Mercurial > hg > forks > gldragon
annotate gldragon.cpp @ 24:c1897cfc8463
Add shader compilation error handling.
author | Matti Hamalainen <ccr@tnsp.org> |
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date | Fri, 22 Nov 2019 05:49:14 +0200 |
parents | f080349584b8 |
children | 2403030a0352 |
rev | line source |
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1 // |
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2 // GLDragon - OpenGL PLY model viewer / simple benchmark |
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3 // Programmed and designed by Matti 'ccr' Hämäläinen <ccr@tnsp.org> |
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4 // (C) Copyright 2019 Tecnic Software productions (TNSP) |
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5 // |
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6 // See file "COPYING" for license information. |
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7 // |
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8 // Originally based on 'glxdragon' Copyright (c) 2009, Thomas Trummer |
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9 // |
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10 #include <SDL.h> |
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11 #include <SDL_opengl.h> |
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12 #include <GL/glu.h> |
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13 #include <GL/glext.h> |
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14 |
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15 #include "dmutil.h" |
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16 #include "dmmodel.h" |
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17 |
16 | 18 |
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19 /* Default settings etc. constants |
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20 */ |
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21 #define SET_DEF_WIDTH 1280 |
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22 #define SET_DEF_HEIGHT 960 |
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23 #define SET_FRAMES (180) |
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24 #define SET_MAX_SHADER_SIZE (128 * 1024) |
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25 |
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26 |
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27 /* Options |
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28 */ |
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29 bool optUseShaders = false; |
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30 int optWidth = SET_DEF_WIDTH, |
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31 optHeight = SET_DEF_HEIGHT, |
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32 optVSyncMode = 1; |
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33 |
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34 |
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35 |
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36 /* Globals |
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37 */ |
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38 SDL_Window *dmWindow = NULL; |
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39 SDL_GLContext dmGLContext = NULL; |
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40 |
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41 |
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42 /* Helpers |
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43 */ |
5 | 44 bool dmInitSDLGL(const int width, const int height, const char *title) |
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45 { |
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46 int ret; |
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47 std::string msg; |
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48 |
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49 // Set GL attributes |
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50 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); |
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51 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); |
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52 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); |
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53 |
2 | 54 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24); |
55 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); | |
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56 |
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57 // Attempt to initialize libSDL |
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58 if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_EVENTS) != 0) |
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59 { |
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60 printf("ERROR: Unable to initialize SDL: %s\n", |
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61 SDL_GetError()); |
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62 return false; |
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63 } |
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64 |
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65 // Attempt to create a window |
8 | 66 if ((dmWindow = SDL_CreateWindow(title, |
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67 SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, |
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68 width, height, |
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69 SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE)) == NULL) |
2 | 70 { |
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71 printf("ERROR: Could not create SDL window: %s", |
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72 SDL_GetError()); |
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73 return false; |
2 | 74 } |
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75 |
8 | 76 if ((dmGLContext = SDL_GL_CreateContext(dmWindow)) == NULL) |
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77 { |
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78 printf("ERROR: Unable to create SDL OpenGL context: %s\n", |
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79 SDL_GetError()); |
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80 return false; |
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81 } |
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82 |
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83 // Check if we want to attempt to use vsync |
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84 switch (optVSyncMode) |
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85 { |
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86 case 3: |
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87 ret = SDL_GL_SetSwapInterval(-1); |
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88 msg = "adaptive vsync"; |
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89 break; |
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90 |
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91 case 2: |
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92 ret = SDL_GL_SetSwapInterval(1); |
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93 msg = "synchronized (vsync)"; |
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94 break; |
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95 |
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96 case 1: |
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97 ret = SDL_GL_SetSwapInterval(0); |
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98 msg = "immediate (no vsync)"; |
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99 break; |
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100 |
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101 default: |
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102 ret = -1; |
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103 msg = "INVALID VSYNC MODE"; |
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104 break; |
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105 } |
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106 |
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107 if (ret != 0) |
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108 { |
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109 printf("ERROR: Could not set vsync mode to %s.\n", |
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110 msg.c_str()); |
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111 return false; |
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112 } |
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113 |
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114 // Dump some information |
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115 printf( |
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116 "GL_VENDOR : %s\n" |
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117 "GL_RENDERER : %s\n" |
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118 "GL_VERSION : %s\n" |
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119 "VSync mode : %s\n", |
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120 glGetString(GL_VENDOR), |
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121 glGetString(GL_RENDERER), |
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122 glGetString(GL_VERSION), |
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123 msg.c_str()); |
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124 |
2 | 125 // Setup the window and view port |
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126 glViewport(0, 0, width, height); |
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127 |
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128 glMatrixMode(GL_PROJECTION); |
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129 glLoadIdentity(); |
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130 |
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131 gluPerspective(45.0f, GLfloat(width) / GLfloat(height), 0.1f, 1000.0f); |
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132 |
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133 glMatrixMode(GL_MODELVIEW); |
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134 glLoadIdentity(); |
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135 |
2 | 136 // Enable back face culling |
137 glEnable(GL_CULL_FACE); | |
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138 |
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139 // Enable smooth shading |
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140 glShadeModel(GL_SMOOTH); |
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141 |
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142 // Enable the depth buffer |
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143 glEnable(GL_DEPTH_TEST); |
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144 |
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145 // Enable normal rescaling |
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146 glEnable(GL_RESCALE_NORMAL); |
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147 |
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148 // Setup depth buffer |
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149 glClearDepth(1.0f); |
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150 |
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151 // Set the depth buffer function |
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152 glDepthFunc(GL_LEQUAL); |
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153 |
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154 // Enable vertex and and normal arrays |
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155 glEnableClientState(GL_VERTEX_ARRAY); |
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156 glEnableClientState(GL_NORMAL_ARRAY); |
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157 |
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158 // Set correct perspective correction |
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159 glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST); |
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160 |
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161 return true; |
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162 } |
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163 |
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164 |
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165 void dmDrawModel(const DMModel &model) |
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166 { |
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167 int maxIndices; |
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168 |
17 | 169 if (optUseShaders) |
170 { | |
171 // Enable shader program | |
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172 glUseProgram(model.id_prog); |
17 | 173 } |
174 else | |
175 { | |
176 // Set the color of the model | |
177 glEnable(GL_LIGHTING); | |
178 glColor3ub(0x90, 0x80, 0x90); | |
179 } | |
180 | |
181 // Render the model | |
2 | 182 glGetIntegerv(GL_MAX_ELEMENTS_INDICES, &maxIndices); |
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183 |
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184 glPushMatrix(); |
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185 |
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186 // Add transforms |
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187 glScalef(model.scale.x, model.scale.y, model.scale.z); |
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188 glTranslatef(model.translate.x, model.translate.y, model.translate. z); |
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189 glRotatef(model.rotate.x, 1.0f, 0.0f, 0.0f); |
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190 glRotatef(model.rotate.y, 0.0f, 1.0f, 0.0f); |
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191 glRotatef(model.rotate.z, 0.0f, 0.0f, 1.0f); |
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192 |
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193 glVertexPointer(3, GL_FLOAT, 0, &model.vertices[0]); |
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194 glNormalPointer( GL_FLOAT, 0, &model.normals[0]); |
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195 |
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196 for (int n = 0; n < model.nfaces; n += maxIndices) |
2 | 197 { |
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198 const int count = std::min(maxIndices, model.nfaces - n); |
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199 glDrawElements(GL_TRIANGLES, count * 3, GL_UNSIGNED_INT, &model.faces[n * 3]); |
2 | 200 } |
17 | 201 |
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202 glPopMatrix(); |
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203 |
17 | 204 // Restore |
205 if (optUseShaders) | |
206 { | |
207 glUseProgram(0); | |
208 } | |
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209 } |
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210 |
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211 |
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212 void dmDrawScene(const DMSimpleScene &scene) |
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213 { |
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214 glClear(GL_DEPTH_BUFFER_BIT); |
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215 |
2 | 216 glMatrixMode(GL_PROJECTION); |
217 glPushMatrix(); | |
218 glLoadIdentity(); | |
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219 |
2 | 220 glOrtho(0.0, 1.0, 0.0, 1.0, -1, 1); |
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221 |
2 | 222 glMatrixMode(GL_MODELVIEW); |
223 glPushMatrix(); | |
224 glLoadIdentity(); | |
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225 |
17 | 226 // Draw the background gradient |
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227 glDisable(GL_DEPTH_TEST); |
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228 glDisable(GL_LIGHTING); |
2 | 229 glBegin(GL_QUADS); |
230 { | |
231 glColor3ub(0x3B, 0x3B, 0x75); | |
232 glVertex2f(0.0f, 0.0f); | |
233 glVertex2f(1.0f, 0.0f); | |
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234 |
2 | 235 glColor3ub(0x00, 0x00, 0x00); |
236 glVertex2f(1.0f, 1.0f); | |
237 glVertex2f(0.0f, 1.0f); | |
238 } | |
239 glEnd(); | |
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240 |
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241 |
2 | 242 // Restore the 3D projection |
243 glMatrixMode(GL_PROJECTION); | |
244 glPopMatrix(); | |
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245 |
2 | 246 glMatrixMode(GL_MODELVIEW); |
247 glPopMatrix(); | |
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248 |
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249 glEnable(GL_DEPTH_TEST); |
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250 |
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251 // Draw models |
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252 for (const DMModel &model : scene.models) |
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253 dmDrawModel(model); |
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254 } |
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255 |
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256 |
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257 bool dmCompileShader(const GLenum stype, const std::string &src, GLuint &shader) |
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258 { |
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259 GLint status; |
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260 const char *tmp = src.c_str(); |
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261 |
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262 shader = glCreateShader(stype); |
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263 glShaderSource(shader, 1, &tmp, 0); |
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264 glCompileShader(shader); |
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265 |
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266 glGetShaderiv(shader, GL_COMPILE_STATUS, &status); |
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267 if (status == GL_TRUE) |
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268 return true; |
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269 else |
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270 { |
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271 char err[512]; |
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272 glGetShaderInfoLog(shader, sizeof(err), NULL, err); |
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273 printf("ERROR: %s\n", |
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274 err); |
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275 return false; |
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276 } |
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277 } |
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278 |
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279 |
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280 void dmLinkModelShaders(DMModel &model) |
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281 { |
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282 model.id_prog = glCreateProgram(); |
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283 glAttachShader(model.id_prog, model.id_fs); |
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284 glAttachShader(model.id_prog, model.id_vs); |
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285 glLinkProgram(model.id_prog); |
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286 } |
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287 |
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288 |
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289 int main(int argc, char *argv[]) |
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290 { |
13
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291 int startTime, cycleStart, cycleFrames = 0, totalFrames = 0; |
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Improvements to option handling, add option for setting preferred vsync
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changeset
|
292 double totalTime; |
21
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More work on scenefile and model loading support.
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changeset
|
293 bool |
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More work on scenefile and model loading support.
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changeset
|
294 exitFlag = false, |
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More work on scenefile and model loading support.
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changeset
|
295 optShowHelp = false, |
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|
296 optSetInputFilename = false; |
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More work on scenefile and model loading support.
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|
297 std::string optInputFilename = "dragon.scene", basePath; |
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|
298 DMSimpleScene scene; |
6
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Implement optional support for vertex/fragment shaders. Cleanups.
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|
299 |
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Implement optional support for vertex/fragment shaders. Cleanups.
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|
300 // Check commandline argument for enabling shaders |
7 | 301 for (int narg = 1; narg < argc; narg++) |
302 { | |
303 char *arg = argv[narg]; | |
11
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Improve option handling a bit.
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diff
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|
304 if (arg[0] == '-') |
89dc8caeff41
Improve option handling a bit.
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changeset
|
305 { |
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Improve option handling a bit.
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changeset
|
306 char *opt = arg + 1; |
89dc8caeff41
Improve option handling a bit.
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changeset
|
307 |
89dc8caeff41
Improve option handling a bit.
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changeset
|
308 if ((opt[0] == '-' && opt[1] == 'h' && opt[2] == 'e') || |
12
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
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309 opt[0] == '?' || (opt[0] == '-' && opt[1] == '?')) |
11
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Improve option handling a bit.
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|
310 { |
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Improve option handling a bit.
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|
311 optShowHelp = true; |
89dc8caeff41
Improve option handling a bit.
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changeset
|
312 break; |
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Improve option handling a bit.
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|
313 } |
89dc8caeff41
Improve option handling a bit.
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|
314 else |
89dc8caeff41
Improve option handling a bit.
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|
315 if (opt[0] == '-') |
89dc8caeff41
Improve option handling a bit.
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|
316 opt++; |
89dc8caeff41
Improve option handling a bit.
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|
317 |
89dc8caeff41
Improve option handling a bit.
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|
318 if (opt[0] == 'g') |
89dc8caeff41
Improve option handling a bit.
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|
319 optUseShaders = true; |
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|
320 else |
13
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Improvements to option handling, add option for setting preferred vsync
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|
321 switch (opt[0]) |
12
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Add option -m<filename prefix> to specify mesh/shader filename prefix.
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322 { |
13
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Improvements to option handling, add option for setting preferred vsync
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323 case 'w': |
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Improvements to option handling, add option for setting preferred vsync
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|
324 case 'h': |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
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|
325 case 'm': |
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Improvements to option handling, add option for setting preferred vsync
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|
326 case 'v': |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
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|
327 if (opt[1] == 0) |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
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diff
changeset
|
328 { |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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changeset
|
329 printf("Option '%s' requires an argument.\n", opt); |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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changeset
|
330 goto exit; |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
331 } |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
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12
diff
changeset
|
332 |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
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12
diff
changeset
|
333 switch (opt[0]) |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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diff
changeset
|
334 { |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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changeset
|
335 case 'w': optWidth = atoi(opt + 1); break; |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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changeset
|
336 case 'h': optHeight = atoi(opt + 1); break; |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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12
diff
changeset
|
337 case 'v': optVSyncMode = atoi(opt + 1); break; |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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changeset
|
338 } |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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changeset
|
339 break; |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
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changeset
|
340 |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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changeset
|
341 default: |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
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changeset
|
342 printf("Unknown option '%s'.\n", opt); |
12
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
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11
diff
changeset
|
343 goto exit; |
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
parents:
11
diff
changeset
|
344 } |
11
89dc8caeff41
Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents:
10
diff
changeset
|
345 } |
21
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
346 else |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
347 { |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
348 if (optSetInputFilename) |
1404dfcee7b8
More work on scenefile and model loading support.
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changeset
|
349 { |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
350 printf("ERROR: Please specify only one scene file.\n"); |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
351 goto exit; |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
352 } |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
353 |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
354 optSetInputFilename = true; |
1404dfcee7b8
More work on scenefile and model loading support.
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diff
changeset
|
355 optInputFilename = std::string(arg); |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
356 if (optInputFilename.empty()) |
1404dfcee7b8
More work on scenefile and model loading support.
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parents:
20
diff
changeset
|
357 { |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
358 printf("ERROR: Invalid input filename.\n"); |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
359 goto exit; |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
360 } |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
361 |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
362 } |
7 | 363 } |
364 | |
8 | 365 if (optShowHelp) |
7 | 366 { |
367 printf( | |
21
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
368 "Usage: %s [options] [<scenefile.scene>]\n" |
12
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
parents:
11
diff
changeset
|
369 "-? Show this help\n" |
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
parents:
11
diff
changeset
|
370 "-g Use GLSL shader instead of basic OpenGL lighting\n" |
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
parents:
11
diff
changeset
|
371 "-w<width> Window width (default %d)\n" |
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
parents:
11
diff
changeset
|
372 "-h<height> Window height (default %d)\n" |
13
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
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changeset
|
373 "-v<1-3> Set vsync mode: 1 = no vsync, 2 = vsync, 3 = adaptive\n" |
21
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
374 " Default is no vsync. Using vsync will result in FPS being\n" |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
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20
diff
changeset
|
375 " approx whatever your monitor refresh rate is.\n" |
11
89dc8caeff41
Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents:
10
diff
changeset
|
376 "\n", |
89dc8caeff41
Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents:
10
diff
changeset
|
377 argv[0], |
89dc8caeff41
Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents:
10
diff
changeset
|
378 SET_DEF_WIDTH, SET_DEF_HEIGHT |
89dc8caeff41
Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents:
10
diff
changeset
|
379 ); |
89dc8caeff41
Improve option handling a bit.
Matti Hamalainen <ccr@tnsp.org>
parents:
10
diff
changeset
|
380 |
7 | 381 goto exit; |
382 } | |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
383 |
13
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
384 if (optWidth < 100 || optWidth > 8192 || optHeight < 100 || optHeight > 8192) |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
385 { |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
386 printf("ERROR: Invalid window width or height (%d x %d).\n", |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
387 optWidth, optHeight); |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
388 goto exit; |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
389 } |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
390 |
21
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
391 // Load the scene |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
392 if (!scene.loadInfo(optInputFilename)) |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
393 goto exit; |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
394 |
1404dfcee7b8
More work on scenefile and model loading support.
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parents:
20
diff
changeset
|
395 if (scene.models.size() == 0) |
12
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
parents:
11
diff
changeset
|
396 { |
21
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
397 printf("ERROR: Scenefile '%s' contains no models.\n", |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
398 optInputFilename.c_str()); |
12
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
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11
diff
changeset
|
399 goto exit; |
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
parents:
11
diff
changeset
|
400 } |
52a586c344f4
Add option -m<filename prefix> to specify mesh/shader filename prefix.
Matti Hamalainen <ccr@tnsp.org>
parents:
11
diff
changeset
|
401 |
21
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
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20
diff
changeset
|
402 printf("INFO: Loading %ld model(s) ..\n", |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
403 scene.models.size()); |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
404 |
21
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
405 basePath = dmGetPath(optInputFilename); |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
406 printf("INFO: Model base path '%s'\n", basePath.c_str()); |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
407 |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
408 for (DMModel &model : scene.models) |
2 | 409 { |
21
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
410 if (!model.loadFromPLY(basePath + model.modelFile)) |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
411 goto exit; |
21
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
412 |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
413 if (optUseShaders) |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
414 { |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
415 std::string |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
416 fragFile = model.fragShaderFile.empty() ? "shader.frag" : basePath + model.fragShaderFile, |
1404dfcee7b8
More work on scenefile and model loading support.
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20
diff
changeset
|
417 vertFile = model.vertShaderFile.empty() ? "shader.vert" : basePath + model.vertShaderFile; |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
418 |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
419 if (!dmReadText(fragFile, model.fragShaderStr, SET_MAX_SHADER_SIZE) || |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
420 !dmReadText(vertFile, model.vertShaderStr, SET_MAX_SHADER_SIZE)) |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
421 goto exit; |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
422 } |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
423 } |
0
3d74a9dd96e4
Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff
changeset
|
424 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
425 // Initialize SDL + OpenGL |
21
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
426 if (!dmInitSDLGL(optWidth, optHeight, "GLDragon")) |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
427 goto exit; |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
428 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
429 // According to our mode .. |
8 | 430 if (optUseShaders) |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
431 { |
21
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
432 for (DMModel &model : scene.models) |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
433 { |
24
c1897cfc8463
Add shader compilation error handling.
Matti Hamalainen <ccr@tnsp.org>
parents:
23
diff
changeset
|
434 if (!dmCompileShader(GL_FRAGMENT_SHADER, model.fragShaderStr, model.id_fs) || |
c1897cfc8463
Add shader compilation error handling.
Matti Hamalainen <ccr@tnsp.org>
parents:
23
diff
changeset
|
435 !dmCompileShader(GL_VERTEX_SHADER, model.vertShaderStr, model.id_vs)) |
c1897cfc8463
Add shader compilation error handling.
Matti Hamalainen <ccr@tnsp.org>
parents:
23
diff
changeset
|
436 goto exit; |
c1897cfc8463
Add shader compilation error handling.
Matti Hamalainen <ccr@tnsp.org>
parents:
23
diff
changeset
|
437 |
21
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
438 dmLinkModelShaders(model); |
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
439 } |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
440 } |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
441 else |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
442 { |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
443 float specReflection[] = { 0.8f, 0.8f, 0.8f, 1.0f }; |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
444 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
445 glEnable(GL_COLOR_MATERIAL); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
446 |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
447 glColorMaterial(GL_FRONT, GL_AMBIENT_AND_DIFFUSE); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
448 glMateriali(GL_FRONT, GL_SHININESS, 96); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
449 glMaterialfv(GL_FRONT, GL_SPECULAR, specReflection); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
450 |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
451 glEnable(GL_LIGHT0); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
452 |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
453 // Define the light components and position |
20 | 454 GLfloat ambient[] = { 0.2f, 0.2f, 0.2f, 1.0f }; |
455 GLfloat diffuse[] = { 0.8f, 0.8f, 0.8f, 1.0f }; | |
456 GLfloat specular[] = { 0.5f, 0.5f, 0.5f, 1.0f }; | |
457 GLfloat position[] = { 10.0f, 10.0f, 0.0f, 0.0f }; | |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
458 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
459 // Define the light components and position |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
460 glLightfv(GL_LIGHT0, GL_AMBIENT, ambient); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
461 glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
462 glLightfv(GL_LIGHT0, GL_SPECULAR, specular); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
463 glLightfv(GL_LIGHT0, GL_POSITION, position); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
464 } |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
465 |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
466 // Define the camera |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
467 gluLookAt(0, 0.12, 0.24, 0, 0.12, 0, 0, 1, 0); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
468 |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
469 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
470 // Main loop starts |
13
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
471 startTime = cycleStart = SDL_GetTicks(); |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
472 |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
473 while (!exitFlag) |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
474 { |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
475 SDL_Event event; |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
476 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
477 // Check for quit events |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
478 while (SDL_PollEvent(&event)) |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
479 switch (event.type) |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
480 { |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
481 case SDL_QUIT: |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
482 exitFlag = true; |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
483 break; |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
484 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
485 case SDL_KEYDOWN: |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
486 switch (event.key.keysym.sym) |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
487 { |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
488 case SDLK_ESCAPE: |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
489 case SDLK_q: |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
490 exitFlag = true; |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
491 break; |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
492 } |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
493 } |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
494 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
495 // Render the next frame |
21
1404dfcee7b8
More work on scenefile and model loading support.
Matti Hamalainen <ccr@tnsp.org>
parents:
20
diff
changeset
|
496 dmDrawScene(scene); |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
497 |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
498 // Draw the current frame |
8 | 499 SDL_GL_SwapWindow(dmWindow); |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
500 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
501 // Rotate for 2 degrees |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
502 glRotatef(2.0f, 0, 1, 0); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
503 |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
504 // Return true if a full rotation was done |
15
2d2aadfa3df3
Fix calculation of totalFrames.
Matti Hamalainen <ccr@tnsp.org>
parents:
14
diff
changeset
|
505 totalFrames++; |
13
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
506 if (cycleFrames++ == SET_FRAMES) |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
507 { |
13
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
508 // Reset cycleFrames |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
509 cycleFrames = 0; |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
510 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
511 // Get the time it took to render a full turn |
13
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
512 int cycleEnd = SDL_GetTicks(); |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
513 double cycleTime = cycleEnd - cycleStart; |
10
c6c419861101
Use SDL_GetTicks() instead of std::clock().
Matti Hamalainen <ccr@tnsp.org>
parents:
8
diff
changeset
|
514 |
c6c419861101
Use SDL_GetTicks() instead of std::clock().
Matti Hamalainen <ccr@tnsp.org>
parents:
8
diff
changeset
|
515 // Restart the timer |
13
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
516 cycleStart = SDL_GetTicks(); |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
517 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
518 // Print the current frames per second |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
519 printf("%.1lf ms for %d frames = %.1lf FPS\n", |
13
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
520 cycleTime, SET_FRAMES, (SET_FRAMES * 1000.0f) / cycleTime); |
3
be31ff9e5f58
Port to libSDL2, clean up the code and some de-C++-ifications.
Matti Hamalainen <ccr@tnsp.org>
parents:
2
diff
changeset
|
521 } |
2 | 522 } |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
523 |
13
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
524 // Show totals |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
525 totalTime = SDL_GetTicks() - startTime; |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
526 printf("%.1lf ms total for %d total frames = %.2lf FPS average\n", |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
527 totalTime, totalFrames, (totalFrames * 1000.0f) / totalTime); |
c1e8057cc4d0
Improvements to option handling, add option for setting preferred vsync
Matti Hamalainen <ccr@tnsp.org>
parents:
12
diff
changeset
|
528 |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
529 exit: |
8 | 530 if (dmGLContext != NULL) |
531 SDL_GL_DeleteContext(dmGLContext); | |
5 | 532 |
8 | 533 if (dmWindow != NULL) |
534 SDL_DestroyWindow(dmWindow); | |
6
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
535 |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
536 SDL_Quit(); |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
537 |
4d6fec8f0c64
Implement optional support for vertex/fragment shaders. Cleanups.
Matti Hamalainen <ccr@tnsp.org>
parents:
5
diff
changeset
|
538 return 0; |
0
3d74a9dd96e4
Initial import of Thomas Trummer's original code.
Thomas Trummer
parents:
diff
changeset
|
539 } |