annotate shader.vert @ 107:2b30217a3c39 default tip

Fix verbose build echos.
author Matti Hamalainen <ccr@tnsp.org>
date Thu, 29 Feb 2024 21:48:47 +0200
parents d2839cbfaad8
children
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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d2839cbfaad8 Some work on the default shaders.
Matti Hamalainen <ccr@tnsp.org>
parents: 21
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1 varying vec3 snormal;
d2839cbfaad8 Some work on the default shaders.
Matti Hamalainen <ccr@tnsp.org>
parents: 21
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2 varying vec3 svertex;
d2839cbfaad8 Some work on the default shaders.
Matti Hamalainen <ccr@tnsp.org>
parents: 21
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3
d2839cbfaad8 Some work on the default shaders.
Matti Hamalainen <ccr@tnsp.org>
parents: 21
diff changeset
4
d2839cbfaad8 Some work on the default shaders.
Matti Hamalainen <ccr@tnsp.org>
parents: 21
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5 void main(void)
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
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6 {
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d2839cbfaad8 Some work on the default shaders.
Matti Hamalainen <ccr@tnsp.org>
parents: 21
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7 svertex = vec3(gl_ModelViewMatrix * gl_Vertex);
d2839cbfaad8 Some work on the default shaders.
Matti Hamalainen <ccr@tnsp.org>
parents: 21
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8 snormal = normalize(gl_NormalMatrix * gl_Normal);
d2839cbfaad8 Some work on the default shaders.
Matti Hamalainen <ccr@tnsp.org>
parents: 21
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9
d2839cbfaad8 Some work on the default shaders.
Matti Hamalainen <ccr@tnsp.org>
parents: 21
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10 gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
diff changeset
11 }