Mercurial > hg > ristipolku
annotate game/Engine.java @ 179:ac5cf78a1cd2
Cosmetics.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Thu, 16 Mar 2017 10:47:09 +0200 |
parents | 9d3ff9605555 |
children | fa9f29387cff |
rev | line source |
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0 | 1 /* |
9 | 2 * Ristipolku Game Engine |
151 | 3 * (C) Copyright 2011 Matti 'ccr' Hämäläinen <ccr@tnsp.org> |
0 | 4 */ |
9 | 5 package game; |
6 | |
0 | 7 import java.awt.*; |
8 import java.awt.geom.*; | |
1 | 9 import java.awt.event.*; |
7 | 10 import java.awt.image.*; |
11 import java.awt.event.*; | |
25 | 12 import java.awt.font.*; |
9 | 13 import javax.imageio.*; |
7 | 14 import javax.swing.*; |
1 | 15 import java.util.*; |
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16 import java.util.concurrent.locks.Lock; |
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17 import java.util.concurrent.locks.ReentrantReadWriteLock; |
6 | 18 import java.io.*; |
1 | 19 import game.*; |
37 | 20 import javax.sound.sampled.*; |
21 | 21 |
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22 |
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23 class AboutBox extends IDMContainer |
8 | 24 { |
75 | 25 BufferedImage aboutImg; |
26 | |
27 public AboutBox() | |
28 { | |
29 setPos(150f, 150f); | |
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30 setSize(720f, 470f); |
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31 setModal(true); |
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32 |
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33 add(new BtnOK(500f, 390f)); |
75 | 34 } |
35 | |
36 public void paint(Graphics2D g) | |
37 { | |
115 | 38 g.setPaint(new Color(0.0f, 0.0f, 0.0f, 0.7f)); |
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39 g.fill(new RoundRectangle2D.Float(getScaledX(), getScaledY(), getScaledWidth(), getScaledHeight(), 10, 10)); |
75 | 40 |
76 | 41 setTextFont(G.fonts[3], G.metrics[3]); |
75 | 42 setTextPaint(Color.white); |
173 | 43 setCurrPosScaledRel(20, 35); |
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44 drawString(g, "RistiPolku (CrossPaths) v"+ G.version +"\n"); |
75 | 45 |
76 | 46 setTextFont(G.fonts[1], G.metrics[1]); |
173 | 47 setTextPaint(Color.yellow); |
48 drawString(g, "(c) Copyright 2011 Tecnic Software productions (TNSP)\n"); | |
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49 |
173 | 50 setTextPaint(Color.white); |
51 drawString(g, "Programming, graphics and design by " + | |
52 "Matti 'ccr' Hämäläinen.\n" + | |
53 "Audio from archive.org, used non-commercially.\n \n"); | |
75 | 54 |
173 | 55 setTextPaint(Color.red); |
56 drawString(g, "Controls:\n"); | |
57 | |
58 IDMPoint old = textCurrOffs.copy(); | |
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59 |
173 | 60 setTextPaint(Color.white); |
61 drawString(g, | |
62 "Arrow keys / mouse wheel\n"+ | |
63 "Enter / mouse click\n"+ | |
64 "Space bar\n"); | |
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65 |
173 | 66 textCurrPos.x += getScaledX(330); |
67 textCurrOffs.y = old.y; | |
68 drawString(g, | |
69 "- Rotate piece\n" + | |
70 "- Place/lock piece\n" + | |
71 "- Swap piece\n"); | |
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72 |
173 | 73 textCurrPos.x -= getScaledX(330); |
74 setTextPaint(Color.green); | |
75 drawString(g, | |
76 "\nObjective: Create a path long as possible by rotating\n"+ | |
77 "and placing pieces. More points will be awarded for\n"+ | |
78 "advancing the path by several segments per turn." | |
79 ); | |
179 | 80 |
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81 super.paint(g); |
75 | 82 } |
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83 |
75 | 84 public void clicked() |
8 | 85 { |
75 | 86 parent.remove(this); |
8 | 87 } |
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88 |
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89 class BtnOK extends IDMButton |
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90 { |
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91 public BtnOK(float x, float y) |
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92 { |
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93 super(x, y, KeyEvent.VK_ESCAPE, G.fonts[1], "OK"); |
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94 } |
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95 |
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96 public void clicked() |
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97 { |
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98 parent.clicked(); |
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99 } |
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100 } |
8 | 101 } |
75 | 102 |
0 | 103 |
48 | 104 class GameBoard extends IDMWidget |
0 | 105 { |
75 | 106 static final int boardSize = 9; |
107 static final int boardMiddle = 4; | |
2 | 108 Piece[][] board; |
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109 float pscale, ptime; |
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110 |
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111 public boolean flagGameOver, flagBoardIsDirty; |
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112 int gameScore; |
54 | 113 |
119
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114 Piece currPiece, nextPiece; |
41 | 115 int currX, currY, currPoint; |
9 | 116 |
47 | 117 Sound sndPlaced; |
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118 |
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119 private final ReentrantReadWriteLock pointLock = new ReentrantReadWriteLock(); |
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120 private ArrayList<AnimatedPointElement> pointElems; |
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121 |
75 | 122 public GameBoard(IDMPoint pos, float ps) |
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123 { |
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124 super(pos); |
75 | 125 pscale = ps; |
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126 |
108
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127 // sndPlaced = G.smgr.getSound("sounds/placed.wav"); |
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128 |
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129 pointElems = new ArrayList<AnimatedPointElement>(); |
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130 |
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131 startNewGame(); |
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132 } |
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133 |
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134 public void startNewGame() |
2 | 135 { |
136 board = new Piece[boardSize][boardSize]; | |
137 board[boardMiddle][boardMiddle] = new Piece(PieceType.START); | |
138 | |
41 | 139 currX = boardMiddle; |
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140 currY = boardMiddle; |
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141 currPoint = 0; |
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142 |
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143 currPiece = null; |
54 | 144 nextPiece = new Piece(PieceType.ACTIVE); |
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145 |
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146 flagGameOver = false; |
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147 flagBoardIsDirty = true; |
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148 pieceFinishTurn(); |
55 | 149 gameScore = 0; |
2 | 150 } |
0 | 151 |
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152 public void paintBackPlate(Graphics2D g) |
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153 { |
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154 g.setPaint(new Color(0.0f, 0.0f, 0.0f, 0.2f)); |
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155 g.setStroke(new BasicStroke(5.0f)); |
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156 g.draw(new RoundRectangle2D.Float(getScaledX(), getScaledY(), |
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157 boardSize * pscale, boardSize * pscale, |
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158 pscale / 5, pscale / 5)); |
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159 } |
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160 |
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161 public void paintBoard(Graphics2D g, boolean drawCurrent) |
2 | 162 { |
163 for (int y = 0; y < boardSize; y++) | |
164 for (int x = 0; x < boardSize; x++) | |
165 if (board[x][y] != null) | |
166 { | |
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167 if ((drawCurrent && board[x][y] == currPiece) || |
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168 (!drawCurrent && board[x][y] != currPiece)) |
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169 { |
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170 board[x][y].paint(g, |
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171 getScaledX() + (x * pscale), |
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172 getScaledY() + (y * pscale), |
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173 pscale - pscale / 10); |
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174 } |
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175 } |
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176 } |
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177 |
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178 public void paint(Graphics2D g) |
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179 { |
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180 paintBoard(g, true); |
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181 |
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182 Lock read = pointLock.readLock(); |
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183 read.lock(); |
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184 try |
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185 { |
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186 for (AnimatedPointElement elem : pointElems) |
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187 { |
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188 elem.paint(g); |
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189 } |
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190 } |
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191 finally |
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192 { |
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193 read.unlock(); |
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194 } |
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195 |
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196 |
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197 if (!flagGameOver) |
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198 { |
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199 if (nextPiece != null) |
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200 { |
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201 // Draw next piece |
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202 AffineTransform save = g.getTransform(); |
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203 nextPiece.paint(g, G.screenDim.width * 0.85f - 90.0f/2.0f, G.screenDim.height * 0.43f, 90.0f); |
117
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204 g.setTransform(save); |
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205 } |
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206 } |
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207 else |
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208 { |
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209 // Game over text |
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210 String text = "Game Over!"; |
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211 int textWidth = G.metrics[2].stringWidth(text); |
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212 g.setFont(G.fonts[2]); |
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213 |
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214 g.setPaint(new Color(0.0f, 0.0f, 0.0f, 0.5f)); |
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215 g.drawString(text, (G.screenDim.width - textWidth) / 2 + 5, G.screenDim.height / 2 + 5); |
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216 |
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217 double f = Math.sin(ptime * 0.1) * 4.0; |
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218 g.setPaint(Color.white); |
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219 g.drawString(text, (G.screenDim.width - textWidth) / 2 + (float) f, G.screenDim.height / 2 + (float) f); |
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220 } |
134
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221 |
117
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222 // Score |
154
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223 String text = ""+ String.format("%05d", gameScore); |
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224 int textWidth = G.metrics[2].stringWidth(text); |
117
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225 g.setFont(G.fonts[2]); |
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226 g.setPaint(Color.white); |
154
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227 g.drawString(text, (G.screenDim.width * 0.85f) - textWidth / 2, G.screenDim.height * 0.3f); |
59
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228 } |
134
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229 |
75 | 230 public boolean contains(float x, float y) |
59
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231 { |
76 | 232 return (x >= getScaledX() && |
75 | 233 y >= getScaledY() && |
234 x < getScaledX() + boardSize * pscale && | |
235 y < getScaledY() + boardSize * pscale); | |
2 | 236 } |
134
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237 |
138
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238 public boolean isBoardDirty() |
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239 { |
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240 if (flagBoardIsDirty) |
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241 { |
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242 flagBoardIsDirty = false; |
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243 return true; |
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244 } |
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245 else |
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246 return false; |
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247 } |
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248 |
9 | 249 public void animate(float time) |
250 { | |
148
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251 if (nextPiece != null) |
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252 { |
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253 nextPiece.animate(time); |
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254 } |
179 | 255 |
117
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256 ptime = time; |
9 | 257 for (int y = 0; y < boardSize; y++) |
258 for (int x = 0; x < boardSize; x++) | |
259 if (board[x][y] != null) | |
260 { | |
261 board[x][y].animate(time); | |
138
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262 if (board[x][y] != currPiece && board[x][y].active) |
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263 flagBoardIsDirty = true; |
9 | 264 } |
134
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265 |
131
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266 Lock write = pointLock.writeLock(); |
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267 write.lock(); |
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268 try |
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269 { |
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270 ArrayList<AnimatedPointElement> tmp = new ArrayList<AnimatedPointElement>(); |
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271 |
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272 for (AnimatedPointElement elem : pointElems) |
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273 { |
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274 elem.animate(time); |
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275 if (elem.active) |
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276 tmp.add(elem); |
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277 } |
134
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278 |
131
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279 pointElems = tmp; |
144
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280 |
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281 if (time % 32 == 1) |
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282 { |
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283 Random rnd = new Random(); |
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284 pointElems.add(new AnimatedPointElement( |
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285 new IDMPoint(10 + rnd.nextInt(400), 10 + rnd.nextInt(100)), ".")); |
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286 } |
131
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287 } |
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288 finally |
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289 { |
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290 write.unlock(); |
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291 } |
9 | 292 } |
134
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293 |
32
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294 public void pieceRotate(Piece.RotateDir dir) |
2 | 295 { |
59
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296 if (currPiece != null && !flagGameOver) |
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297 { |
41 | 298 currPiece.rotate(dir); |
59
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299 } |
2 | 300 } |
1 | 301 |
75 | 302 // Change coordinates based on the "outgoing" |
303 // piece connection point. | |
42
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304 private void pieceMoveTo(int point) |
7 | 305 { |
46 | 306 switch (point) |
307 { | |
308 case 0: currY--; break; | |
309 case 1: currY--; break; | |
310 | |
311 case 2: currX++; break; | |
312 case 3: currX++; break; | |
313 | |
314 case 4: currY++; break; | |
315 case 5: currY++; break; | |
316 | |
317 case 6: currX--; break; | |
318 case 7: currX--; break; | |
319 } | |
42
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320 } |
9 | 321 |
54 | 322 public void pieceCreateNew() |
323 { | |
324 currPiece = nextPiece; | |
106
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325 currPiece.changed(); |
54 | 326 nextPiece = new Piece(PieceType.ACTIVE); |
138
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327 flagBoardIsDirty = true; |
54 | 328 } |
134
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329 |
54 | 330 public void pieceSwapCurrent() |
331 { | |
56 | 332 if (!flagGameOver) |
333 { | |
334 Piece tmp = currPiece; | |
335 currPiece = nextPiece; | |
336 nextPiece = tmp; | |
337 board[currX][currY] = currPiece; | |
106
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338 currPiece.changed(); |
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339 nextPiece.changed(); |
139
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340 flagBoardIsDirty = true; |
56 | 341 } |
54 | 342 } |
134
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343 |
75 | 344 // Check one piece, set connections, find the new placement |
345 // based on piece rotations etc. | |
346 private boolean pieceCheck(Piece piece) | |
48 | 347 { |
53 | 348 if (piece == null) |
48 | 349 { |
350 // Create new piece | |
56 | 351 pieceCreateNew(); |
48 | 352 board[currX][currY] = currPiece; |
353 return true; | |
354 } | |
355 else | |
53 | 356 if (piece.getType() == PieceType.START) |
48 | 357 { |
358 if (currPiece != null) | |
359 { | |
360 // Hit center starting piece, game over | |
361 flagGameOver = true; | |
362 return true; | |
363 } | |
364 else | |
365 { | |
366 // Start piece as first piece means game is starting | |
367 pieceMoveTo(currPoint); | |
54 | 368 pieceCreateNew(); |
48 | 369 board[currX][currY] = currPiece; |
370 return true; | |
371 } | |
372 } | |
373 | |
374 // Mark the current piece as locked | |
53 | 375 piece.setType(PieceType.LOCKED); |
48 | 376 |
377 // Solve connection (with rotations) through the piece | |
53 | 378 currPoint = piece.getRotatedPoint(piece.getMatchingPoint(currPoint)); |
48 | 379 |
380 // Mark connection as active | |
53 | 381 piece.setConnectionState(currPoint, true); |
48 | 382 |
383 // Solve exit point (with rotations) | |
53 | 384 currPoint = piece.getAntiRotatedPoint(piece.getConnection(currPoint)); |
48 | 385 |
386 // Move to next position accordingly | |
387 pieceMoveTo(currPoint); | |
388 return false; | |
389 } | |
390 | |
75 | 391 // Finish one move/turn of the game, resolve path and find placement |
392 // of the next piece, or set "game over" state if required. | |
42
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393 public void pieceFinishTurn() |
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394 { |
48 | 395 boolean finished = false; |
55 | 396 int connections = 0; |
59
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397 |
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398 if (currPiece != null) |
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399 { |
75 | 400 G.smgr.play(sndPlaced); |
59
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401 } |
134
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402 |
48 | 403 while (!finished) |
7 | 404 { |
42
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405 if (currX >= 0 && currX < boardSize && currY >= 0 && currY < boardSize) |
27 | 406 { |
135
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407 int oldX = currX, oldY = currY; |
55 | 408 connections++; |
48 | 409 finished = pieceCheck(board[currX][currY]); |
134
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410 |
131
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411 if (!finished) |
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412 { |
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413 Lock write = pointLock.writeLock(); |
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414 write.lock(); |
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415 try |
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416 { |
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417 pointElems.add(new AnimatedPointElement( |
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418 new IDMPoint( |
135
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419 getScaledX() + ((oldX + 0.5f) * pscale), |
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420 getScaledY() + ((oldY + 0.5f) * pscale)), |
131
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421 "" + connections)); |
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422 } |
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423 finally |
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424 { |
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425 write.unlock(); |
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426 } |
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427 } |
135
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428 |
27 | 429 } |
430 else | |
431 { | |
46 | 432 // Outside of the board, game over |
48 | 433 finished = true; |
42
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434 flagGameOver = true; |
7 | 435 } |
436 } | |
134
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437 |
66 | 438 // Compute and add score |
55 | 439 gameScore += connections * connections; |
134
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440 |
66 | 441 // If game over, clear the game |
53 | 442 if (flagGameOver) |
443 { | |
444 currPiece = null; | |
445 } | |
139
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446 |
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447 flagBoardIsDirty = true; |
42
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448 } |
66 | 449 |
59
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450 public boolean mouseWheelMoved(MouseWheelEvent e) |
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451 { |
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452 int notches = e.getWheelRotation(); |
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453 |
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454 if (notches < 0) |
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455 pieceRotate(Piece.RotateDir.LEFT); |
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456 else |
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457 pieceRotate(Piece.RotateDir.RIGHT); |
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458 |
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459 return true; |
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460 } |
134
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461 |
75 | 462 public void clicked() |
463 { | |
77
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464 if (!flagGameOver) |
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465 pieceFinishTurn(); |
75 | 466 } |
47 | 467 |
49
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468 public boolean keyPressed(KeyEvent e) |
47 | 469 { |
54 | 470 if (flagGameOver) |
471 return false; | |
472 | |
47 | 473 switch (e.getKeyCode()) |
474 { | |
475 case KeyEvent.VK_LEFT: | |
476 case KeyEvent.VK_UP: | |
477 pieceRotate(Piece.RotateDir.LEFT); | |
478 return true; | |
479 | |
480 case KeyEvent.VK_RIGHT: | |
481 case KeyEvent.VK_DOWN: | |
482 pieceRotate(Piece.RotateDir.RIGHT); | |
483 return true; | |
484 | |
485 case KeyEvent.VK_ENTER: | |
486 pieceFinishTurn(); | |
487 return true; | |
488 } | |
489 return false; | |
490 } | |
1 | 491 } |
492 | |
493 | |
9 | 494 public class Engine extends JPanel |
59
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495 implements Runnable, KeyListener, |
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496 MouseListener, MouseWheelListener |
1 | 497 { |
164 | 498 double startTime; |
144
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499 float gameUpdates, gameFrames; |
75 | 500 |
8 | 501 Thread animThread; |
502 boolean animEnable = false; | |
25 | 503 |
4 | 504 GameBoard lauta = null; |
69
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505 InputStream musa; |
49
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506 IDMContainer widgets; |
75 | 507 AboutBox aboutBox; |
49
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508 |
147 | 509 public void dbg(String msg) |
510 { | |
511 System.out.print("Engine: " + msg); | |
512 } | |
513 | |
9 | 514 public Engine() |
2 | 515 { |
25 | 516 // Initialize globals |
517 System.out.print("Engine() constructor\n"); | |
134
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518 |
37 | 519 // Sound system |
133
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520 G.smgr = new SoundManager(new AudioFormat(22050, 16, 1, true, false), 1); |
9 | 521 |
25 | 522 // Load resources |
4 | 523 try |
524 { | |
24 | 525 ResourceLoader res = new ResourceLoader("graphics/board.jpg"); |
75 | 526 G.lautaBG = ImageIO.read(res.getStream()); |
134
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527 |
25 | 528 try { |
529 res = new ResourceLoader("graphics/font.ttf"); | |
134
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530 |
75 | 531 G.fonts = new Font[G.numFonts]; |
170
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532 G.baseFont = Font.createFont(Font.TRUETYPE_FONT, res.getStream()); |
179 | 533 |
170
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534 setupDerivedFonts(1.0f); |
25 | 535 } |
536 catch (FontFormatException e) | |
537 { | |
147 | 538 dbg("Could not initialize fonts.\n"); |
25 | 539 } |
134
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540 |
69
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|
541 res = new ResourceLoader("sounds/gamemusic.wav"); |
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|
542 musa = res.getStream(); |
4 | 543 } |
544 catch (IOException e) | |
545 { | |
546 JOptionPane.showMessageDialog(null, | |
21 | 547 e.getMessage(), |
4 | 548 "Initialization error", |
549 JOptionPane.ERROR_MESSAGE); | |
37 | 550 |
147 | 551 dbg(e.getMessage()); |
18 | 552 } |
553 | |
52 | 554 // Create IDM GUI widgets |
49
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555 widgets = new IDMContainer(); |
52 | 556 |
117
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557 lauta = new GameBoard(new IDMPoint(95, 130), 63); |
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558 widgets.add(lauta); |
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559 |
75 | 560 widgets.add(new BtnSwapPiece(767f, 450f)); |
124
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561 widgets.add(new BtnAbout (767f, 550f)); |
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562 widgets.add(new BtnNewGame (767f, 630f)); |
50 | 563 |
75 | 564 aboutBox = new AboutBox(); |
134
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565 |
49
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|
566 // Game |
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567 startNewGame(); |
134
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568 |
49
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569 // Initialize event listeners |
18 | 570 addKeyListener(this); |
571 addMouseListener(this); | |
59
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572 addMouseWheelListener(this); |
18 | 573 |
93 | 574 // Start playing background music |
575 G.smgr.play(musa); | |
576 | |
18 | 577 // Get initial focus |
578 if (!hasFocus()) | |
579 { | |
147 | 580 dbg("Requesting focus.\n"); |
18 | 581 requestFocus(); |
4 | 582 } |
93 | 583 |
144
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584 gameUpdates = 0; |
164 | 585 startTime = System.currentTimeMillis(); |
8 | 586 } |
587 | |
49
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|
588 public void startNewGame() |
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589 { |
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590 gameFrames = 0; |
59
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591 lauta.startNewGame(); |
49
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592 } |
25 | 593 |
170
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594 public void setupDerivedFonts(float scale) |
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595 { |
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596 G.fonts[0] = G.baseFont.deriveFont(16f * scale); |
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597 G.fonts[1] = G.baseFont.deriveFont(22f * scale); |
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598 G.fonts[2] = G.baseFont.deriveFont(62f * scale); |
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599 G.fonts[3] = G.baseFont.deriveFont(32f * scale); |
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|
600 } |
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|
601 |
25 | 602 public void paintComponent(Graphics g) |
603 { | |
604 Graphics2D g2 = (Graphics2D) g; | |
138
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605 boolean scaleChanged = false, |
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606 updateBoard = lauta.isBoardDirty(); |
134
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607 |
52 | 608 // Rescale if parent component size has changed |
25 | 609 Dimension dim = getSize(); |
170
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610 if (G.screenDim == null || !dim.equals(G.screenDim) || G.metrics == null) |
25 | 611 { |
170
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|
612 dbg("Scale changed.\n"); |
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|
613 scaleChanged = true; |
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|
614 updateBoard = true; |
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|
615 |
133
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616 float dw = dim.width / 1024.0f, |
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617 dh = dim.height / 768.0f; |
134
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618 |
170
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|
619 G.screenDim = dim; |
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|
620 |
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|
621 // Rescale fonts |
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|
622 setupDerivedFonts(dw); |
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|
623 |
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624 // Get font metrics against current Graphics2D context |
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625 G.metrics = new FontMetrics[G.numFonts]; |
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626 for (int i = 0; i < G.numFonts; i++) |
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627 G.metrics[i] = g2.getFontMetrics(G.fonts[i]); |
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|
628 |
59
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|
629 // Rescale IDM GUI widgets |
133
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630 widgets.setScale(dw, dh); |
138
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631 } |
179 | 632 |
138
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633 if (updateBoard) |
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634 { |
147 | 635 // dbg("updateBoard()\n"); |
138
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636 G.lautaBGScaled = new BufferedImage(dim.width, dim.height, BufferedImage.TYPE_INT_RGB); |
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637 Graphics2D gimg = G.lautaBGScaled.createGraphics(); |
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638 gimg.setRenderingHint(RenderingHints.KEY_INTERPOLATION, |
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639 RenderingHints.VALUE_INTERPOLATION_BICUBIC); |
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640 |
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641 gimg.setRenderingHint(RenderingHints.KEY_ANTIALIASING, |
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642 RenderingHints.VALUE_ANTIALIAS_ON); |
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643 |
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644 gimg.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, |
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645 RenderingHints.VALUE_TEXT_ANTIALIAS_ON); |
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646 |
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647 gimg.drawImage(G.lautaBG, 0, 0, dim.width, dim.height, null); |
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648 lauta.paintBackPlate(gimg); |
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649 lauta.paintBoard(gimg, false); |
25 | 650 } |
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651 |
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652 |
59
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653 // Draw background image, pieces, widgets |
75 | 654 g2.drawImage(G.lautaBGScaled, 0, 0, null); |
86
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655 |
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656 // Use antialiasing when rendering the game elements |
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657 g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, |
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658 RenderingHints.VALUE_ANTIALIAS_ON); |
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659 |
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660 g2.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING, |
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661 RenderingHints.VALUE_TEXT_ANTIALIAS_ON); |
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662 |
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663 widgets.paint(g2); |
55 | 664 |
75 | 665 |
666 // Frames per second counter | |
155
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667 /* |
75 | 668 g2.setFont(G.fonts[1]); |
25 | 669 long currTime = new Date().getTime(); |
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670 g2.drawString("fps = "+ ((gameFrames * 1000) / (currTime - startTime)), G.screenDim.width - 120, 20); |
155
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671 */ |
168 | 672 |
673 Toolkit.getDefaultToolkit().sync(); | |
75 | 674 gameFrames++; |
25 | 675 } |
676 | |
8 | 677 public void startThreads() |
678 { | |
147 | 679 dbg("startThreads()\n"); |
8 | 680 if (animThread == null) |
681 { | |
682 animThread = new Thread(this); | |
683 animEnable = true; | |
684 animThread.start(); | |
685 } | |
686 } | |
134
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687 |
8 | 688 public void stopThreads() |
689 { | |
147 | 690 dbg("stopThreads()\n"); |
134
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691 |
37 | 692 // Stop animations |
8 | 693 if (animThread != null) |
694 { | |
695 animThread.interrupt(); | |
696 animEnable = false; | |
697 animThread = null; | |
698 } | |
22 | 699 |
37 | 700 // Shut down sound manager |
75 | 701 G.smgr.close(); |
2 | 702 } |
0 | 703 |
75 | 704 public void mouseEntered(MouseEvent e) |
705 { | |
706 widgets.mouseEntered(e); | |
707 } | |
708 public void mouseExited(MouseEvent e) | |
709 { | |
710 widgets.mouseExited(e); | |
711 } | |
49
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712 |
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713 public void mousePressed(MouseEvent e) |
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714 { |
175
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715 widgets.mousePressed(e); |
49
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716 } |
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717 |
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718 public void mouseReleased(MouseEvent e) |
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719 { |
175
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720 widgets.mouseReleased(e); |
49
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721 } |
18 | 722 |
723 public void mouseClicked(MouseEvent e) | |
724 { | |
725 if (!hasFocus()) | |
726 { | |
147 | 727 dbg("Requesting focus.\n"); |
18 | 728 requestFocus(); |
729 } | |
59
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730 } |
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731 |
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732 public void mouseWheelMoved(MouseWheelEvent e) |
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733 { |
175
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734 if (widgets.getActiveModalWidget() == null) |
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735 lauta.mouseWheelMoved(e); |
18 | 736 } |
737 | |
75 | 738 public void keyTyped(KeyEvent e) { } |
739 public void keyReleased(KeyEvent e) { } | |
134
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740 |
9 | 741 public void keyPressed(KeyEvent e) |
2 | 742 { |
175
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743 widgets.keyPressed(e); |
2 | 744 } |
134
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745 |
8 | 746 public void run() |
747 { | |
748 while (animEnable) | |
749 { | |
26
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750 // Progress game animation clock |
144
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751 gameUpdates++; |
9 | 752 |
26
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753 // Animate components |
164 | 754 int tmp = (int) ((System.currentTimeMillis() - startTime) / 10f); |
755 lauta.animate(tmp); | |
134
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756 |
26
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|
757 // Repaint with a frame limiter |
168 | 758 if (gameUpdates % 2 == 1) |
10 | 759 repaint(); |
134
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760 |
26
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|
761 // Sleep for a moment |
9 | 762 try { |
168 | 763 Thread.sleep(15); |
9 | 764 } |
765 catch (InterruptedException x) { | |
766 } | |
8 | 767 } |
768 } | |
134
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769 |
49
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770 class BtnNewGame extends IDMButton |
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771 { |
51 | 772 public BtnNewGame(float x, float y) |
49
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773 { |
75 | 774 super(x, y, KeyEvent.VK_ESCAPE, G.fonts[1], "New Game"); |
49
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775 } |
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|
776 |
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777 public void clicked() |
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778 { |
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779 startNewGame(); |
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780 } |
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781 } |
50 | 782 |
783 class BtnSwapPiece extends IDMButton | |
784 { | |
51 | 785 public BtnSwapPiece(float x, float y) |
50 | 786 { |
75 | 787 super(x, y, KeyEvent.VK_SPACE, G.fonts[1], "Swap"); |
50 | 788 } |
789 | |
790 public void clicked() | |
791 { | |
54 | 792 lauta.pieceSwapCurrent(); |
50 | 793 } |
794 } | |
60
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795 |
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796 class BtnAbout extends IDMButton |
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797 { |
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798 public BtnAbout(float x, float y) |
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799 { |
75 | 800 super(x, y, KeyEvent.VK_A, G.fonts[1], "About"); |
60
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801 } |
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|
802 |
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803 public void clicked() |
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804 { |
75 | 805 if (!widgets.containsObject(aboutBox)) |
806 widgets.add(aboutBox); | |
60
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807 } |
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808 } |
0 | 809 } |