annotate glxdragon.cpp @ 11:89dc8caeff41

Improve option handling a bit.
author Matti Hamalainen <ccr@tnsp.org>
date Mon, 28 Oct 2019 13:08:26 +0200
parents c6c419861101
children 52a586c344f4
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1 //
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2 // Copyright (c) 2009, Thomas Trummer
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3 // All rights reserved.
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4 //
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5 // Port to libSDL2 and cleanups by Matti Hämäläinen <ccr@tnsp.org>
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6 // (C) Copyright 2019 Tecnic Software productions (TNSP)
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7 //
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8 // Redistribution and use in source and binary forms, with or without
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9 // modification, are permitted provided that the following conditions are met:
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10 // * Redistributions of source code must retain the above copyright
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11 // notice, this list of conditions and the following disclaimer.
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12 // * Redistributions in binary form must reproduce the above copyright
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13 // notice, this list of conditions and the following disclaimer in the
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14 // documentation and/or other materials provided with the distribution.
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15 // * Neither the name of the <organization> nor the
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16 // names of its contributors may be used to endorse or promote products
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17 // derived from this software without specific prior written permission.
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18 //
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19 // THIS SOFTWARE IS PROVIDED BY Thomas Trummer ''AS IS'' AND ANY
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20 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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21 // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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22 // DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
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23 // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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24 // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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25 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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26 // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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28 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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29 //
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30
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31 #include <SDL.h>
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32 #include <SDL_opengl.h>
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33 #include <GL/glu.h>
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34 #include <GL/glext.h>
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35
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36 #include <iostream>
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37 #include <fstream>
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38 #include <string>
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39 #include <vector>
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40 #include <cstdio>
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41
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42 /* Default settings etc. constants
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43 */
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44 #define SET_DEF_WIDTH 1280
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45 #define SET_DEF_HEIGHT 960
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46 #define SET_FRAMES (180 * 2)
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47
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48
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49 /* Structures
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50 */
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51 struct Mesh
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52 {
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53 int nvertices, nfaces;
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54 std::vector<float> vertices;
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55 std::vector<unsigned> faces;
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56
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57 GLuint id_prog, id_ps, id_vs;
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58 };
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60
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61
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62 /* Options
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63 */
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64 bool optUseShaders = false;
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65 int optWidth = SET_DEF_WIDTH,
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66 optHeight = SET_DEF_HEIGHT;
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67
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68
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69 /* Globals
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70 */
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71 SDL_Window *dmWindow = NULL;
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72 SDL_GLContext dmGLContext = NULL;
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73
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74
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75 bool dmInitSDLGL(const int width, const int height, const char *title)
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76 {
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77 // Set GL attributes
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78 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2);
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79 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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80 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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81
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82 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
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83 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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84
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85 // Attempt to initialize libSDL
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86 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_EVENTS) != 0)
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87 {
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88 printf("ERROR: Unable to initialize SDL: %s\n",
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89 SDL_GetError());
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90 return false;
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91 }
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92
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93 // Attempt to create a window
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94 if ((dmWindow = SDL_CreateWindow(title,
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95 SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
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96 width, height,
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97 SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE)) == NULL)
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98 {
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99 printf("ERROR: Could not create SDL window: %s",
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100 SDL_GetError());
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101 return false;
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102 }
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103
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104 if ((dmGLContext = SDL_GL_CreateContext(dmWindow)) == NULL)
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105 {
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106 printf("ERROR: Unable to create SDL OpenGL context: %s\n",
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107 SDL_GetError());
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108 return false;
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109 }
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110
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111 // Dump some information
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112 printf(
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113 "GL_VENDOR : %s\n"
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114 "GL_RENDERER : %s\n"
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115 "GL_VERSION : %s\n",
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116 glGetString(GL_VENDOR),
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117 glGetString(GL_RENDERER),
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118 glGetString(GL_VERSION));
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119
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120 // Setup the window and view port
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121 glViewport(0, 0, width, height);
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122
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123 glMatrixMode(GL_PROJECTION);
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124 glLoadIdentity();
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125
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126 gluPerspective(45.0f, GLfloat(width) / GLfloat(height), 0.1f, 1000.0f);
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127
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128 glMatrixMode(GL_MODELVIEW);
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129 glLoadIdentity();
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130
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131
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132 // Enable back face culling
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133 glEnable(GL_CULL_FACE);
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134
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135 // Enable smooth shading
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136 glShadeModel(GL_SMOOTH);
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137
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138 // Enable the depth buffer
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139 glEnable(GL_DEPTH_TEST);
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140
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141 // Setup depth buffer
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142 glClearDepth(1.0f);
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143
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144 // Set the depth buffer function
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145 glDepthFunc(GL_LEQUAL);
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parents:
diff changeset
146
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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147 // Enable vertex and and normal arrays
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Thomas Trummer
parents:
diff changeset
148 glEnableClientState(GL_VERTEX_ARRAY);
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
149 glEnableClientState(GL_NORMAL_ARRAY);
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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150
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
151 // Set correct perspective correction
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Thomas Trummer
parents:
diff changeset
152 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
3
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parents: 2
diff changeset
153
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Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
154 return true;
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
155 }
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
156
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
157
5
5dcae4dddcd9 Cleanups.
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parents: 3
diff changeset
158 void dmDrawModelVA(const Mesh &mesh)
0
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Thomas Trummer
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159 {
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
160 int maxIndices;
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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161
2
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
162 glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &maxIndices);
0
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Thomas Trummer
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163
2
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
164 glVertexPointer(3, GL_FLOAT, 24, &mesh.vertices[0]);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
165 glNormalPointer(GL_FLOAT, 24, &mesh.vertices[3]);
0
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Thomas Trummer
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166
5
5dcae4dddcd9 Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 3
diff changeset
167 for (int n = 0; n < mesh.nfaces; n += maxIndices)
2
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parents: 0
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168 {
5
5dcae4dddcd9 Cleanups.
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parents: 3
diff changeset
169 const int count = std::min(maxIndices, int(mesh.nfaces - n));
3
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parents: 2
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170 glDrawElements(GL_TRIANGLES, count * 3, GL_UNSIGNED_INT, &mesh.faces[n * 3]);
2
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
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171 }
0
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Thomas Trummer
parents:
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172 }
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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173
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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174
5
5dcae4dddcd9 Cleanups.
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parents: 3
diff changeset
175 void dmPaintGL(Mesh &mesh)
0
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Thomas Trummer
parents:
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176 {
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Thomas Trummer
parents:
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177 glClear(GL_DEPTH_BUFFER_BIT);
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Thomas Trummer
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178
2
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parents: 0
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179 glMatrixMode(GL_PROJECTION);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
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180 glPushMatrix();
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
181 glLoadIdentity();
0
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Thomas Trummer
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182
2
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parents: 0
diff changeset
183 glOrtho(0.0, 1.0, 0.0, 1.0, -1, 1);
0
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Thomas Trummer
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184
2
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parents: 0
diff changeset
185 glMatrixMode(GL_MODELVIEW);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
186 glPushMatrix();
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
187 glLoadIdentity();
0
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Thomas Trummer
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188
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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189
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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190 glDisable(GL_DEPTH_TEST);
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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191 glDisable(GL_LIGHTING);
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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192
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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193 // Draw the background gradient
2
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
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194 glBegin(GL_QUADS);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
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195 {
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
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196 glColor3ub(0x3B, 0x3B, 0x75);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
197 glVertex2f(0.0f, 0.0f);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
198 glVertex2f(1.0f, 0.0f);
0
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Thomas Trummer
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199
2
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parents: 0
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200 glColor3ub(0x00, 0x00, 0x00);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
201 glVertex2f(1.0f, 1.0f);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
202 glVertex2f(0.0f, 1.0f);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
203 }
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
204 glEnd();
0
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Thomas Trummer
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205
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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206
2
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
207 // Restore the 3D projection
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
208 glMatrixMode(GL_PROJECTION);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
209 glPopMatrix();
0
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Thomas Trummer
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210
2
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
211 glMatrixMode(GL_MODELVIEW);
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Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
212 glPopMatrix();
0
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Thomas Trummer
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213
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
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diff changeset
214 glEnable(GL_DEPTH_TEST);
0
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Thomas Trummer
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215
6
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216 // Render the model
8
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
217 if (optUseShaders)
6
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parents: 5
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218 {
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parents: 5
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219 // Enable shader program
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parents: 5
diff changeset
220 glUseProgram(mesh.id_prog);
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
221 dmDrawModelVA(mesh);
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
222 glUseProgram(0);
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
223 }
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
224 else
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
225 {
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
226 // Set the color of the model
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
227 glEnable(GL_LIGHTING);
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
228 glColor3ub(0x90, 0x80, 0x90);
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
229 dmDrawModelVA(mesh);
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
230 }
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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231 }
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
232
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
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233
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
234 bool dmReadText(const std::string &filename, std::string &tstr)
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
235 {
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
236 std::ifstream in(filename.c_str());
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
237
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
238 if (!in.is_open())
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
239 {
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
240 printf("ERROR: Unable to open file '%s'.\n",
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
241 filename.c_str());
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
242 return false;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
243 }
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
244
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
245 in.seekg(0, std::ios::end);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
246 tstr.reserve(in.tellg());
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
247 in.seekg(0, std::ios::beg);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
248
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
249 tstr.assign((std::istreambuf_iterator<char>(in)), std::istreambuf_iterator<char>());
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
250
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
251 return true;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
252 }
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
253
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
254
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
255 bool dmLoadMesh(const std::string &filename, Mesh &mesh, int nvertices, int nfaces)
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
256 {
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
257 std::ifstream in(filename.c_str(), std::ios::binary);
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
258
2
b45d8958e5a6 Cosmetic indentation.
Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
259 if (!in.is_open())
b45d8958e5a6 Cosmetic indentation.
Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
260 {
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
261 printf("ERROR: Unable to open file '%s'.\n",
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
262 filename.c_str());
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
263 return false;
2
b45d8958e5a6 Cosmetic indentation.
Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
264 }
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
265
5
5dcae4dddcd9 Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 3
diff changeset
266 mesh.nvertices = nvertices;
5dcae4dddcd9 Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 3
diff changeset
267 mesh.vertices.resize(mesh.nvertices * 6);
5dcae4dddcd9 Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 3
diff changeset
268 in.read(reinterpret_cast<char*>(&mesh.vertices[0]), mesh.nvertices * 6 * 4);
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
269
5
5dcae4dddcd9 Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 3
diff changeset
270 mesh.nfaces = nfaces;
5dcae4dddcd9 Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 3
diff changeset
271 mesh.faces.resize(mesh.nfaces * 3);
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
272
8
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
273 for (int i = 0; i < mesh.nfaces; i++)
2
b45d8958e5a6 Cosmetic indentation.
Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
274 {
b45d8958e5a6 Cosmetic indentation.
Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
275 in.seekg(1, std::ios::cur);
b45d8958e5a6 Cosmetic indentation.
Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
276 in.read(reinterpret_cast<char*>(&mesh.faces[i * 3]), 3 * 4);
b45d8958e5a6 Cosmetic indentation.
Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
277 }
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
278
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
279 return true;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
280 }
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
281
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
282
8
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
283 GLuint dmCompileShader(const GLenum stype, const std::string &src)
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
284 {
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
285 GLuint shader = glCreateShader(stype);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
286 const char *tmp = src.c_str();
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
287
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
288 glShaderSource(shader, 1, &tmp, 0);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
289 glCompileShader(shader);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
290
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
291 return shader;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
292 }
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
293
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
294
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
295 void dmLinkMeshShaders(Mesh &mesh)
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
296 {
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
297 mesh.id_prog = glCreateProgram();
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
298 glAttachShader(mesh.id_prog, mesh.id_ps);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
299 glAttachShader(mesh.id_prog, mesh.id_vs);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
300 glLinkProgram(mesh.id_prog);
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
301 }
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
302
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
303
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
304 int main(int argc, char *argv[])
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
305 {
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
306 struct Mesh dragonMesh;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
307 std::string dragonVS, dragonFS;
8
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
308 bool exitFlag = false, optShowHelp = false;
10
c6c419861101 Use SDL_GetTicks() instead of std::clock().
Matti Hamalainen <ccr@tnsp.org>
parents: 8
diff changeset
309 int startTime, nframes = 0;
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
310
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
311 // Check commandline argument for enabling shaders
7
95dd5417e7de Add simple help.
Matti Hamalainen <ccr@tnsp.org>
parents: 6
diff changeset
312 for (int narg = 1; narg < argc; narg++)
95dd5417e7de Add simple help.
Matti Hamalainen <ccr@tnsp.org>
parents: 6
diff changeset
313 {
95dd5417e7de Add simple help.
Matti Hamalainen <ccr@tnsp.org>
parents: 6
diff changeset
314 char *arg = argv[narg];
11
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
315 if (arg[0] == '-')
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
316 {
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
317 char *opt = arg + 1;
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
318
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
319 if ((opt[0] == '-' && opt[1] == 'h' && opt[2] == 'e') ||
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
320 opt[0] == '?')
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
321 {
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
322 optShowHelp = true;
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
323 break;
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
324 }
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
325 else
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
326 if (opt[0] == '-')
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
327 opt++;
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
328
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
329 if (opt[0] == 'g')
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
330 optUseShaders = true;
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
331 else
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
332 if (opt[0] == 'w')
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
333 optWidth = atoi(opt + 1);
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
334 else
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
335 if (opt[0] == 'h')
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
336 optHeight = atoi(opt + 1);
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
337 }
7
95dd5417e7de Add simple help.
Matti Hamalainen <ccr@tnsp.org>
parents: 6
diff changeset
338 }
95dd5417e7de Add simple help.
Matti Hamalainen <ccr@tnsp.org>
parents: 6
diff changeset
339
8
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
340 if (optShowHelp)
7
95dd5417e7de Add simple help.
Matti Hamalainen <ccr@tnsp.org>
parents: 6
diff changeset
341 {
95dd5417e7de Add simple help.
Matti Hamalainen <ccr@tnsp.org>
parents: 6
diff changeset
342 printf(
11
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
343 "Usage: %s [options]\n"
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
344 "-? Show this help\n"
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
345 "-g Use GLSL shader instead of basic OpenGL lighting\n"
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
346 "-w<width> Window width (default %d)\n"
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
347 "-h<height> Window height (default %d)\n"
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
348 "\n",
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
349 argv[0],
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
350 SET_DEF_WIDTH, SET_DEF_HEIGHT
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
351 );
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
352
7
95dd5417e7de Add simple help.
Matti Hamalainen <ccr@tnsp.org>
parents: 6
diff changeset
353 goto exit;
95dd5417e7de Add simple help.
Matti Hamalainen <ccr@tnsp.org>
parents: 6
diff changeset
354 }
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
355
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
356 if (!dmLoadMesh("dragon.mesh", dragonMesh, 100139, 200198))
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
357 goto exit;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
358
8
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
359 if (optUseShaders)
2
b45d8958e5a6 Cosmetic indentation.
Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
360 {
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
361 // Read shader files
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
362 if (!dmReadText("dragon.frag", dragonFS) ||
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
363 !dmReadText("dragon.vert", dragonVS))
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
364 goto exit;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
365 }
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
366
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
367 // Initialize SDL + OpenGL
11
89dc8caeff41 Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents: 10
diff changeset
368 if (!dmInitSDLGL(optWidth, optHeight, "GLXDragon2"))
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
369 goto exit;
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
370
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
371 // According to our mode ..
8
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
372 if (optUseShaders)
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
373 {
8
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
374 dragonMesh.id_ps = dmCompileShader(GL_FRAGMENT_SHADER, dragonFS);
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
375 dragonMesh.id_vs = dmCompileShader(GL_VERTEX_SHADER, dragonVS);
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
376 dmLinkMeshShaders(dragonMesh);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
377 }
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
378 else
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
379 {
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
380 float specReflection[] = { 0.8f, 0.8f, 0.8f, 1.0f };
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
381
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
382 glEnable(GL_COLOR_MATERIAL);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
383
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
384 glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
385 glMateriali(GL_FRONT, GL_SHININESS, 96);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
386
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
387 glMaterialfv(GL_FRONT, GL_SPECULAR, specReflection);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
388
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
389 glEnable(GL_LIGHT0);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
390
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
391 // Define the light components and position
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
392 GLfloat ambient[] = { 0.2f, 0.2f, 0.2f, 1.0f };
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
393 GLfloat diffuse[] = { 0.8f, 0.8f, 0.8f, 1.0f };
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
394 GLfloat specular[] = { 0.5f, 0.5f, 0.5f, 1.0f };
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
395 GLfloat position[] = { 10.0f, 10.0f, 0.0f, 0.0f };
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
396
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
397 // Define the light components and position
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
398 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
399 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
400 glLightfv(GL_LIGHT0, GL_SPECULAR, specular);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
401 glLightfv(GL_LIGHT0, GL_POSITION, position);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
402 }
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
403
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
404 // Define the camera
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
405 gluLookAt(0, 0.12, 0.24, 0, 0.12, 0, 0, 1, 0);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
406
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
407
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
408 // Main loop starts
10
c6c419861101 Use SDL_GetTicks() instead of std::clock().
Matti Hamalainen <ccr@tnsp.org>
parents: 8
diff changeset
409 startTime = SDL_GetTicks();
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
410
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
411 while (!exitFlag)
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
412 {
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
413 SDL_Event event;
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
414
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
415 // Check for quit events
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
416 while (SDL_PollEvent(&event))
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
417 switch (event.type)
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
418 {
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
419 case SDL_QUIT:
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
420 exitFlag = true;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
421 break;
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
422
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
423 case SDL_KEYDOWN:
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
424 switch (event.key.keysym.sym)
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
425 {
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
426 case SDLK_ESCAPE:
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
427 case SDLK_q:
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
428 exitFlag = true;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
429 break;
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
430 }
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
431 }
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
432
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
433 // Render the next frame
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
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434 dmPaintGL(dragonMesh);
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
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435
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
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436 // Draw the current frame
8
628c42e94149 Clean up variable names.
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parents: 7
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437 SDL_GL_SwapWindow(dmWindow);
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
438
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
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439 // Rotate for 2 degrees
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Matti Hamalainen <ccr@tnsp.org>
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440 glRotatef(2.0f, 0, 1, 0);
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
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441
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parents: 5
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442 // Return true if a full rotation was done
8
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443 if (nframes++ == SET_FRAMES)
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
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parents: 5
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444 {
8
628c42e94149 Clean up variable names.
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445 // Reset nframes
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446 nframes = 0;
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
447
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
448 // Get the time it took to render a full turn
10
c6c419861101 Use SDL_GetTicks() instead of std::clock().
Matti Hamalainen <ccr@tnsp.org>
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449 double time = SDL_GetTicks() - startTime;
c6c419861101 Use SDL_GetTicks() instead of std::clock().
Matti Hamalainen <ccr@tnsp.org>
parents: 8
diff changeset
450
c6c419861101 Use SDL_GetTicks() instead of std::clock().
Matti Hamalainen <ccr@tnsp.org>
parents: 8
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451 // Restart the timer
c6c419861101 Use SDL_GetTicks() instead of std::clock().
Matti Hamalainen <ccr@tnsp.org>
parents: 8
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452 startTime = SDL_GetTicks();
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
diff changeset
453
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
454 // Print the current frames per second
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
455 printf("%.1lf ms for %d frames = %.1lf FPS\n",
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parents: 5
diff changeset
456 time, SET_FRAMES, (SET_FRAMES * 1000.0f) / time);
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
457
3
be31ff9e5f58 Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents: 2
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458 }
2
b45d8958e5a6 Cosmetic indentation.
Matti Hamalainen <ccr@tnsp.org>
parents: 0
diff changeset
459 }
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
460
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
461 exit:
8
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parents: 7
diff changeset
462 if (dmGLContext != NULL)
628c42e94149 Clean up variable names.
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parents: 7
diff changeset
463 SDL_GL_DeleteContext(dmGLContext);
5
5dcae4dddcd9 Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 3
diff changeset
464
8
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
465 if (dmWindow != NULL)
628c42e94149 Clean up variable names.
Matti Hamalainen <ccr@tnsp.org>
parents: 7
diff changeset
466 SDL_DestroyWindow(dmWindow);
6
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
467
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
468 SDL_Quit();
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Matti Hamalainen <ccr@tnsp.org>
parents: 5
diff changeset
469
4d6fec8f0c64 Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents: 5
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470 return 0;
0
3d74a9dd96e4 Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff changeset
471 }