Mercurial > hg > xmms-sid
changeset 749:22d0c5631fd2
Remove references to oversampling from documentation.
author | Matti Hamalainen <ccr@tnsp.org> |
---|---|
date | Mon, 05 Nov 2012 17:51:43 +0200 |
parents | d9d769b5dbe2 |
children | 3180bf22090f |
files | README |
diffstat | 1 files changed, 0 insertions(+), 13 deletions(-) [+] |
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--- a/README Mon Nov 05 17:51:08 2012 +0200 +++ b/README Mon Nov 05 17:51:43 2012 +0200 @@ -63,15 +63,6 @@ Bigger samplerate means also more work for the emulator and thus requires more CPU power. -- Oversampling: Some emulator backends (currently only SIDPlay 2) - support technique called "oversampling", which further enhances - audio quality. Oversampling is done by computing audio data to - higher rate (factor * samplerate) and then downsampling with - rate-conversion filter. - - This results in smoother waveforms, but it consumes very much - CPU power! - Emu#1-tab --------- @@ -226,10 +217,6 @@ * SIDPlay2-emulation is heavier, but more accurate. So you need to have more CPU-power for it. -* Oversampling is available with SIDPlay2-emulation, it can further - enchange the audio quality, but you need some really powerful - hardware to run it smoothly. - * Filter-settings can be usually left as they are, unless you know what you're doing.