Mercurial > hg > forks > gldragon
graph
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Add option -m<filename prefix> to specify mesh/shader filename prefix.Mon, 28 Oct 2019 15:03:52 +0200, by Matti Hamalainen
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Improve option handling a bit.Mon, 28 Oct 2019 13:08:26 +0200, by Matti Hamalainen
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Use SDL_GetTicks() instead of std::clock().Mon, 28 Oct 2019 12:59:18 +0200, by Matti Hamalainen
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Improve Makefile.Mon, 28 Oct 2019 00:15:37 +0200, by Matti Hamalainen
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Clean up variable names.Sun, 27 Oct 2019 22:24:43 +0200, by Matti Hamalainen
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Add simple help.Sun, 27 Oct 2019 22:20:17 +0200, by Matti Hamalainen
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Implement optional support for vertex/fragment shaders. Cleanups.Sun, 27 Oct 2019 22:09:38 +0200, by Matti Hamalainen
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Cleanups.Sun, 27 Oct 2019 18:29:23 +0200, by Matti Hamalainen
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Add .hgignore.Sun, 27 Oct 2019 18:16:10 +0200, by Matti Hamalainen
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Port to libSDL2, clean up the code and some de-C++-ifications.Sun, 27 Oct 2019 17:57:37 +0200, by Matti Hamalainen
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Cosmetic indentation.Sun, 27 Oct 2019 17:27:55 +0200, by Matti Hamalainen
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One must use g++ for C++ code, otherwise libstdc++ won't get linked in.Sun, 27 Oct 2019 17:19:47 +0200, by Matti Hamalainen
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Initial import of Thomas Trummer's original code.Sun, 27 Oct 2019 15:57:55 +0200, by Thomas Trummer