Archwizard with several areas (some of them, like Wildspace and Drow Tower, are not directly accessible from outworld), of which some are interconnected thematically, or at least loosely through the master thief Trilloch's story. His areas and monsters are rich in diversity and content, both characteristics they are often either loved or hated for. Ascended to archwizardhood with Shardik in 2005. Main author of following major (one-shot) game events in BatMUD:
42 locations.