.setFont(font1); |
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433 g.setPaint(Color.white); |
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434 |
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435 g.drawString("RistiPolku v0.5", x + 10, y + 25); |
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436 if (aboutSecret) |
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437 { |
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438 g.drawImage(aboutImg, x + 15, y + 35, aboutImg.getWidth(), aboutImg.getHeight(), null); |
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439 g.drawString("Dedicated to my", x + 225, y + 55); |
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440 g.drawString("favorite woman", x + 225, y + 85); |
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441 g.drawString("in the world.", x + 225, y + 115); |
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442 g.drawString("- Matti", x + 350, y + 155); |
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443 } |
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444 else |
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445 { |
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446 g.drawString("(c) Copyright 2011 Matti 'ccr' Hämäläinen", x + 10, y + 55); |
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447 g.drawString("Ohjelmointiprojekti Java-kurssille T740306", x + 10, y + 105); |
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448 } |
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449 } |
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450 |
25 | 451 public void paintComponent(Graphics g) |
452 { | |
453 Graphics2D g2 = (Graphics2D) g; | |
454 | |
455 // Use antialiasing when rendering the game elements | |
456 g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, | |
457 RenderingHints.VALUE_ANTIALIAS_ON); | |
458 | |
459 g2.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, | |
460 RenderingHints.VALUE_TEXT_ANTIALIAS_ON); | |
461 | |
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462 |
52 | 463 // Rescale if parent component size has changed |
25 | 464 Dimension dim = getSize(); |
465 if (lautaDim == null || !dim.equals(lautaDim)) | |
466 { | |
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467 // Rescale IDM GUI widgets |
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468 widgets.setScale(dim.width, dim.height); |
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469 |
52 | 470 // Rescale background image |
25 | 471 lautaBGScaled = new BufferedImage(dim.width, dim.height, BufferedImage.TYPE_INT_ARGB); |
472 Graphics2D gimg = lautaBGScaled.createGraphics(); | |
473 gimg.setRenderingHint(RenderingHints.KEY_INTERPOLATION, | |
474 RenderingHints.VALUE_INTERPOLATION_BICUBIC); | |
475 | |
476 gimg.drawImage(lautaBG, 0, 0, dim.width, dim.height, null); | |
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477 lauta.paintBackPlate(gimg); |
25 | 478 lautaDim = dim; |
479 | |
480 System.out.print("scale changed\n"); | |
481 } | |
482 | |
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483 // Get font metrics against current Graphics2D context |
55 | 484 if (metrics1 == null) |
485 metrics1 = g2.getFontMetrics(font1); | |
486 | |
487 if (metrics2 == null) | |
488 metrics2 = g2.getFontMetrics(font2); | |
489 | |
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490 |
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491 // Draw background image, pieces, widgets |
25 | 492 g2.drawImage(lautaBGScaled, 0, 0, null); |
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493 widgets.paint(g2); |
55 | 494 |
495 if (!lauta.flagGameOver) | |
496 { | |
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497 // Draw next piece |
57 | 498 AffineTransform save = g2.getTransform(); |
55 | 499 lauta.nextPiece.paint(g2, 830, 325, 90); |
57 | 500 g2.setTransform(save); |
55 | 501 } |
502 else | |
503 { | |
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504 // Game over text |
55 | 505 String text = "Game Over!"; |
506 int textWidth = metrics2.stringWidth(text); | |
507 g2.setFont(font2); | |
508 | |
509 g2.setPaint(new Color(0.0f, 0.0f, 0.0f, 0.5f)); | |
510 g2.drawString(text, (dim.width - textWidth) / 2 + 5, dim.height / 2 + 5); | |
511 | |
512 double f = Math.sin(gameClock * 0.1) * 4.0; | |
513 g2.setPaint(Color.white); | |
514 g2.drawString(text, (dim.width - textWidth) / 2 + (float) f, dim.height / 2 + (float) f); | |
515 } | |
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516 |
52 | 517 // Scores, etc |
55 | 518 g2.setFont(font2); |
25 | 519 g2.setPaint(Color.white); |
50 | 520 |
55 | 521 g2.drawString(""+ String.format("%05d", lauta.gameScore), dim.width - 230, 220); |
522 | |
523 g2.setFont(font1); | |
25 | 524 long currTime = new Date().getTime(); |
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525 g2.drawString("fps = "+ ((gameFrames * 1000) / (currTime - startTime)), dim.width - 120, 20); |
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526 |
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527 if (aboutEnabled) |
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528 { |
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529 paintAbout(g2); |
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530 } |
25 | 531 } |
532 | |
8 | 533 public void startThreads() |
534 { | |
9 | 535 System.out.print("startThreads()\n"); |
8 | 536 if (animThread == null) |
537 { | |
538 animThread = new Thread(this); | |
539 animEnable = true; | |
540 animThread.start(); | |
541 } | |
542 } | |
543 | |
544 public void stopThreads() | |
545 { | |
9 | 546 System.out.print("stopThreads()\n"); |
37 | 547 |
548 // Stop animations | |
8 | 549 if (animThread != null) |
550 { | |
551 animThread.interrupt(); | |
552 animEnable = false; | |
553 animThread = null; | |
554 } | |
22 | 555 |
37 | 556 // Shut down sound manager |
47 | 557 soundManager.close(); |
2 | 558 } |
0 | 559 |
18 | 560 public void mouseEntered(MouseEvent e) { } |
561 public void mouseExited(MouseEvent e) { } | |
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562 |
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563 public void mousePressed(MouseEvent e) |
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564 { |
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565 if (!aboutEnabled) |
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566 widgets.mousePressed(e); |
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567 } |
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568 |
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569 public void mouseReleased(MouseEvent e) |
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570 { |
60
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571 if (!aboutEnabled) |
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572 widgets.mouseReleased(e); |
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573 } |
18 | 574 |
575 public void mouseClicked(MouseEvent e) | |
576 { | |
577 if (!hasFocus()) | |
578 { | |
60
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579 System.out.print("Requesting focus\n"); |
18 | 580 requestFocus(); |
581 } | |
60
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582 if (!aboutEnabled) |
59
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583 { |
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584 lauta.mouseClicked(e); |
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585 } |
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586 } |
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587 |
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588 public void mouseWheelMoved(MouseWheelEvent e) |
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589 { |
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590 lauta.mouseWheelMoved(e); |
18 | 591 } |
592 | |
9 | 593 public void keyTyped(KeyEvent e) |
2 | 594 { |
595 } | |
1 | 596 |
2 | 597 public void keyReleased(KeyEvent e) |
598 { | |
599 } | |
1 | 600 |
9 | 601 public void keyPressed(KeyEvent e) |
2 | 602 { |
60
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603 if (aboutEnabled) |
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604 { |
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605 if (e.getKeyCode() == KeyEvent.VK_L) |
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606 { |
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607 aboutSecret = true; |
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608 } |
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609 else |
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610 { |
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611 aboutEnabled = false; |
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612 aboutSecret = false; |
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613 } |
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614 } |
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615 else |
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616 { |
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617 // Handle keyboard input |
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618 if (lauta.keyPressed(e)) |
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619 return; |
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620 |
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621 widgets.keyPressed(e); |
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622 } |
2 | 623 } |
8 | 624 |
625 public void run() | |
626 { | |
627 while (animEnable) | |
628 { | |
26
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629 // Progress game animation clock |
25 | 630 gameClock++; |
9 | 631 |
26
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632 // Animate components |
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633 lauta.animate(gameClock); |
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634 lauta.nextPiece.animate(gameClock); |
9 | 635 |
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636 // Repaint with a frame limiter |
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637 if (gameClock % 4 == 1) |
24 | 638 { |
10 | 639 repaint(); |
25 | 640 gameFrames++; |
24 | 641 } |
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642 |
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643 // Sleep for a moment |
9 | 644 try { |
645 Thread.sleep(10); | |
646 } | |
647 catch (InterruptedException x) { | |
648 } | |
8 | 649 } |
650 } | |
49
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651 |
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652 class BtnNewGame extends IDMButton |
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653 { |
51 | 654 public BtnNewGame(float x, float y) |
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655 { |
51 | 656 super(x, y, KeyEvent.VK_ESCAPE, font1, "Uusi peli"); |
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657 } |
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658 |
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659 public void clicked() |
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660 { |
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661 startNewGame(); |
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662 } |
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663 } |
50 | 664 |
665 class BtnSwapPiece extends IDMButton | |
666 { | |
51 | 667 public BtnSwapPiece(float x, float y) |
50 | 668 { |
51 | 669 super(x, y, KeyEvent.VK_SPACE, font1, "Vaihda"); |
50 | 670 } |
671 | |
672 public void clicked() | |
673 { | |
54 | 674 lauta.pieceSwapCurrent(); |
50 | 675 } |
676 } | |
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677 |
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678 class BtnAbout extends IDMButton |
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679 { |
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680 public BtnAbout(float x, float y) |
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681 { |
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682 super(x, y, KeyEvent.VK_A, font1, "Tietoja"); |
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683 } |
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684 |
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685 public void clicked() |
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686 { |
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687 aboutEnabled = true; |
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688 } |
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689 } |
0 | 690 } |